UUM-152368
Fixed in 6000.7.0b6Mentioned in 1 Unity 6 release note.
First fixed in 6000.7.0b6 (Oct 21, 2026).
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.7.0b6 | Fixes 2D | Fix | Fixed four errors logged every frame for each Light 2D that uses a custom Material whose shader does not declare the 2D lighting keywords. (UUM-152368) First seen in 6000.7.0b1. |