UUM-154779
Fixed in 7000.0.0a9Mentioned in 6 Unity 7 release notes.
First fixed in 7000.0.0a9 (Oct 13, 2026); relisted in 5 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 7000.0.0a16 | Fixes 2D | Fix | Fixed "Strip 2D Unused Variants" stripping a Light 2D shader variant that is still in use, which made some 2D lights render magenta in Player builds when another light was culled. | |
| 7000.0.0a12 | Fixes 2D | Fix | Fixed "Strip 2D Unused Variants" stripping a Light 2D shader variant that is still in use, which made some 2D lights render magenta in Player builds when another light was culled. | |
| 7000.0.0a11 | Fixes 2D | Fix | Fixed "Strip 2D Unused Variants" stripping a Light 2D shader variant that is still in use, which made some 2D lights render magenta in Player builds when another light was culled. | |
| 7000.0.0a10 | Fixes 2D | Fix | Fixed "Strip 2D Unused Variants" stripping a Light 2D shader variant that is still in use, which made some 2D lights render magenta in Player builds when another light was culled. | |
| 7000.0.0a9 | Fixes 2D | Fix | Fixed "Strip 2D Unused Variants" stripping a Light 2D shader variant that is still in use, which made some 2D lights render magenta in Player builds when another light was culled. | |
| 7000.0.0a9 | Fixes 2D | Fix | Fixed "Strip 2D Unused Variants" stripping a Light 2D shader variant that is still in use, which made some 2D lights render magenta in Player builds when another light was culled. |