VersionSectionRiskImpactNote
6000.6.0b9Changes
Editor
ChangeEntityId.ToString now prints the full ulong (don't depend on this, in the future we will change this string, so you can't just parse it back using ulong.Parse. ideally you never have to serialize an EntityId, but if you absolutely have to do it, you can use EntityId.ToULong(someEntityId).ToString(), and then EntityId.FromULong(ulong.Parse(someRawEntityIdString)) to deserialize it.).
6000.6.0b9Fixes
Editor
FixFixed some icons not showing up in the Add Component menu in the Inspector.
6000.6.0b8Changes
Editor
ChangeEntityId.ToString now prints the full ulong (don't depend on this, in the future we will change this string, so you can't just parse it back using ulong.Parse. ideally you never have to serialize an EntityId, but if you absolutely have to do it, you can use EntityId.ToULong(someEntityId).ToString(), and then EntityId.FromULong(ulong.Parse(someRawEntityIdString)) to deserialize it.).
6000.6.0b8Fixes
Editor
FixFixed some icons not showing up in the Add Component menu in the Inspector.
6000.6.0b7Changes
Editor
ChangeEntityId.ToString now prints the full ulong (don't depend on this, in the future we will change this string, so you can't just parse it back using ulong.Parse. ideally you never have to serialize an EntityId, but if you absolutely have to do it, you can use EntityId.ToULong(someEntityId).ToString(), and then EntityId.FromULong(ulong.Parse(someRawEntityIdString)) to deserialize it.).
6000.6.0b7Fixes
Editor
FixFixed some icons not showing up in the Add Component menu in the Inspector.
6000.6.0b6Changes
Editor
ChangeEntityId.ToString now prints the full ulong (don't depend on this, in the future we will change this string, so you can't just parse it back using ulong.Parse. ideally you never have to serialize an EntityId, but if you absolutely have to do it, you can use EntityId.ToULong(someEntityId).ToString(), and then EntityId.FromULong(ulong.Parse(someRawEntityIdString)) to deserialize it.).
6000.6.0b6Fixes
Editor
FixFixed some icons not showing up in the Add Component menu in the Inspector.
6000.6.0b5Changes
Editor
ChangeEntityId.ToString now prints the full ulong (don't depend on this, in the future we will change this string, so you can't just parse it back using ulong.Parse. ideally you never have to serialize an EntityId, but if you absolutely have to do it, you can use EntityId.ToULong(someEntityId).ToString(), and then EntityId.FromULong(ulong.Parse(someRawEntityIdString)) to deserialize it.).
6000.6.0b5Fixes
Editor
FixFixed some icons not showing up in the Add Component menu in the Inspector.
6000.6.0b4Changes
Editor
ChangeEntityId.ToString now prints the full ulong (don't depend on this, in the future we will change this string, so you can't just parse it back using ulong.Parse. ideally you never have to serialize an EntityId, but if you absolutely have to do it, you can use EntityId.ToULong(someEntityId).ToString(), and then EntityId.FromULong(ulong.Parse(someRawEntityIdString)) to deserialize it.).
6000.6.0b4Fixes
Editor
FixFixed some icons not showing up in the Add Component menu in the Inspector.
6000.6.0b3Changes
Editor
ChangeEntityId.ToString now prints the full ulong (don't depend on this, in the future we will change this string, so you can't just parse it back using ulong.Parse. ideally you never have to serialize an EntityId, but if you absolutely have to do it, you can use EntityId.ToULong(someEntityId).ToString(), and then EntityId.FromULong(ulong.Parse(someRawEntityIdString)) to deserialize it.).
6000.6.0b3Fixes
Editor
FixFixed some icons not showing up in the Add Component menu in the Inspector.
6000.6.0b2Changes
Editor
ChangeEntityId.ToString now prints the full ulong (don't depend on this, in the future we will change this string, so you can't just parse it back using ulong.Parse. ideally you never have to serialize an EntityId, but if you absolutely have to do it, you can use EntityId.ToULong(someEntityId).ToString(), and then EntityId.FromULong(ulong.Parse(someRawEntityIdString)) to deserialize it.).
6000.6.0b2Fixes
Editor
FixFixed some icons not showing up in the Add Component menu in the Inspector.
6000.6.0b1Changes
Editor
ChangeEntityId.ToString now prints the full ulong (don't depend on this, in the future we will change this string, so you can't just parse it back using ulong.Parse. ideally you never have to serialize an EntityId, but if you absolutely have to do it, you can use EntityId.ToULong(someEntityId).ToString(), and then EntityId.FromULong(ulong.Parse(someRawEntityIdString)) to deserialize it.).
6000.6.0b1Fixes
Editor
FixFixed some icons not showing up in the Add Component menu in the Inspector.
6000.6.0a7Changes
Editor
ChangeEntityId.ToString now prints the full ulong (don't depend on this, in the future we will change this string, so you can't just parse it back using ulong.Parse. ideally you never have to serialize an EntityId, but if you absolutely have to do it, you can use EntityId.ToULong(someEntityId).ToString(), and then EntityId.FromULong(ulong.Parse(someRawEntityIdString)) to deserialize it.).
6000.6.0a7Fixes
Editor
FixFixed some icons not showing up in the Add Component menu in the Inspector.
6000.6.0a6Changes
Editor
ChangeEntityId.ToString now prints the full ulong (don't depend on this, in the future we will change this string, so you can't just parse it back using ulong.Parse. ideally you never have to serialize an EntityId, but if you absolutely have to do it, you can use EntityId.ToULong(someEntityId).ToString(), and then EntityId.FromULong(ulong.Parse(someRawEntityIdString)) to deserialize it.).
6000.6.0a6Fixes
Editor
FixFixed some icons not showing up in the Add Component menu in the Inspector.
6000.6.0a5Changes
Editor
ChangeEntityId.ToString now prints the full ulong (don't depend on this, in the future we will change this string, so you can't just parse it back using ulong.Parse. ideally you never have to serialize an EntityId, but if you absolutely have to do it, you can use EntityId.ToULong(someEntityId).ToString(), and then EntityId.FromULong(ulong.Parse(someRawEntityIdString)) to deserialize it.).
6000.6.0a5Fixes
Editor
FixFixed some icons not showing up in the Add Component menu in the Inspector.
6000.5.0b5Changes
Editor
ChangeEntityId.ToString now prints the full ulong (don't depend on this, in the future we will change this string, so you can't just parse it back using ulong.Parse. ideally you never have to serialize an EntityId, but if you absolutely have to do it, you can use EntityId.ToULong(someEntityId).ToString(), and then EntityId.FromULong(ulong.Parse(someRawEntityIdString)) to deserialize it.). (UUM-138412) First seen in 6000.5.0b2.
6000.5.0b5Fixes
Editor
FixFixed some icons not showing up in the Add Component menu in the Inspector. (UUM-138412) First seen in 6000.5.0b2.
6000.6.0a3Changes
Editor
ChangeEntityId.ToString now prints the full ulong (don't depend on this, in the future we will change this string, so you can't just parse it back using ulong.Parse. ideally you never have to serialize an EntityId, but if you absolutely have to do it, you can use EntityId.ToULong(someEntityId).ToString(), and then EntityId.FromULong(ulong.Parse(someRawEntityIdString)) to deserialize it.).
6000.6.0a3Fixes
Editor
FixFixed some icons not showing up in the Add Component menu in the Inspector.
6000.6.0a3Changes
Editor
ChangeEntityId.ToString now prints the full ulong (don't depend on this, in the future we will change this string, so you can't just parse it back using ulong.Parse. ideally you never have to serialize an EntityId, but if you absolutely have to do it, you can use EntityId.ToULong(someEntityId).ToString(), and then EntityId.FromULong(ulong.Parse(someRawEntityIdString)) to deserialize it.).
6000.6.0a3Fixes
Editor
FixFixed some icons not showing up in the Add Component menu in the Inspector.

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