UUM-154126
Fixed in 7000.0.0a10Mentioned in 9 release notes.
First fixed in 7000.0.0a10 (Oct 15, 2026); relisted in 8 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.7.0b8 | Fixes 2D | Fix | Fix editor crash in SpriteDataAccessExtensions::SetVertexCount when the count is negative | |
| 7000.0.0a16 | Fixes 2D | Fix | Fixed editor crash in SpriteDataAccessExtensions::SetVertexCount when the count is negative. | |
| 6000.7.0b7 | Fixes 2D | Fix | Fix editor crash in SpriteDataAccessExtensions::SetVertexCount when the count is negative | |
| 7000.0.0a12 | Fixes 2D | Fix | Fixed editor crash in SpriteDataAccessExtensions::SetVertexCount when the count is negative. | |
| 6000.7.0b6 | Fixes 2D | Fix | Fix editor crash in SpriteDataAccessExtensions::SetVertexCount when the count is negative | |
| 6000.7.0b6 | Fixes 2D | Fix | Fix editor crash in SpriteDataAccessExtensions::SetVertexCount when the count is negative | |
| 7000.0.0a11 | Fixes 2D | Fix | Fixed editor crash in SpriteDataAccessExtensions::SetVertexCount when the count is negative. | |
| 7000.0.0a10 | Fixes 2D | Fix | Fixed editor crash in SpriteDataAccessExtensions::SetVertexCount when the count is negative. | |
| 7000.0.0a10 | Fixes 2D | Fix | Fixed editor crash in SpriteDataAccessExtensions::SetVertexCount when the count is negative. |