UUM-156340
Fixed in 6000.7.0b8Mentioned in 1 Unity 6 release note.
First fixed in 6000.7.0b8 (Nov 5, 2026).
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.7.0b8 | Fixes Build Pipeline | Fix | Fixed an issue where incremental Player builds would ignore version change on a AssetPostprocessor.OnProcessScene when deciding to rebuild the player data or not. (UUM-156340) First seen in 6000.7.0b4. |