UUM-158073
Fixed in 7000.0.0a16Mentioned in 4 release notes.
First fixed in 7000.0.0a16 (Nov 5, 2026); relisted in 3 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.7.0b8 | Fixes URP | Fix | Fixed long player build times in 2D projects caused by unneeded Rendering Layer Mask shader variants in Sprite Lit, Sprite Custom Lit, and VFX Graph shaders. | |
| 6000.7.0b8 | Fixes URP | Fix | Fixed long player build times in 2D projects caused by unneeded Rendering Layer Mask shader variants in Sprite Lit, Sprite Custom Lit, and VFX Graph shaders. | |
| 7000.0.0a16 | Fixes URP | Fix | Fixed long player build times in 2D projects caused by unneeded Rendering Layer Mask shader variants in Sprite Lit, Sprite Custom Lit, and VFX Graph shaders. | |
| 7000.0.0a16 | Fixes URP | Fix | Fixed long player build times in 2D projects caused by unneeded Rendering Layer Mask shader variants in Sprite Lit, Sprite Custom Lit, and VFX Graph shaders. |