UUM-144070
Fixed in 6000.5.5f1Mentioned in 9 release notes.
First fixed in 6000.5.5f1 (Jul 23, 2026); relisted in 8 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.6.0b9 | Fixes 2D | Fix | Fixed Tilemap not updating in the Scene view when the Sprite property of an assigned Tile asset is changed in the Inspector. | |
| 6000.6.0b8 | Fixes 2D | Fix | Fixed Tilemap not updating in the Scene view when the Sprite property of an assigned Tile asset is changed in the Inspector. | |
| 6000.7.0a4 | Fixes 2D | Fix | Fixed Tilemap not updating in the Scene view when the Sprite property of an assigned Tile asset is changed in the Inspector. | |
| 6000.7.0a4 | Fixes 2D | Fix | Fixed Tilemap not updating in the Scene view when the Sprite property of an assigned Tile asset is changed in the Inspector. | |
| 6000.6.0b7 | Fixes 2D | Fix | Fixed Tilemap not updating in the Scene view when the Sprite property of an assigned Tile asset is changed in the Inspector. | |
| 6000.6.0b7 | Fixes 2D | Fix | Fixed Tilemap not updating in the Scene view when the Sprite property of an assigned Tile asset is changed in the Inspector. | |
| 6000.7.0a3 | Fixes 2D | Fix | Fixed Tilemap not updating in the Scene view when the Sprite property of an assigned Tile asset is changed in the Inspector. | |
| 6000.7.0a3 | Fixes 2D | Fix | Fixed Tilemap not updating in the Scene view when the Sprite property of an assigned Tile asset is changed in the Inspector. | |
| 6000.5.5f1 | Fixes 2D | Fix | Fixed Tilemap not updating in the Scene view when the Sprite property of an assigned Tile asset is changed in the Inspector. |