UUM-157608
Fixed in 6000.7.0b8Mentioned in 2 Unity 6 release notes.
First fixed in 6000.7.0b8 (Nov 5, 2026); relisted in 1 later release.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.7.0b8 | Fixes Physics 2D | Fix | Fixed "PhysicsRotate.RotateVector", "PhysicsRotate.InverseRotateVector", "PhysicsTransform.TransformPoint", "PhysicsTransform.InverseTransformPoint", "PhysicsAABB.center" and "PhysicsAABB.extents" returning a different value on each call for an invalid argument instead of zero. | |
| 6000.7.0b8 | Fixes Physics 2D | Fix | Fixed "PhysicsRotate.RotateVector", "PhysicsRotate.InverseRotateVector", "PhysicsTransform.TransformPoint", "PhysicsTransform.InverseTransformPoint", "PhysicsAABB.center" and "PhysicsAABB.extents" returning a different value on each call for an invalid argument instead of zero. |