UUM-134952
Listed in 6000.6.0b1Mentioned in 100 release notes.
Latest mention is in 6000.6.0b1 under "Improvements" (Jun 23, 2026).
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.6.0b1 | Improvements Physics 2D | Improvement | PhysicsComposer now implements the IDisposable interface where the public IDisposable.Dispose method simply calls PhysicsComposer.Destroy(). | |
| 6000.6.0b1 | API Changes Physics 2D | API change | Added: Added aPhysicsUserData.objectValueId property to expose the EntityID used for the objectValue property. The property now also displays the EntityId, object name, and type as a tooltip, or "None" if no Entity exists, or "Invalid Object Id" if the EntityID does not represent a valid object. | |
| 6000.6.0b1 | API Changes Physics 2D | API change | Added: PhysicsComposer can now both get or destroy all composers using PhysicsComposer.GetComposers() and PhysicsComposer.DestroyAll() methods. | |
| 6000.6.0b1 | API Changes Physics 2D | API change | Added: PhysicsComposer can now convert both CircleGeometry and CapsuleGeometry to PolygonGeometry using a static method of PhysicsComposer.ToPolygons(). | |
| 6000.6.0b1 | API Changes Physics 2D | API change | Added: PhysicsWorld, PhysicsBody, PhysicsShape and PhysicsJoint can set owner-only PhysicsUserData with SetOwnerUserData() and retrieve it with .ownerUserData. | |
| 6000.5.0f1 | API Changes Physics 2D | API change | Added: Added "PhysicsUserData.objectValueId" property to expose the EntityID used for the "objectValue" property. The property now also shows the EntityId, Object Name and Type as a tooltip or "None" if no Entity or "Invalid Object Id" if the EntityID does not represent a valid object. | |
| 6000.5.0f1 | API Changes Physics 2D | API change | Added: PhysicsComposer can now both get or destroy all composers using "PhysicsComposer.GetComposers()" and "PhysicsComposer.DestroyAll()" methods. | |
| 6000.5.0f1 | API Changes Physics 2D | API change | Added: PhysicsWorld, PhysicsBody, PhysicsShape and PhysicsJoint can set owner-only PhysicsUserData with "SetOwnerUserData()" and retrieve it with ".ownerUserData". | |
| 6000.6.0a7 | Improvements Physics 2D | Improvement | PhysicsComposer now implements the IDisposable interface where the public IDisposable.Dispose method simply calls PhysicsComposer.Destroy(). | |
| 6000.6.0a7 | API Changes Physics 2D | API change | Added: Added aPhysicsUserData.objectValueId property to expose the EntityID used for the objectValue property. The property now also displays the EntityId, object name, and type as a tooltip, or "None" if no Entity exists, or "Invalid Object Id" if the EntityID does not represent a valid object. | |
| 6000.6.0a7 | API Changes Physics 2D | API change | Added: PhysicsComposer can now both get or destroy all composers using PhysicsComposer.GetComposers() and PhysicsComposer.DestroyAll() methods. | |
| 6000.6.0a7 | API Changes Physics 2D | API change | Added: PhysicsComposer can now convert both CircleGeometry and CapsuleGeometry to PolygonGeometry using a static method of PhysicsComposer.ToPolygons(). | |
| 6000.6.0a7 | API Changes Physics 2D | API change | Added: PhysicsWorld, PhysicsBody, PhysicsShape and PhysicsJoint can set owner-only PhysicsUserData with SetOwnerUserData() and retrieve it with .ownerUserData. | |
| 6000.5.0b11 | API Changes Physics 2D | API change | Added: Added "PhysicsUserData.objectValueId" property to expose the EntityID used for the "objectValue" property. The property now also shows the EntityId, Object Name and Type as a tooltip or "None" if no Entity or "Invalid Object Id" if the EntityID does not represent a valid object. | |
| 6000.5.0b11 | API Changes Physics 2D | API change | Added: PhysicsComposer can now both get or destroy all composers using "PhysicsComposer.GetComposers()" and "PhysicsComposer.DestroyAll()" methods. | |
| 6000.5.0b11 | API Changes Physics 2D | API change | Added: PhysicsWorld, PhysicsBody, PhysicsShape and PhysicsJoint can set owner-only PhysicsUserData with "SetOwnerUserData()" and retrieve it with ".ownerUserData". | |
| 6000.6.0a6 | Improvements Physics 2D | Improvement | PhysicsComposer now implements the IDisposable interface where the public IDisposable.Dispose method simply calls PhysicsComposer.Destroy(). | |
| 6000.6.0a6 | API Changes Physics 2D | API change | Added: Added aPhysicsUserData.objectValueId property to expose the EntityID used for the objectValue property. The property now also displays the EntityId, object name, and type as a tooltip, or "None" if no Entity exists, or "Invalid Object Id" if the EntityID does not represent a valid object. | |
| 6000.6.0a6 | API Changes Physics 2D | API change | Added: PhysicsComposer can now both get or destroy all composers using PhysicsComposer.GetComposers() and PhysicsComposer.DestroyAll() methods. | |
| 6000.6.0a6 | API Changes Physics 2D | API change | Added: PhysicsComposer can now convert both CircleGeometry and CapsuleGeometry to PolygonGeometry using a static method of PhysicsComposer.ToPolygons(). | |
| 6000.6.0a6 | API Changes Physics 2D | API change | Added: PhysicsWorld, PhysicsBody, PhysicsShape and PhysicsJoint can set owner-only PhysicsUserData with SetOwnerUserData() and retrieve it with .ownerUserData. | |
| 6000.5.0b10 | API Changes Physics 2D | API change | Added: Added "PhysicsUserData.objectValueId" property to expose the EntityID used for the "objectValue" property. The property now also shows the EntityId, Object Name and Type as a tooltip or "None" if no Entity or "Invalid Object Id" if the EntityID does not represent a valid object. | |
| 6000.5.0b10 | API Changes Physics 2D | API change | Added: PhysicsComposer can now both get or destroy all composers using "PhysicsComposer.GetComposers()" and "PhysicsComposer.DestroyAll()" methods. | |
| 6000.5.0b10 | API Changes Physics 2D | API change | Added: PhysicsWorld, PhysicsBody, PhysicsShape and PhysicsJoint can set owner-only PhysicsUserData with "SetOwnerUserData()" and retrieve it with ".ownerUserData". | |
| 6000.5.0b9 | API Changes Physics 2D | API change | Added: Added "PhysicsUserData.objectValueId" property to expose the EntityID used for the "objectValue" property. The property now also shows the EntityId, Object Name and Type as a tooltip or "None" if no Entity or "Invalid Object Id" if the EntityID does not represent a valid object. | |
| 6000.5.0b9 | API Changes Physics 2D | API change | Added: PhysicsComposer can now both get or destroy all composers using "PhysicsComposer.GetComposers()" and "PhysicsComposer.DestroyAll()" methods. | |
| 6000.5.0b9 | API Changes Physics 2D | API change | Added: PhysicsWorld, PhysicsBody, PhysicsShape and PhysicsJoint can set owner-only PhysicsUserData with "SetOwnerUserData()" and retrieve it with ".ownerUserData". | |
| 6000.5.0b8 | API Changes Physics 2D | API change | Added: Added "PhysicsUserData.objectValueId" property to expose the EntityID used for the "objectValue" property. The property now also shows the EntityId, Object Name and Type as a tooltip or "None" if no Entity or "Invalid Object Id" if the EntityID does not represent a valid object. | |
| 6000.5.0b8 | API Changes Physics 2D | API change | Added: PhysicsComposer can now both get or destroy all composers using "PhysicsComposer.GetComposers()" and "PhysicsComposer.DestroyAll()" methods. | |
| 6000.5.0b8 | API Changes Physics 2D | API change | Added: PhysicsWorld, PhysicsBody, PhysicsShape and PhysicsJoint can set owner-only PhysicsUserData with "SetOwnerUserData()" and retrieve it with ".ownerUserData". | |
| 6000.6.0a5 | Improvements Physics 2D | Improvement | PhysicsComposer now implements the IDisposable interface where the public IDisposable.Dispose method simply calls PhysicsComposer.Destroy(). | |
| 6000.6.0a5 | API Changes Physics 2D | API change | Added: Added aPhysicsUserData.objectValueId property to expose the EntityID used for the objectValue property. The property now also displays the EntityId, object name, and type as a tooltip, or "None" if no Entity exists, or "Invalid Object Id" if the EntityID does not represent a valid object. | |
| 6000.6.0a5 | API Changes Physics 2D | API change | Added: PhysicsComposer can now both get or destroy all composers using PhysicsComposer.GetComposers() and PhysicsComposer.DestroyAll() methods. | |
| 6000.6.0a5 | API Changes Physics 2D | API change | Added: PhysicsComposer can now convert both CircleGeometry and CapsuleGeometry to PolygonGeometry using a static method of PhysicsComposer.ToPolygons(). | |
| 6000.6.0a5 | API Changes Physics 2D | API change | Added: PhysicsWorld, PhysicsBody, PhysicsShape and PhysicsJoint can set owner-only PhysicsUserData with SetOwnerUserData() and retrieve it with .ownerUserData. | |
| 6000.5.0b7 | API Changes Physics 2D | API change | Added: Added "PhysicsUserData.objectValueId" property to expose the EntityID used for the "objectValue" property. The property now also shows the EntityId, Object Name and Type as a tooltip or "None" if no Entity or "Invalid Object Id" if the EntityID does not represent a valid object. | |
| 6000.5.0b7 | API Changes Physics 2D | API change | Added: PhysicsComposer can now both get or destroy all composers using "PhysicsComposer.GetComposers()" and "PhysicsComposer.DestroyAll()" methods. | |
| 6000.5.0b7 | API Changes Physics 2D | API change | Added: PhysicsWorld, PhysicsBody, PhysicsShape and PhysicsJoint can set owner-only PhysicsUserData with "SetOwnerUserData()" and retrieve it with ".ownerUserData". | |
| 6000.5.0b6 | API Changes Physics 2D | API change | Added: Added "PhysicsUserData.objectValueId" property to expose the EntityID used for the "objectValue" property. The property now also shows the EntityId, Object Name and Type as a tooltip or "None" if no Entity or "Invalid Object Id" if the EntityID does not represent a valid object. | |
| 6000.5.0b6 | API Changes Physics 2D | API change | Added: PhysicsComposer can now both get or destroy all composers using "PhysicsComposer.GetComposers()" and "PhysicsComposer.DestroyAll()" methods. | |
| 6000.5.0b6 | API Changes Physics 2D | API change | Added: PhysicsWorld, PhysicsBody, PhysicsShape and PhysicsJoint can set owner-only PhysicsUserData with "SetOwnerUserData()" and retrieve it with ".ownerUserData". | |
| 6000.5.0b5 | API Changes Physics 2D | API change | Added: Added "PhysicsUserData.objectValueId" property to expose the EntityID used for the "objectValue" property. The property now also shows the EntityId, Object Name and Type as a tooltip or "None" if no Entity or "Invalid Object Id" if the EntityID does not represent a valid object. | |
| 6000.5.0b5 | API Changes Physics 2D | API change | Added: PhysicsComposer can now both get or destroy all composers using "PhysicsComposer.GetComposers()" and "PhysicsComposer.DestroyAll()" methods. | |
| 6000.5.0b5 | API Changes Physics 2D | API change | Added: PhysicsWorld, PhysicsBody, PhysicsShape and PhysicsJoint can set owner-only PhysicsUserData with "SetOwnerUserData()" and retrieve it with ".ownerUserData". | |
| 6000.5.0b4 | API Changes Physics 2D | API change | Added: Added "PhysicsUserData.objectValueId" property to expose the EntityID used for the "objectValue" property. The property now also shows the EntityId, Object Name and Type as a tooltip or "None" if no Entity or "Invalid Object Id" if the EntityID does not represent a valid object. | |
| 6000.5.0b4 | API Changes Physics 2D | API change | Added: PhysicsComposer can now both get or destroy all composers using "PhysicsComposer.GetComposers()" and "PhysicsComposer.DestroyAll()" methods. | |
| 6000.5.0b4 | API Changes Physics 2D | API change | Added: PhysicsWorld, PhysicsBody, PhysicsShape and PhysicsJoint can set owner-only PhysicsUserData with "SetOwnerUserData()" and retrieve it with ".ownerUserData". | |
| 6000.6.0a3 | Improvements Physics 2D | Improvement | PhysicsComposer now implements the IDisposable interface where the public IDisposable.Dispose method simply calls PhysicsComposer.Destroy(). | |
| 6000.6.0a3 | API Changes Physics 2D | API change | Added: Added aPhysicsUserData.objectValueId property to expose the EntityID used for the objectValue property. The property now also displays the EntityId, object name, and type as a tooltip, or "None" if no Entity exists, or "Invalid Object Id" if the EntityID does not represent a valid object. | |
| 6000.6.0a3 | API Changes Physics 2D | API change | Added: PhysicsComposer can now both get or destroy all composers using PhysicsComposer.GetComposers() and PhysicsComposer.DestroyAll() methods. | |
| 6000.6.0a3 | API Changes Physics 2D | API change | Added: PhysicsComposer can now convert both CircleGeometry and CapsuleGeometry to PolygonGeometry using a static method of PhysicsComposer.ToPolygons(). | |
| 6000.6.0a3 | API Changes Physics 2D | API change | Added: PhysicsWorld, PhysicsBody, PhysicsShape and PhysicsJoint can set owner-only PhysicsUserData with SetOwnerUserData() and retrieve it with .ownerUserData. | |
| 6000.5.0b3 | API Changes Physics 2D | API change | Added: Added "PhysicsUserData.objectValueId" property to expose the EntityID used for the "objectValue" property. The property now also shows the EntityId, Object Name and Type as a tooltip or "None" if no Entity or "Invalid Object Id" if the EntityID does not represent a valid object. | |
| 6000.5.0b3 | API Changes Physics 2D | API change | Added: PhysicsComposer can now both get or destroy all composers using "PhysicsComposer.GetComposers()" and "PhysicsComposer.DestroyAll()" methods. | |
| 6000.5.0b3 | API Changes Physics 2D | API change | Added: PhysicsWorld, PhysicsBody, PhysicsShape and PhysicsJoint can set owner-only PhysicsUserData with "SetOwnerUserData()" and retrieve it with ".ownerUserData". | |
| 6000.6.0a2 | Improvements Physics 2D | Improvement | PhysicsComposer now implements the IDisposable interface where the public IDisposable.Dispose method simply calls PhysicsComposer.Destroy(). | |
| 6000.6.0a2 | API Changes Physics 2D | API change | Added: Added aPhysicsUserData.objectValueId property to expose the EntityID used for the objectValue property. The property now also displays the EntityId, object name, and type as a tooltip, or "None" if no Entity exists, or "Invalid Object Id" if the EntityID does not represent a valid object. | |
| 6000.6.0a2 | API Changes Physics 2D | API change | Added: PhysicsComposer can now both get or destroy all composers using PhysicsComposer.GetComposers() and PhysicsComposer.DestroyAll() methods. | |
| 6000.6.0a2 | API Changes Physics 2D | API change | Added: PhysicsComposer can now convert both CircleGeometry and CapsuleGeometry to PolygonGeometry using a static method of PhysicsComposer.ToPolygons(). | |
| 6000.6.0a2 | API Changes Physics 2D | API change | Added: PhysicsWorld, PhysicsBody, PhysicsShape and PhysicsJoint can set owner-only PhysicsUserData with SetOwnerUserData() and retrieve it with .ownerUserData. | |
| 6000.5.0b2 | API Changes Physics 2D | API change | Added: Added "PhysicsUserData.objectValueId" property to expose the EntityID used for the "objectValue" property. The property now also shows the EntityId, Object Name and Type as a tooltip or "None" if no Entity or "Invalid Object Id" if the EntityID does not represent a valid object. | |
| 6000.5.0b2 | API Changes Physics 2D | API change | Added: PhysicsComposer can now both get or destroy all composers using "PhysicsComposer.GetComposers()" and "PhysicsComposer.DestroyAll()" methods. | |
| 6000.5.0b2 | API Changes Physics 2D | API change | Added: PhysicsWorld, PhysicsBody, PhysicsShape and PhysicsJoint can set owner-only PhysicsUserData with "SetOwnerUserData()" and retrieve it with ".ownerUserData". | |
| 6000.5.0b1 | API Changes Physics 2D | API change | Added: Added "PhysicsUserData.objectValueId" property to expose the EntityID used for the "objectValue" property. The property now also shows the EntityId, Object Name and Type as a tooltip or "None" if no Entity or "Invalid Object Id" if the EntityID does not represent a valid object. | |
| 6000.5.0b1 | API Changes Physics 2D | API change | Added: PhysicsComposer can now both get or destroy all composers using "PhysicsComposer.GetComposers()" and "PhysicsComposer.DestroyAll()" methods. | |
| 6000.5.0b1 | API Changes Physics 2D | API change | Added: PhysicsWorld, PhysicsBody, PhysicsShape and PhysicsJoint can set owner-only PhysicsUserData with "SetOwnerUserData()" and retrieve it with ".ownerUserData". | |
| 6000.5.0a9 | Improvements Physics 2D | Improvement | PhysicsComposer can now convert both "CircleGeometry" and"CapsuleGeometry" to "PolygonGeometry" using a static method of "PhysicsComposer.ToPolygons()". | |
| 6000.5.0a9 | Improvements Physics 2D | Improvement | PhysicsComposer now implements the IDisposable interface where the public IDisposable.Dispose method simply calls "PhysicsComposer.Destroy()". | |
| 6000.5.0a9 | API Changes Physics 2D | API change | Added: Added "PhysicsUserData.objectValueId" property to expose the EntityID used for the "objectValue" property. The property now also shows the EntityId, Object Name and Type as a tooltip or "None" if no Entity or "Invalid Object Id" if the EntityID does not represent a valid object. | |
| 6000.5.0a9 | API Changes Physics 2D | API change | Added: PhysicsComposer can now both get or destroy all composers using "PhysicsComposer.GetComposers()" and "PhysicsComposer.DestroyAll()" methods. | |
| 6000.5.0a9 | API Changes Physics 2D | API change | Added: PhysicsWorld, PhysicsBody, PhysicsShape and PhysicsJoint can set owner-only PhysicsUserData with "SetOwnerUserData()" and retrieve it with ".ownerUserData". | |
| 6000.4.0f1 | Improvements Physics 2D | Improvement | The PhysicsComposer now implements the IDisposable interface where the public IDisposable.Dispose method simply calls "PhysicsComposer.Destroy()". | |
| 6000.4.0f1 | API Changes Physics 2D | API change | Added: Added PhysicsUserData.objectValueId property to expose the EntityID used for the "objectValue" property. The property now also shows the EntityId, Object Name and Type as a tooltip or "None" if no Entity or "Invalid Object Id" if the EntityID does not represent a valid object. | |
| 6000.4.0f1 | API Changes Physics 2D | API change | Added: PhysicsComposer can now both get or destroy all composers using "PhysicsComposer.GetComposers()" and "PhysicsComposer.DestroyAll()" methods. | |
| 6000.4.0f1 | API Changes Physics 2D | API change | Added: PhysicsComposer can now convert both "CircleGeometry" and"CapsuleGeometry" to "PolygonGeometry" using a static method of "PhysicsComposer.ToPolygons()". | |
| 6000.4.0f1 | API Changes Physics 2D | API change | Added: PhysicsWorld, PhysicsBody, PhysicsShape and PhysicsJoint can set owner-only PhysicsUserData with "SetOwnerUserData()" and retrieve it with ".ownerUserData". | |
| 6000.3.11f1 | Improvements Physics 2D | Improvement | PhysicsComposer now implements the IDisposable interface where the public IDisposable.Dispose method simply calls "PhysicsComposer.Destroy()". | |
| 6000.3.11f1 | API Changes Physics 2D | API change | Added: Added "PhysicsUserData.objectValueId" property to expose the EntityID used for the "objectValue" property. The property now also shows the EntityId, Object Name and Type as a tooltip or "None" if no Entity or "Invalid Object Id" if the EntityID does not represent a valid object. | |
| 6000.3.11f1 | API Changes Physics 2D | API change | Added: PhysicsComposer can now both get or destroy all composers using "PhysicsComposer.GetComposers()" and "PhysicsComposer.DestroyAll()" methods. | |
| 6000.3.11f1 | API Changes Physics 2D | API change | Added: PhysicsComposer can now convert both "CircleGeometry" and"CapsuleGeometry" to "PolygonGeometry" using a static method of "PhysicsComposer.ToPolygons()". | |
| 6000.3.11f1 | API Changes Physics 2D | API change | Added: PhysicsWorld, PhysicsBody, PhysicsShape and PhysicsJoint can set owner-only PhysicsUserData with "SetOwnerUserData()" and retrieve it with ".ownerUserData". | |
| 6000.5.0a8 | Improvements Physics 2D | Improvement | PhysicsComposer can now convert both "CircleGeometry" and"CapsuleGeometry" to "PolygonGeometry" using a static method of "PhysicsComposer.ToPolygons()". | |
| 6000.5.0a8 | Improvements Physics 2D | Improvement | PhysicsComposer now implements the IDisposable interface where the public IDisposable.Dispose method simply calls "PhysicsComposer.Destroy()". | |
| 6000.5.0a8 | API Changes Physics 2D | API change | Added: Added "PhysicsUserData.objectValueId" property to expose the EntityID used for the "objectValue" property. The property now also shows the EntityId, Object Name and Type as a tooltip or "None" if no Entity or "Invalid Object Id" if the EntityID does not represent a valid object. | |
| 6000.5.0a8 | API Changes Physics 2D | API change | Added: PhysicsComposer can now both get or destroy all composers using "PhysicsComposer.GetComposers()" and "PhysicsComposer.DestroyAll()" methods. | |
| 6000.5.0a8 | API Changes Physics 2D | API change | Added: PhysicsWorld, PhysicsBody, PhysicsShape and PhysicsJoint can set owner-only PhysicsUserData with "SetOwnerUserData()" and retrieve it with ".ownerUserData". | |
| 6000.5.0a8 | Improvements Physics 2D | Improvement | PhysicsComposer can now convert both "CircleGeometry" and"CapsuleGeometry" to "PolygonGeometry" using a static method of "PhysicsComposer.ToPolygons()". | |
| 6000.5.0a8 | Improvements Physics 2D | Improvement | PhysicsComposer now implements the IDisposable interface where the public IDisposable.Dispose method simply calls "PhysicsComposer.Destroy()". | |
| 6000.5.0a8 | API Changes Physics 2D | API change | Added: Added "PhysicsUserData.objectValueId" property to expose the EntityID used for the "objectValue" property. The property now also shows the EntityId, Object Name and Type as a tooltip or "None" if no Entity or "Invalid Object Id" if the EntityID does not represent a valid object. | |
| 6000.5.0a8 | API Changes Physics 2D | API change | Added: PhysicsComposer can now both get or destroy all composers using "PhysicsComposer.GetComposers()" and "PhysicsComposer.DestroyAll()" methods. | |
| 6000.5.0a8 | API Changes Physics 2D | API change | Added: PhysicsWorld, PhysicsBody, PhysicsShape and PhysicsJoint can set owner-only PhysicsUserData with "SetOwnerUserData()" and retrieve it with ".ownerUserData". | |
| 6000.4.0b11 | Improvements Physics 2D | Improvement | The PhysicsComposer now implements the IDisposable interface where the public IDisposable.Dispose method simply calls "PhysicsComposer.Destroy()". | |
| 6000.4.0b11 | API Changes Physics 2D | API change | Added: Added PhysicsUserData.objectValueId property to expose the EntityID used for the "objectValue" property. The property now also shows the EntityId, Object Name and Type as a tooltip or "None" if no Entity or "Invalid Object Id" if the EntityID does not represent a valid object. | |
| 6000.4.0b11 | API Changes Physics 2D | API change | Added: PhysicsComposer can now both get or destroy all composers using "PhysicsComposer.GetComposers()" and "PhysicsComposer.DestroyAll()" methods. | |
| 6000.4.0b11 | API Changes Physics 2D | API change | Added: PhysicsComposer can now convert both "CircleGeometry" and"CapsuleGeometry" to "PolygonGeometry" using a static method of "PhysicsComposer.ToPolygons()". | |
| 6000.4.0b11 | API Changes Physics 2D | API change | Added: PhysicsWorld, PhysicsBody, PhysicsShape and PhysicsJoint can set owner-only PhysicsUserData with "SetOwnerUserData()" and retrieve it with ".ownerUserData". | |
| 6000.4.0b11 | Improvements Physics 2D | Improvement | The PhysicsComposer now implements the IDisposable interface where the public IDisposable.Dispose method simply calls "PhysicsComposer.Destroy()". | |
| 6000.4.0b11 | API Changes Physics 2D | API change | Added: Added PhysicsUserData.objectValueId property to expose the EntityID used for the "objectValue" property. The property now also shows the EntityId, Object Name and Type as a tooltip or "None" if no Entity or "Invalid Object Id" if the EntityID does not represent a valid object. | |
| 6000.4.0b11 | API Changes Physics 2D | API change | Added: PhysicsComposer can now both get or destroy all composers using "PhysicsComposer.GetComposers()" and "PhysicsComposer.DestroyAll()" methods. | |
| 6000.4.0b11 | API Changes Physics 2D | API change | Added: PhysicsComposer can now convert both "CircleGeometry" and"CapsuleGeometry" to "PolygonGeometry" using a static method of "PhysicsComposer.ToPolygons()". |