UUM-157818
Fixed in 6000.7.0b8Mentioned in 2 Unity 6 release notes.
First fixed in 6000.7.0b8 (Nov 5, 2026); relisted in 1 later release.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.7.0b8 | Fixes Graphics | Fix | Fixed the right eye in XR multi-pass selecting different LODs than the left eye when using camera stacking. | |
| 6000.7.0b8 | Fixes Graphics | Fix | Fixed the right eye in XR multi-pass selecting different LODs than the left eye when using camera stacking. |