UUM-104821
Fixed in 2022.3.64f1Mentioned in 1 Unity 2022 LTS release note.
First fixed in 2022.3.64f1 (Jul 2, 2025).
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 2022.3.64f1 | Fixes Android | Fix | Fixed issue where RenderBufferLoadAction.DontCare is ignored in some situation when switching between use of RenderPass API and SetRenderTarget. |