UUM-154186
Fixed in 6000.7.0b7Mentioned in 4 Unity 6 release notes.
First fixed in 6000.7.0b7 (Oct 29, 2026); relisted in 2 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.7.0b8 | Fixes HDRP | Fix | Fixed an issue where FSR2 upscaler resources leaked GPU memory each time HDRP rebuilt the render pipeline, for example after a quality level change. | |
| 6000.7.0b7 | Fixes HDRP | Fix | Fixed an issue where FSR2 upscaler resources leaked GPU memory each time HDRP rebuilt the render pipeline, for example after a quality level change. | |
| 6000.7.0b7 | Fixes HDRP | Fix | Fixed an issue where FSR2 upscaler resources leaked GPU memory each time HDRP rebuilt the render pipeline, for example after a quality level change. | |
| 6000.7.0b6 | Known Issues HDRP | Caution | Known issue | Fixed an issue where FSR2 upscaler resources leaked GPU memory each time HDRP rebuilt the render pipeline, for example after a quality level change. (UUM-154186) Fixed in 6000.7.0b7. |