UUM-130184
Fixed in 6000.3.6f1Mentioned in 23 release notes.
First fixed in 6000.3.6f1 (Jan 29, 2026); relisted in 22 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.5.0f1 | Fixes Editor | Fix | Fixed styling issue preventing a GameObject from being pinged when it was already selected in the new Hierarchy. | |
| 6000.5.0b11 | Fixes Editor | Fix | Fixed styling issue preventing a GameObject from being pinged when it was already selected in the new Hierarchy. | |
| 6000.5.0b10 | Fixes Editor | Fix | Fixed styling issue preventing a GameObject from being pinged when it was already selected in the new Hierarchy. | |
| 6000.5.0b9 | Fixes Editor | Fix | Fixed styling issue preventing a GameObject from being pinged when it was already selected in the new Hierarchy. | |
| 6000.5.0b8 | Fixes Editor | Fix | Fixed styling issue preventing a GameObject from being pinged when it was already selected in the new Hierarchy. | |
| 6000.5.0b7 | Fixes Editor | Fix | Fixed styling issue preventing a GameObject from being pinged when it was already selected in the new Hierarchy. | |
| 6000.5.0b6 | Fixes Editor | Fix | Fixed styling issue preventing a GameObject from being pinged when it was already selected in the new Hierarchy. | |
| 6000.5.0b5 | Fixes Editor | Fix | Fixed styling issue preventing a GameObject from being pinged when it was already selected in the new Hierarchy. | |
| 6000.5.0b4 | Fixes Editor | Fix | Fixed styling issue preventing a GameObject from being pinged when it was already selected in the new Hierarchy. | |
| 6000.5.0b3 | Fixes Editor | Fix | Fixed styling issue preventing a GameObject from being pinged when it was already selected in the new Hierarchy. | |
| 6000.5.0b2 | Fixes Editor | Fix | Fixed styling issue preventing a GameObject from being pinged when it was already selected in the new Hierarchy. | |
| 6000.5.0b1 | Fixes Editor | Fix | Fixed styling issue preventing a GameObject from being pinged when it was already selected in the new Hierarchy. | |
| 6000.5.0a9 | Fixes Editor | Fix | Fixed styling issue preventing a GameObject from being pinged when it was already selected in the new Hierarchy. | |
| 6000.4.0f1 | Fixes Editor | Fix | Fixed styling issue preventing a GameObject from being pinged when it was already selected in the new Hierarchy. | |
| 6000.5.0a8 | Fixes Editor | Fix | Fixed styling issue preventing a GameObject from being pinged when it was already selected in the new Hierarchy. | |
| 6000.4.0b11 | Fixes Editor | Fix | Fixed styling issue preventing a GameObject from being pinged when it was already selected in the new Hierarchy. | |
| 6000.4.0b10 | Fixes Editor | Fix | Fixed styling issue preventing a GameObject from being pinged when it was already selected in the new Hierarchy. | |
| 6000.4.0b8 | Fixes Editor | Fix | Fixed styling issue preventing a GameObject from being pinged when it was already selected in the new Hierarchy. | |
| 6000.4.0b9 | Fixes Editor | Fix | Fixed styling issue preventing a GameObject from being pinged when it was already selected in the new Hierarchy. | |
| 6000.5.0a7 | Fixes Editor | Fix | Fixed styling issue preventing a GameObject from being pinged when it was already selected in the new Hierarchy. | |
| 6000.5.0a6 | Fixes Editor | Fix | Fixed styling issue preventing a GameObject from being pinged when it was already selected in the new Hierarchy. | |
| 6000.4.0b7 | Fixes Editor | Fix | Fixed styling issue preventing a GameObject from being pinged when it was already selected in the new Hierarchy. | |
| 6000.3.6f1 | Fixes Editor | Fix | Fixed styling issue preventing a GameObject from being pinged when it was already selected in the new Hierarchy. |