UUM-157106
Fixed in 6000.7.0b7Mentioned in 6 Unity 6 release notes.
First fixed in 6000.7.0b7 (Oct 29, 2026); relisted in 3 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.7.0b8 | Fixes DX12 | Fix | Handle out of memory on very large texture creations. | |
| 6000.6.8f1 | Fixes DX12 | Fix | Handle out of memory on very large texture creations. | |
| 6000.7.0b7 | Fixes DX12 | Fix | Handle out of memory on very large texture creations. | |
| 6000.7.0b7 | Fixes DX12 | Fix | Handle out of memory on very large texture creations. | |
| 6000.6.7f1 | Known Issues DirectX12 | Blocker | Known issue | Crash on RenderSurfaceD3D12::CreateTextureD3D12Internal when creating a larger Render Texture than the maxGraphicsBufferSize |
| 6000.7.0b6 | Known Issues DX12 | Caution | Known issue | Handle out of memory on very large texture creations (UUM-157106) Fixed in 6000.7.0b7. |