UUM-147469
Fixed in 6000.6.0f1Mentioned in 16 release notes.
First fixed in 6000.6.0f1 (Aug 31, 2026); relisted in 12 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.7.0b8 | Fixes DX12 | Fix | Start tracking d3d12 resources using D3D12Object class on remaining D3D12 platforms similarly to how desktop does this. | |
| 6000.7.0b7 | Fixes DX12 | Fix | Start tracking d3d12 resources using D3D12Object class on remaining D3D12 platforms similarly to how desktop does this. | |
| 6000.7.0b6 | Fixes DX12 | Fix | Start tracking d3d12 resources using D3D12Object class on remaining D3D12 platforms similarly to how desktop does this. | |
| 6000.7.0b5 | Fixes DX12 | Fix | Start tracking d3d12 resources using D3D12Object class on remaining D3D12 platforms similarly to how desktop does this. | |
| 6000.7.0b4 | Fixes DX12 | Fix | Start tracking d3d12 resources using D3D12Object class on remaining D3D12 platforms similarly to how desktop does this. | |
| 6000.7.0b3 | Fixes DX12 | Fix | Start tracking d3d12 resources using D3D12Object class on remaining D3D12 platforms similarly to how desktop does this. | |
| 6000.7.0b2 | Fixes DX12 | Fix | Start tracking d3d12 resources using D3D12Object class on remaining D3D12 platforms similarly to how desktop does this. | |
| 6000.7.0b1 | Fixes DX12 | Fix | Start tracking d3d12 resources using D3D12Object class on remaining D3D12 platforms similarly to how desktop does this. | |
| 6000.7.0a6 | Fixes DX12 | Fix | Start tracking d3d12 resources using D3D12Object class on remaining D3D12 platforms similarly to how desktop does this. | |
| 6000.7.0a6 | Fixes DX12 | Fix | Start tracking d3d12 resources using D3D12Object class on remaining D3D12 platforms similarly to how desktop does this. | |
| 6000.5.11f1 | Fixes DX12 | Fix | Start tracking d3d12 resources using D3D12Object class on remaining D3D12 platforms similarly to how desktop does this. | |
| 6000.6.0f1 | Fixes DX12 | Fix | Start tracking d3d12 resources using D3D12Object class on remaining D3D12 platforms similarly to how desktop does this. | |
| 6000.6.0f1 | Fixes DX12 | Fix | Start tracking d3d12 resources using D3D12Object class on remaining D3D12 platforms similarly to how desktop does this. | |
| 6000.6.0b10 | Known Issues DX12 | Caution | Known issue | Start tracking d3d12 resources using D3D12Object class on remaining D3D12 platforms similarly to how desktop does this. (UUM-147469) Fixed in 6000.6.0f1. |
| 6000.7.0a5 | Known Issues DX12 | Caution | Known issue | Start tracking d3d12 resources using D3D12Object class on remaining D3D12 platforms similarly to how desktop does this. (UUM-147469) Fixed in 6000.7.0a6. |
| 6000.7.0a4 | Known Issues DX12 | Caution | Known issue | Start tracking d3d12 resources using D3D12Object class on remaining D3D12 platforms similarly to how desktop does this. (UUM-147469) Fixed in 6000.7.0a6. |