UUM-147717
Fixed in 6000.6.0b7Mentioned in 6 release notes.
First fixed in 6000.6.0b7 (Aug 5, 2026); relisted in 2 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.7.0a4 | Fixes Burst | Fix | Burst compilation was skipped for jobs discovered via [JobProducerType] (such as IJobChunk) in Player builds using the High Managed Stripping Level, causing them to silently fall back to managed code. (). | |
| 6000.7.0a4 | Fixes Burst | Fix | Burst compilation was skipped for jobs discovered via [JobProducerType] (such as IJobChunk) in Player builds using the High Managed Stripping Level, causing them to silently fall back to managed code. (). | |
| 6000.6.0b7 | Fixes Burst | Fix | Burst compilation was skipped for jobs discovered via [JobProducerType] (such as IJobChunk) in Player builds using the High Managed Stripping Level, causing them to silently fall back to managed code. () (UUM-147717) First seen in 6000.6.0b4. | |
| 6000.6.0b6 | Known Issues Burst | Caution | Known issue | Burst compilation was skipped for jobs discovered via [JobProducerType] (such as IJobChunk) in Player builds using the High Managed Stripping Level, causing them to silently fall back to managed code. () (UUM-147717) First seen in 6000.6.0b4. Fixed in 6000.6.0b7. |
| 6000.7.0a3 | Known Issues | Caution | Known issue | 6000.6.0b1: Burst compilation fails for IJobChunk jobs when Managed Stripping Level is set to High |
| 6000.6.0b5 | Known Issues | Caution | Known issue | 6000.6.0b1: Burst compilation fails for IJobChunk jobs when Managed Stripping Level is set to High |