UUM-124692
Fixed in 6000.3.0b9Mentioned in 33 release notes.
First fixed in 6000.3.0b9 (Nov 6, 2025); relisted in 32 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.5.0b11 | Fixes Physics 2D | Fix | Fixed an issue where creating a PhysicsShape using a CapsuleGeometry with a near-zero length resulted in a Circle shape type being created. Now a Capsule shape type is always created and the length is clamped to a minimum internally. | |
| 6000.5.0b10 | Fixes Physics 2D | Fix | Fixed an issue where creating a PhysicsShape using a CapsuleGeometry with a near-zero length resulted in a Circle shape type being created. Now a Capsule shape type is always created and the length is clamped to a minimum internally. | |
| 6000.5.0b9 | Fixes Physics 2D | Fix | Fixed an issue where creating a PhysicsShape using a CapsuleGeometry with a near-zero length resulted in a Circle shape type being created. Now a Capsule shape type is always created and the length is clamped to a minimum internally. | |
| 6000.5.0b8 | Fixes Physics 2D | Fix | Fixed an issue where creating a PhysicsShape using a CapsuleGeometry with a near-zero length resulted in a Circle shape type being created. Now a Capsule shape type is always created and the length is clamped to a minimum internally. | |
| 6000.5.0b7 | Fixes Physics 2D | Fix | Fixed an issue where creating a PhysicsShape using a CapsuleGeometry with a near-zero length resulted in a Circle shape type being created. Now a Capsule shape type is always created and the length is clamped to a minimum internally. | |
| 6000.5.0b6 | Fixes Physics 2D | Fix | Fixed an issue where creating a PhysicsShape using a CapsuleGeometry with a near-zero length resulted in a Circle shape type being created. Now a Capsule shape type is always created and the length is clamped to a minimum internally. | |
| 6000.5.0b5 | Fixes Physics 2D | Fix | Fixed an issue where creating a PhysicsShape using a CapsuleGeometry with a near-zero length resulted in a Circle shape type being created. Now a Capsule shape type is always created and the length is clamped to a minimum internally. | |
| 6000.5.0b4 | Fixes Physics 2D | Fix | Fixed an issue where creating a PhysicsShape using a CapsuleGeometry with a near-zero length resulted in a Circle shape type being created. Now a Capsule shape type is always created and the length is clamped to a minimum internally. | |
| 6000.5.0b3 | Fixes Physics 2D | Fix | Fixed an issue where creating a PhysicsShape using a CapsuleGeometry with a near-zero length resulted in a Circle shape type being created. Now a Capsule shape type is always created and the length is clamped to a minimum internally. | |
| 6000.5.0b2 | Fixes Physics 2D | Fix | Fixed an issue where creating a PhysicsShape using a CapsuleGeometry with a near-zero length resulted in a Circle shape type being created. Now a Capsule shape type is always created and the length is clamped to a minimum internally. | |
| 6000.5.0b1 | Fixes Physics 2D | Fix | Fixed an issue where creating a PhysicsShape using a CapsuleGeometry with a near-zero length resulted in a Circle shape type being created. Now a Capsule shape type is always created and the length is clamped to a minimum internally. | |
| 6000.5.0a9 | Fixes Physics 2D | Fix | Fixed an issue where creating a PhysicsShape using a CapsuleGeometry with a near-zero length resulted in a Circle shape type being created. Now a Capsule shape type is always created and the length is clamped to a minimum internally. | |
| 6000.4.0f1 | Fixes Physics 2D | Fix | Fixed an issue where creating a PhysicsShape using a CapsuleGeometry with a near-zero length resulted in a Circle shape type being created. Now a Capsule shape type is always created and the length is clamped to a minimum internally. | |
| 6000.5.0a8 | Fixes Physics 2D | Fix | Fixed an issue where creating a PhysicsShape using a CapsuleGeometry with a near-zero length resulted in a Circle shape type being created. Now a Capsule shape type is always created and the length is clamped to a minimum internally. | |
| 6000.4.0b11 | Fixes Physics 2D | Fix | Fixed an issue where creating a PhysicsShape using a CapsuleGeometry with a near-zero length resulted in a Circle shape type being created. Now a Capsule shape type is always created and the length is clamped to a minimum internally. | |
| 6000.4.0b10 | Fixes Physics 2D | Fix | Fixed an issue where creating a PhysicsShape using a CapsuleGeometry with a near-zero length resulted in a Circle shape type being created. Now a Capsule shape type is always created and the length is clamped to a minimum internally. | |
| 6000.4.0b8 | Fixes Physics 2D | Fix | Fixed an issue where creating a PhysicsShape using a CapsuleGeometry with a near-zero length resulted in a Circle shape type being created. Now a Capsule shape type is always created and the length is clamped to a minimum internally. | |
| 6000.4.0b9 | Fixes Physics 2D | Fix | Fixed an issue where creating a PhysicsShape using a CapsuleGeometry with a near-zero length resulted in a Circle shape type being created. Now a Capsule shape type is always created and the length is clamped to a minimum internally. | |
| 6000.5.0a7 | Fixes Physics 2D | Fix | Fixed an issue where creating a PhysicsShape using a CapsuleGeometry with a near-zero length resulted in a Circle shape type being created. Now a Capsule shape type is always created and the length is clamped to a minimum internally. | |
| 6000.5.0a6 | Fixes Physics 2D | Fix | Fixed an issue where creating a PhysicsShape using a CapsuleGeometry with a near-zero length resulted in a Circle shape type being created. Now a Capsule shape type is always created and the length is clamped to a minimum internally. | |
| 6000.4.0b7 | Fixes Physics 2D | Fix | Fixed an issue where creating a PhysicsShape using a CapsuleGeometry with a near-zero length resulted in a Circle shape type being created. Now a Capsule shape type is always created and the length is clamped to a minimum internally. | |
| 6000.4.0b6 | Fixes Physics 2D | Fix | Fixed an issue where creating a PhysicsShape using a CapsuleGeometry with a near-zero length resulted in a Circle shape type being created. Now a Capsule shape type is always created and the length is clamped to a minimum internally. | |
| 6000.4.0b5 | Fixes Physics 2D | Fix | Fixed an issue where creating a PhysicsShape using a CapsuleGeometry with a near-zero length resulted in a Circle shape type being created. Now a Capsule shape type is always created and the length is clamped to a minimum internally. | |
| 6000.5.0a5 | Fixes Physics 2D | Fix | Fixed an issue where creating a PhysicsShape using a CapsuleGeometry with a near-zero length resulted in a Circle shape type being created. Now a Capsule shape type is always created and the length is clamped to a minimum internally. | |
| 6000.4.0b4 | Fixes Physics 2D | Fix | Fixed an issue where creating a PhysicsShape using a CapsuleGeometry with a near-zero length resulted in a Circle shape type being created. Now a Capsule shape type is always created and the length is clamped to a minimum internally. | |
| 6000.5.0a4 | Fixes Physics 2D | Fix | Fixed an issue where creating a PhysicsShape using a CapsuleGeometry with a near-zero length resulted in a Circle shape type being created. Now a Capsule shape type is always created and the length is clamped to a minimum internally. | |
| 6000.4.0b3 | Fixes Physics 2D | Fix | Fixed an issue where creating a PhysicsShape using a CapsuleGeometry with a near-zero length resulted in a Circle shape type being created. Now a Capsule shape type is always created and the length is clamped to a minimum internally. | |
| 6000.4.0b2 | Fixes Physics 2D | Fix | Fixed an issue where creating a PhysicsShape using a CapsuleGeometry with a near-zero length resulted in a Circle shape type being created. Now a Capsule shape type is always created and the length is clamped to a minimum internally. | |
| 6000.5.0a3 | Fixes Physics 2D | Fix | Fixed an issue where creating a PhysicsShape using a CapsuleGeometry with a near-zero length resulted in a Circle shape type being created. Now a Capsule shape type is always created and the length is clamped to a minimum internally. | |
| 6000.4.0b1 | Fixes Physics 2D | Fix | Fixed an issue where creating a PhysicsShape using a CapsuleGeometry with a near-zero length resulted in a Circle shape type being created. Now a Capsule shape type is always created and the length is clamped to a minimum internally. | |
| 6000.4.0a5 | Fixes Physics 2D | Fix | Fixed an issue where creating a PhysicsShape using a CapsuleGeometry with a near-zero length resulted in a Circle shape type being created. Now a Capsule shape type is always created and the length is clamped to a minimum internally. | |
| 6000.4.0a5 | Fixes Physics 2D | Fix | Fixed an issue where creating a PhysicsShape using a CapsuleGeometry with a near-zero length resulted in a Circle shape type being created. Now a Capsule shape type is always created and the length is clamped to a minimum internally. | |
| 6000.3.0b9 | Fixes Physics 2D | Fix | Fixed an issue where creating a PhysicsShape using a CapsuleGeometry with a near-zero length resulted in a Circle shape type being created. Now a Capsule shape type is always created and the length is clamped to a minimum internally. (UUM-124692) First seen in 6000.3.0a5. |