VersionSectionRiskImpactNote
6000.5.0b8API Changes
Physics 2D
API changeAdded: Added "PhysicsUserData.objectValueId" property to expose the EntityID used for the "objectValue" property. The property now also shows the EntityId, Object Name and Type as a tooltip or "None" if no Entity or "Invalid Object Id" if the EntityID does not represent a valid object.
6000.5.0b8API Changes
Physics 2D
API changeAdded: PhysicsComposer can now both get or destroy all composers using "PhysicsComposer.GetComposers()" and "PhysicsComposer.DestroyAll()" methods.
6000.5.0b8API Changes
Physics 2D
API changeAdded: PhysicsWorld, PhysicsBody, PhysicsShape and PhysicsJoint can set owner-only PhysicsUserData with "SetOwnerUserData()" and retrieve it with ".ownerUserData".
6000.5.0b7API Changes
Physics 2D
API changeAdded: Added "PhysicsUserData.objectValueId" property to expose the EntityID used for the "objectValue" property. The property now also shows the EntityId, Object Name and Type as a tooltip or "None" if no Entity or "Invalid Object Id" if the EntityID does not represent a valid object.
6000.5.0b7API Changes
Physics 2D
API changeAdded: PhysicsComposer can now both get or destroy all composers using "PhysicsComposer.GetComposers()" and "PhysicsComposer.DestroyAll()" methods.
6000.5.0b7API Changes
Physics 2D
API changeAdded: PhysicsWorld, PhysicsBody, PhysicsShape and PhysicsJoint can set owner-only PhysicsUserData with "SetOwnerUserData()" and retrieve it with ".ownerUserData".
6000.5.0b6API Changes
Physics 2D
API changeAdded: Added "PhysicsUserData.objectValueId" property to expose the EntityID used for the "objectValue" property. The property now also shows the EntityId, Object Name and Type as a tooltip or "None" if no Entity or "Invalid Object Id" if the EntityID does not represent a valid object.
6000.5.0b6API Changes
Physics 2D
API changeAdded: PhysicsComposer can now both get or destroy all composers using "PhysicsComposer.GetComposers()" and "PhysicsComposer.DestroyAll()" methods.
6000.5.0b6API Changes
Physics 2D
API changeAdded: PhysicsWorld, PhysicsBody, PhysicsShape and PhysicsJoint can set owner-only PhysicsUserData with "SetOwnerUserData()" and retrieve it with ".ownerUserData".
6000.5.0b5API Changes
Physics 2D
API changeAdded: Added "PhysicsUserData.objectValueId" property to expose the EntityID used for the "objectValue" property. The property now also shows the EntityId, Object Name and Type as a tooltip or "None" if no Entity or "Invalid Object Id" if the EntityID does not represent a valid object.
6000.5.0b5API Changes
Physics 2D
API changeAdded: PhysicsComposer can now both get or destroy all composers using "PhysicsComposer.GetComposers()" and "PhysicsComposer.DestroyAll()" methods.
6000.5.0b5API Changes
Physics 2D
API changeAdded: PhysicsWorld, PhysicsBody, PhysicsShape and PhysicsJoint can set owner-only PhysicsUserData with "SetOwnerUserData()" and retrieve it with ".ownerUserData".
6000.5.0b4API Changes
Physics 2D
API changeAdded: Added "PhysicsUserData.objectValueId" property to expose the EntityID used for the "objectValue" property. The property now also shows the EntityId, Object Name and Type as a tooltip or "None" if no Entity or "Invalid Object Id" if the EntityID does not represent a valid object.
6000.5.0b4API Changes
Physics 2D
API changeAdded: PhysicsComposer can now both get or destroy all composers using "PhysicsComposer.GetComposers()" and "PhysicsComposer.DestroyAll()" methods.
6000.5.0b4API Changes
Physics 2D
API changeAdded: PhysicsWorld, PhysicsBody, PhysicsShape and PhysicsJoint can set owner-only PhysicsUserData with "SetOwnerUserData()" and retrieve it with ".ownerUserData".
6000.6.0a3Improvements
Physics 2D
ImprovementPhysicsComposer now implements the IDisposable interface where the public IDisposable.Dispose method simply calls PhysicsComposer.Destroy().
6000.6.0a3API Changes
Physics 2D
API changeAdded: Added aPhysicsUserData.objectValueId property to expose the EntityID used for the objectValue property. The property now also displays the EntityId, object name, and type as a tooltip, or "None" if no Entity exists, or "Invalid Object Id" if the EntityID does not represent a valid object.
6000.6.0a3API Changes
Physics 2D
API changeAdded: PhysicsComposer can now both get or destroy all composers using PhysicsComposer.GetComposers() and PhysicsComposer.DestroyAll() methods.
6000.6.0a3API Changes
Physics 2D
API changeAdded: PhysicsComposer can now convert both CircleGeometry and CapsuleGeometry to PolygonGeometry using a static method of PhysicsComposer.ToPolygons().
6000.6.0a3API Changes
Physics 2D
API changeAdded: PhysicsWorld, PhysicsBody, PhysicsShape and PhysicsJoint can set owner-only PhysicsUserData with SetOwnerUserData() and retrieve it with .ownerUserData.
6000.5.0b3API Changes
Physics 2D
API changeAdded: Added "PhysicsUserData.objectValueId" property to expose the EntityID used for the "objectValue" property. The property now also shows the EntityId, Object Name and Type as a tooltip or "None" if no Entity or "Invalid Object Id" if the EntityID does not represent a valid object.
6000.5.0b3API Changes
Physics 2D
API changeAdded: PhysicsComposer can now both get or destroy all composers using "PhysicsComposer.GetComposers()" and "PhysicsComposer.DestroyAll()" methods.
6000.5.0b3API Changes
Physics 2D
API changeAdded: PhysicsWorld, PhysicsBody, PhysicsShape and PhysicsJoint can set owner-only PhysicsUserData with "SetOwnerUserData()" and retrieve it with ".ownerUserData".
6000.6.0a2Improvements
Physics 2D
ImprovementPhysicsComposer now implements the IDisposable interface where the public IDisposable.Dispose method simply calls PhysicsComposer.Destroy().
6000.6.0a2API Changes
Physics 2D
API changeAdded: Added aPhysicsUserData.objectValueId property to expose the EntityID used for the objectValue property. The property now also displays the EntityId, object name, and type as a tooltip, or "None" if no Entity exists, or "Invalid Object Id" if the EntityID does not represent a valid object.
6000.6.0a2API Changes
Physics 2D
API changeAdded: PhysicsComposer can now both get or destroy all composers using PhysicsComposer.GetComposers() and PhysicsComposer.DestroyAll() methods.
6000.6.0a2API Changes
Physics 2D
API changeAdded: PhysicsComposer can now convert both CircleGeometry and CapsuleGeometry to PolygonGeometry using a static method of PhysicsComposer.ToPolygons().
6000.6.0a2API Changes
Physics 2D
API changeAdded: PhysicsWorld, PhysicsBody, PhysicsShape and PhysicsJoint can set owner-only PhysicsUserData with SetOwnerUserData() and retrieve it with .ownerUserData.
6000.5.0b2API Changes
Physics 2D
API changeAdded: Added "PhysicsUserData.objectValueId" property to expose the EntityID used for the "objectValue" property. The property now also shows the EntityId, Object Name and Type as a tooltip or "None" if no Entity or "Invalid Object Id" if the EntityID does not represent a valid object.
6000.5.0b2API Changes
Physics 2D
API changeAdded: PhysicsComposer can now both get or destroy all composers using "PhysicsComposer.GetComposers()" and "PhysicsComposer.DestroyAll()" methods.
6000.5.0b2API Changes
Physics 2D
API changeAdded: PhysicsWorld, PhysicsBody, PhysicsShape and PhysicsJoint can set owner-only PhysicsUserData with "SetOwnerUserData()" and retrieve it with ".ownerUserData".
6000.5.0b1API Changes
Physics 2D
API changeAdded: Added "PhysicsUserData.objectValueId" property to expose the EntityID used for the "objectValue" property. The property now also shows the EntityId, Object Name and Type as a tooltip or "None" if no Entity or "Invalid Object Id" if the EntityID does not represent a valid object.
6000.5.0b1API Changes
Physics 2D
API changeAdded: PhysicsComposer can now both get or destroy all composers using "PhysicsComposer.GetComposers()" and "PhysicsComposer.DestroyAll()" methods.
6000.5.0b1API Changes
Physics 2D
API changeAdded: PhysicsWorld, PhysicsBody, PhysicsShape and PhysicsJoint can set owner-only PhysicsUserData with "SetOwnerUserData()" and retrieve it with ".ownerUserData".
6000.5.0a9Improvements
Physics 2D
ImprovementPhysicsComposer can now convert both "CircleGeometry" and"CapsuleGeometry" to "PolygonGeometry" using a static method of "PhysicsComposer.ToPolygons()".
6000.5.0a9Improvements
Physics 2D
ImprovementPhysicsComposer now implements the IDisposable interface where the public IDisposable.Dispose method simply calls "PhysicsComposer.Destroy()".
6000.5.0a9API Changes
Physics 2D
API changeAdded: Added "PhysicsUserData.objectValueId" property to expose the EntityID used for the "objectValue" property. The property now also shows the EntityId, Object Name and Type as a tooltip or "None" if no Entity or "Invalid Object Id" if the EntityID does not represent a valid object.
6000.5.0a9API Changes
Physics 2D
API changeAdded: PhysicsComposer can now both get or destroy all composers using "PhysicsComposer.GetComposers()" and "PhysicsComposer.DestroyAll()" methods.
6000.5.0a9API Changes
Physics 2D
API changeAdded: PhysicsWorld, PhysicsBody, PhysicsShape and PhysicsJoint can set owner-only PhysicsUserData with "SetOwnerUserData()" and retrieve it with ".ownerUserData".
6000.4.0f1Improvements
Physics 2D
ImprovementThe PhysicsComposer now implements the IDisposable interface where the public IDisposable.Dispose method simply calls "PhysicsComposer.Destroy()".
6000.4.0f1API Changes
Physics 2D
API changeAdded: Added PhysicsUserData.objectValueId property to expose the EntityID used for the "objectValue" property. The property now also shows the EntityId, Object Name and Type as a tooltip or "None" if no Entity or "Invalid Object Id" if the EntityID does not represent a valid object.
6000.4.0f1API Changes
Physics 2D
API changeAdded: PhysicsComposer can now both get or destroy all composers using "PhysicsComposer.GetComposers()" and "PhysicsComposer.DestroyAll()" methods.
6000.4.0f1API Changes
Physics 2D
API changeAdded: PhysicsComposer can now convert both "CircleGeometry" and"CapsuleGeometry" to "PolygonGeometry" using a static method of "PhysicsComposer.ToPolygons()".
6000.4.0f1API Changes
Physics 2D
API changeAdded: PhysicsWorld, PhysicsBody, PhysicsShape and PhysicsJoint can set owner-only PhysicsUserData with "SetOwnerUserData()" and retrieve it with ".ownerUserData".
6000.3.11f1Improvements
Physics 2D
ImprovementPhysicsComposer now implements the IDisposable interface where the public IDisposable.Dispose method simply calls "PhysicsComposer.Destroy()".
6000.3.11f1API Changes
Physics 2D
API changeAdded: Added "PhysicsUserData.objectValueId" property to expose the EntityID used for the "objectValue" property. The property now also shows the EntityId, Object Name and Type as a tooltip or "None" if no Entity or "Invalid Object Id" if the EntityID does not represent a valid object.
6000.3.11f1API Changes
Physics 2D
API changeAdded: PhysicsComposer can now both get or destroy all composers using "PhysicsComposer.GetComposers()" and "PhysicsComposer.DestroyAll()" methods.
6000.3.11f1API Changes
Physics 2D
API changeAdded: PhysicsComposer can now convert both "CircleGeometry" and"CapsuleGeometry" to "PolygonGeometry" using a static method of "PhysicsComposer.ToPolygons()".
6000.3.11f1API Changes
Physics 2D
API changeAdded: PhysicsWorld, PhysicsBody, PhysicsShape and PhysicsJoint can set owner-only PhysicsUserData with "SetOwnerUserData()" and retrieve it with ".ownerUserData".
6000.5.0a8Improvements
Physics 2D
ImprovementPhysicsComposer can now convert both "CircleGeometry" and"CapsuleGeometry" to "PolygonGeometry" using a static method of "PhysicsComposer.ToPolygons()".
6000.5.0a8Improvements
Physics 2D
ImprovementPhysicsComposer now implements the IDisposable interface where the public IDisposable.Dispose method simply calls "PhysicsComposer.Destroy()".
6000.5.0a8API Changes
Physics 2D
API changeAdded: Added "PhysicsUserData.objectValueId" property to expose the EntityID used for the "objectValue" property. The property now also shows the EntityId, Object Name and Type as a tooltip or "None" if no Entity or "Invalid Object Id" if the EntityID does not represent a valid object.
6000.5.0a8API Changes
Physics 2D
API changeAdded: PhysicsComposer can now both get or destroy all composers using "PhysicsComposer.GetComposers()" and "PhysicsComposer.DestroyAll()" methods.
6000.5.0a8API Changes
Physics 2D
API changeAdded: PhysicsWorld, PhysicsBody, PhysicsShape and PhysicsJoint can set owner-only PhysicsUserData with "SetOwnerUserData()" and retrieve it with ".ownerUserData".
6000.5.0a8Improvements
Physics 2D
ImprovementPhysicsComposer can now convert both "CircleGeometry" and"CapsuleGeometry" to "PolygonGeometry" using a static method of "PhysicsComposer.ToPolygons()".
6000.5.0a8Improvements
Physics 2D
ImprovementPhysicsComposer now implements the IDisposable interface where the public IDisposable.Dispose method simply calls "PhysicsComposer.Destroy()".
6000.5.0a8API Changes
Physics 2D
API changeAdded: Added "PhysicsUserData.objectValueId" property to expose the EntityID used for the "objectValue" property. The property now also shows the EntityId, Object Name and Type as a tooltip or "None" if no Entity or "Invalid Object Id" if the EntityID does not represent a valid object.
6000.5.0a8API Changes
Physics 2D
API changeAdded: PhysicsComposer can now both get or destroy all composers using "PhysicsComposer.GetComposers()" and "PhysicsComposer.DestroyAll()" methods.
6000.5.0a8API Changes
Physics 2D
API changeAdded: PhysicsWorld, PhysicsBody, PhysicsShape and PhysicsJoint can set owner-only PhysicsUserData with "SetOwnerUserData()" and retrieve it with ".ownerUserData".
6000.4.0b11Improvements
Physics 2D
ImprovementThe PhysicsComposer now implements the IDisposable interface where the public IDisposable.Dispose method simply calls "PhysicsComposer.Destroy()".
6000.4.0b11API Changes
Physics 2D
API changeAdded: Added PhysicsUserData.objectValueId property to expose the EntityID used for the "objectValue" property. The property now also shows the EntityId, Object Name and Type as a tooltip or "None" if no Entity or "Invalid Object Id" if the EntityID does not represent a valid object.
6000.4.0b11API Changes
Physics 2D
API changeAdded: PhysicsComposer can now both get or destroy all composers using "PhysicsComposer.GetComposers()" and "PhysicsComposer.DestroyAll()" methods.
6000.4.0b11API Changes
Physics 2D
API changeAdded: PhysicsComposer can now convert both "CircleGeometry" and"CapsuleGeometry" to "PolygonGeometry" using a static method of "PhysicsComposer.ToPolygons()".
6000.4.0b11API Changes
Physics 2D
API changeAdded: PhysicsWorld, PhysicsBody, PhysicsShape and PhysicsJoint can set owner-only PhysicsUserData with "SetOwnerUserData()" and retrieve it with ".ownerUserData".
6000.4.0b11Improvements
Physics 2D
ImprovementThe PhysicsComposer now implements the IDisposable interface where the public IDisposable.Dispose method simply calls "PhysicsComposer.Destroy()".
6000.4.0b11API Changes
Physics 2D
API changeAdded: Added PhysicsUserData.objectValueId property to expose the EntityID used for the "objectValue" property. The property now also shows the EntityId, Object Name and Type as a tooltip or "None" if no Entity or "Invalid Object Id" if the EntityID does not represent a valid object.
6000.4.0b11API Changes
Physics 2D
API changeAdded: PhysicsComposer can now both get or destroy all composers using "PhysicsComposer.GetComposers()" and "PhysicsComposer.DestroyAll()" methods.
6000.4.0b11API Changes
Physics 2D
API changeAdded: PhysicsComposer can now convert both "CircleGeometry" and"CapsuleGeometry" to "PolygonGeometry" using a static method of "PhysicsComposer.ToPolygons()".
6000.4.0b11API Changes
Physics 2D
API changeAdded: PhysicsWorld, PhysicsBody, PhysicsShape and PhysicsJoint can set owner-only PhysicsUserData with "SetOwnerUserData()" and retrieve it with ".ownerUserData".

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