VersionSectionRiskImpactNote
6000.7.0b8Fixes
UI Toolkit
FixFixed the Hierarchy offering Create GameObject menu items in the UI authoring stage, where the new GameObject was created outside the stage and never appeared.
6000.7.0b7Fixes
UI Toolkit
FixFixed the Hierarchy offering Create GameObject menu items in the UI authoring stage, where the new GameObject was created outside the stage and never appeared.
6000.7.0b6Fixes
UI Toolkit
FixFixed the Hierarchy offering Create GameObject menu items in the UI authoring stage, where the new GameObject was created outside the stage and never appeared.
6000.7.0b5Fixes
UI Toolkit
FixFixed the Hierarchy offering Create GameObject menu items in the UI authoring stage, where the new GameObject was created outside the stage and never appeared.
6000.7.0b4Fixes
UI Toolkit
FixFixed the Hierarchy offering Create GameObject menu items in the UI authoring stage, where the new GameObject was created outside the stage and never appeared.
6000.7.0b3Fixes
UI Toolkit
FixFixed the Hierarchy offering Create GameObject menu items in the UI authoring stage, where the new GameObject was created outside the stage and never appeared.
6000.7.0b2Fixes
UI Toolkit
FixFixed the Hierarchy offering Create GameObject menu items in the UI authoring stage, where the new GameObject was created outside the stage and never appeared.
6000.7.0b1Fixes
UI Toolkit
FixFixed the Hierarchy offering Create GameObject menu items in the UI authoring stage, where the new GameObject was created outside the stage and never appeared.
6000.6.1f1Fixes
UI Toolkit
FixFixed issue with the Hierarchy offering Create GameObject menu items in the UI authoring stage, where the new GameObject was created outside the stage and never appeared.
6000.7.0a6Fixes
UI Toolkit
FixFixed the Hierarchy offering Create GameObject menu items in the UI authoring stage, where the new GameObject was created outside the stage and never appeared.
6000.7.0a6Fixes
UI Toolkit
FixFixed the Hierarchy offering Create GameObject menu items in the UI authoring stage, where the new GameObject was created outside the stage and never appeared.

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