UUM-147566
Fixed in 6000.6.0b7Mentioned in 25 release notes.
First fixed in 6000.6.0b7 (Aug 5, 2026); relisted in 24 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.7.0b8 | Fixes Entities | Fix | Fixed a race condition in EntityId allocation pool initialization. This was likely to happen when loading a scene containing multiple SubScenes in the editor. | |
| 6000.7.0b8 | Fixes Entities | Fix | Fixed an assertion failure and duplicate SubScene registration that occurred on domain reload in scenes containing multiple SubScenes. | |
| 6000.7.0b7 | Fixes Entities | Fix | Fixed a race condition in EntityId allocation pool initialization. This was likely to happen when loading a scene containing multiple SubScenes in the editor. | |
| 6000.7.0b7 | Fixes Entities | Fix | Fixed an assertion failure and duplicate SubScene registration that occurred on domain reload in scenes containing multiple SubScenes. | |
| 6000.7.0b6 | Fixes Entities | Fix | Fixed a race condition in EntityId allocation pool initialization. This was likely to happen when loading a scene containing multiple SubScenes in the editor. | |
| 6000.7.0b6 | Fixes Entities | Fix | Fixed an assertion failure and duplicate SubScene registration that occurred on domain reload in scenes containing multiple SubScenes. | |
| 6000.7.0b5 | Fixes Entities | Fix | Fixed a race condition in EntityId allocation pool initialization. This was likely to happen when loading a scene containing multiple SubScenes in the editor. | |
| 6000.7.0b5 | Fixes Entities | Fix | Fixed an assertion failure and duplicate SubScene registration that occurred on domain reload in scenes containing multiple SubScenes. | |
| 6000.7.0b4 | Fixes Entities | Fix | Fixed a race condition in EntityId allocation pool initialization. This was likely to happen when loading a scene containing multiple SubScenes in the editor. | |
| 6000.7.0b4 | Fixes Entities | Fix | Fixed an assertion failure and duplicate SubScene registration that occurred on domain reload in scenes containing multiple SubScenes. | |
| 6000.7.0b3 | Fixes Entities | Fix | Fixed a race condition in EntityId allocation pool initialization. This was likely to happen when loading a scene containing multiple SubScenes in the editor. | |
| 6000.7.0b3 | Fixes Entities | Fix | Fixed an assertion failure and duplicate SubScene registration that occurred on domain reload in scenes containing multiple SubScenes. | |
| 6000.7.0b2 | Fixes Entities | Fix | Fixed a race condition in EntityId allocation pool initialization. This was likely to happen when loading a scene containing multiple SubScenes in the editor. | |
| 6000.7.0b2 | Fixes Entities | Fix | Fixed an assertion failure and duplicate SubScene registration that occurred on domain reload in scenes containing multiple SubScenes. | |
| 6000.7.0b1 | Fixes Entities | Fix | Fixed a race condition in EntityId allocation pool initialization. This was likely to happen when loading a scene containing multiple SubScenes in the editor. | |
| 6000.7.0b1 | Fixes Entities | Fix | Fixed an assertion failure and duplicate SubScene registration that occurred on domain reload in scenes containing multiple SubScenes. | |
| 6000.7.0a6 | Fixes Entities | Fix | Fixed a race condition in EntityId allocation pool initialization. This was likely to happen when loading a scene containing multiple SubScenes in the editor. | |
| 6000.7.0a6 | Fixes Entities | Fix | Fixed an assertion failure and duplicate SubScene registration that occurred on domain reload in scenes containing multiple SubScenes. | |
| 6000.7.0a5 | Fixes Entities | Fix | Fixed a race condition in EntityId allocation pool initialization. This was likely to happen when loading a scene containing multiple SubScenes in the editor. | |
| 6000.7.0a5 | Fixes Entities | Fix | Fixed an assertion failure and duplicate SubScene registration that occurred on domain reload in scenes containing multiple SubScenes. | |
| 6000.7.0a4 | Fixes Entities | Fix | Fixed a race condition in EntityId allocation pool initialization. This was likely to happen when loading a scene containing multiple SubScenes in the editor. | |
| 6000.7.0a4 | Fixes Entities | Fix | Fixed an assertion failure and duplicate SubScene registration that occurred on domain reload in scenes containing multiple SubScenes. | |
| 6000.7.0a4 | Fixes Entities | Fix | Fixed a race condition in EntityId allocation pool initialization. This was likely to happen when loading a scene containing multiple SubScenes in the editor. | |
| 6000.7.0a4 | Fixes Entities | Fix | Fixed an assertion failure and duplicate SubScene registration that occurred on domain reload in scenes containing multiple SubScenes. | |
| 6000.6.0b7 | Fixes Entities | Fix | Fixed an assertion failure and duplicate SubScene registration that occurred on domain reload in scenes containing multiple SubScenes. (UUM-147566) First seen in 6000.6.0b5. |