UUM-3711
Fixed in 2021.3.15f1Mentioned in 3 release notes.
First fixed in 2021.3.15f1 (Dec 1, 2022).
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 2021.3.15f1 | Fixes Editor | Fix | Enabling shader keyword pre-filtering so that build process does not have to enumerate through full shader variant space. This fixes the issue of URP builds even with warm shader cache taking really long time. This fix does not reduce the time spent on actually compiling shaders. | |
| 2021.3.10f1 | Known Issues Shader System | Caution | Known issue | Shader variant build preparation does not scale |
| 2021.3.9f1 | Known Issues Shader System | Caution | Known issue | Shader variant build preparation does not scale |