UUM-155593
Fixed in 7000.0.0a8Mentioned in 8 release notes.
First fixed in 7000.0.0a8 (Oct 8, 2026); relisted in 7 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 7000.0.0a16 | Fixes Scene Manager | Fix | Fixed a performance regression in the Editor where reordering many sibling GameObjects increased frame time. | |
| 7000.0.0a12 | Fixes Scene Manager | Fix | Fixed a performance regression in the Editor where reordering many sibling GameObjects increased frame time. | |
| 6000.7.0b6 | Fixes Scene Manager | Fix | Fixed a performance regression in the Editor where reordering many sibling GameObjects increased frame time. (UUM-155593) First seen in 6000.7.0a3. | |
| 7000.0.0a11 | Fixes Scene Manager | Fix | Fixed a performance regression in the Editor where reordering many sibling GameObjects increased frame time. | |
| 7000.0.0a10 | Fixes Scene Manager | Fix | Fixed a performance regression in the Editor where reordering many sibling GameObjects increased frame time. | |
| 7000.0.0a9 | Fixes Scene Manager | Fix | Fixed a performance regression in the Editor where reordering many sibling GameObjects increased frame time. | |
| 7000.0.0a8 | Fixes Scene Manager | Fix | Fixed a performance regression in the Editor where reordering many sibling GameObjects increased frame time. | |
| 7000.0.0a8 | Fixes Scene Manager | Fix | Fixed a performance regression in the Editor where reordering many sibling GameObjects increased frame time. |