UUM-48572
Fixed in 6000.0.0b11Mentioned in 5 Unity 6 release notes.
First fixed in 6000.0.0b11 (Mar 13, 2024); relisted in 4 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.0.0b16 | Fixes Audio | Fix | Fixed AudioSource.Play() not starting from time=0 after manually seeking with AudioSource.time and then calling AudioSource.Stop(). | |
| 6000.0.0b15 | Fixes Audio | Fix | Fixed AudioSource.Play() not starting from time=0 after manually seeking with AudioSource.time and then calling AudioSource.Stop(). | |
| 6000.0.0b13 | Fixes Audio | Fix | Fixed AudioSource.Play() not starting from time=0 after manually seeking with AudioSource.time and then calling AudioSource.Stop(). | |
| 6000.0.0b12 | Fixes Audio | Fix | Fixed AudioSource.Play() not starting from time=0 after manually seeking with AudioSource.time and then calling AudioSource.Stop(). | |
| 6000.0.0b11 | Fixes Audio | Fix | Fixed AudioSource.Play() not starting from time=0 after manually seeking with AudioSource.time and then calling AudioSource.Stop(). |