UUM-139963
Fixed in 6000.7.0b1Mentioned in 3 release notes.
First fixed in 6000.7.0b1 (Sep 17, 2026); relisted in 2 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.7.0b2 | Fixes 2D | Fix | Fixed case where Sprite is not rendered in a SRP Batcher when Sprite Mask is removed after it was previously set. | |
| 6000.7.0b1 | Fixes 2D | Fix | Fixed case where Sprite is not rendered in a SRP Batcher when Sprite Mask is removed after it was previously set. | |
| 6000.7.0b1 | Fixes 2D | Fix | Fixed case where Sprite is not rendered in a SRP Batcher when Sprite Mask is removed after it was previously set. |