VersionSectionRiskImpactNote
2021.3.15f1Fixes
Editor
FixEnabling shader keyword pre-filtering so that build process does not have to enumerate through full shader variant space. This fixes the issue of URP builds even with warm shader cache taking really long time. This fix does not reduce the time spent on actually compiling shaders.
2021.3.10f1Known Issues
Shader System
CautionKnown issueShader variant build preparation does not scale
2021.3.9f1Known Issues
Shader System
CautionKnown issueShader variant build preparation does not scale

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