UUM-156970
Fixed in 7000.0.0a11Mentioned in 4 Unity 7 release notes.
First fixed in 7000.0.0a11 (Oct 20, 2026); relisted in 3 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 7000.0.0a16 | Fixes 2D | Fix | Fixed crash in SpriteShapeUtility::PrepareSpriteShapeInputs when AngleRangeInfo.sprites contains an invalid index Note: Spriteshape package uses its own internal SpriteshapeGenerator and does not use UnityEngine.U2D.SpriteShapeUtility:Generate anymore. This will soon be deprecated. | |
| 7000.0.0a12 | Fixes 2D | Fix | Fixed crash in SpriteShapeUtility::PrepareSpriteShapeInputs when AngleRangeInfo.sprites contains an invalid index Note: Spriteshape package uses its own internal SpriteshapeGenerator and does not use UnityEngine.U2D.SpriteShapeUtility:Generate anymore. This will soon be deprecated. | |
| 7000.0.0a11 | Fixes 2D | Fix | Fix crash in SpriteShapeUtility::PrepareSpriteShapeInputs when AngleRangeInfo.sprites contains an invalid index Note: Spriteshape package uses its own internal SpriteshapeGenerator and does not use UnityEngine.U2D.SpriteShapeUtility:Generate anymore. This will soon be deprecated. | |
| 7000.0.0a11 | Fixes 2D | Fix | Fix crash in SpriteShapeUtility::PrepareSpriteShapeInputs when AngleRangeInfo.sprites contains an invalid index Note: Spriteshape package uses its own internal SpriteshapeGenerator and does not use UnityEngine.U2D.SpriteShapeUtility:Generate anymore. This will soon be deprecated. |