UUM-150016
Fixed in 7000.0.0a11Mentioned in 10 release notes.
First fixed in 7000.0.0a11 (Oct 20, 2026); relisted in 9 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 7000.0.0a16 | Fixes GI | Fix | Fixed Surface Cache Global Illumination not updating in the Scene view while the Editor is idle. | |
| 7000.0.0a16 | Fixes GI | Fix | Fixed the Render Graph Viewer showing a different set of passes on each capture when the Surface Cache Global Illumination renderer feature is active. | |
| 6000.7.0b7 | Fixes GI | Fix | Fixed Surface Cache Global Illumination not updating in the Scene view while the Editor is idle. (UUM-150016) First seen in 6000.7.0a5. | |
| 6000.7.0b7 | Fixes GI | Fix | Fixed the Render Graph Viewer showing a different set of passes on each capture when the Surface Cache Global Illumination renderer feature is active. (UUM-150016) First seen in 6000.7.0a5. | |
| 7000.0.0a12 | Fixes GI | Fix | Fixed Surface Cache Global Illumination not updating in the Scene view while the Editor is idle. | |
| 7000.0.0a12 | Fixes GI | Fix | Fixed the Render Graph Viewer showing a different set of passes on each capture when the Surface Cache Global Illumination renderer feature is active. | |
| 7000.0.0a11 | Fixes GI | Fix | Fixed Surface Cache Global Illumination not updating in the Scene view while the Editor is idle. | |
| 7000.0.0a11 | Fixes GI | Fix | Fixed the Render Graph Viewer showing a different set of passes on each capture when the Surface Cache Global Illumination renderer feature is active. | |
| 7000.0.0a11 | Fixes GI | Fix | Fixed Surface Cache Global Illumination not updating in the Scene view while the Editor is idle. | |
| 7000.0.0a11 | Fixes GI | Fix | Fixed the Render Graph Viewer showing a different set of passes on each capture when the Surface Cache Global Illumination renderer feature is active. |