UUM-104766
Fixed in 6000.2.0b6Mentioned in 22 release notes.
First fixed in 6000.2.0b6 (Jun 18, 2025); relisted in 21 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.3.0f1 | Fixes Animation | Fix | Fixed an issue where sampling nested humanoid characters in the AnimationWindow could leave the hierarchy modified after going out of preview. | |
| 6000.3.0b10 | Fixes Animation | Fix | Fixed an issue where sampling nested humanoid characters in the AnimationWindow could leave the hierarchy modified after going out of preview. | |
| 6000.3.0b9 | Fixes Animation | Fix | Fixed an issue where sampling nested humanoid characters in the AnimationWindow could leave the hierarchy modified after going out of preview. | |
| 6000.3.0b8 | Fixes Animation | Fix | Fixed an issue where sampling nested humanoid characters in the AnimationWindow could leave the hierarchy modified after going out of preview. | |
| 6000.3.0b7 | Fixes Animation | Fix | Fixed an issue where sampling nested humanoid characters in the AnimationWindow could leave the hierarchy modified after going out of preview. | |
| 6000.3.0b6 | Fixes Animation | Fix | Fixed an issue where sampling nested humanoid characters in the AnimationWindow could leave the hierarchy modified after going out of preview. | |
| 6000.3.0b5 | Fixes Animation | Fix | Fixed an issue where sampling nested humanoid characters in the AnimationWindow could leave the hierarchy modified after going out of preview. | |
| 6000.3.0b3 | Fixes Animation | Fix | Fixed an issue where sampling nested humanoid characters in the AnimationWindow could leave the hierarchy modified after going out of preview. | |
| 6000.3.0b2 | Fixes Animation | Fix | Fixed an issue where sampling nested humanoid characters in the AnimationWindow could leave the hierarchy modified after going out of preview. | |
| 6000.3.0b1 | Fixes Animation | Fix | Fixed an issue where sampling nested humanoid characters in the AnimationWindow could leave the hierarchy modified after going out of preview. | |
| 6000.3.0a5 | Fixes Animation | Fix | Fixed an issue where sampling nested humanoid characters in the AnimationWindow could leave the hierarchy modified after going out of preview. | |
| 6000.2.0f1 | Fixes Animation | Fix | Fixed an issue where sampling nested humanoid characters in the AnimationWindow could leave the hierarchy modified after going out of preview | |
| 6000.2.0b13 | Fixes Animation | Fix | Fixed an issue where sampling nested humanoid characters in the AnimationWindow could leave the hierarchy modified after going out of preview | |
| 6000.2.0b12 | Fixes Animation | Fix | Fixed an issue where sampling nested humanoid characters in the AnimationWindow could leave the hierarchy modified after going out of preview | |
| 6000.2.0b11 | Fixes Animation | Fix | Fixed an issue where sampling nested humanoid characters in the AnimationWindow could leave the hierarchy modified after going out of preview | |
| 6000.3.0a3 | Fixes Animation | Fix | Fixed an issue where sampling nested humanoid characters in the AnimationWindow could leave the hierarchy modified after going out of preview. | |
| 6000.3.0a2 | Fixes Animation | Fix | Fixed an issue where sampling nested humanoid characters in the AnimationWindow could leave the hierarchy modified after going out of preview. | |
| 6000.2.0b10 | Fixes Animation | Fix | Fixed an issue where sampling nested humanoid characters in the AnimationWindow could leave the hierarchy modified after going out of preview | |
| 6000.2.0b9 | Fixes Animation | Fix | Fixed an issue where sampling nested humanoid characters in the AnimationWindow could leave the hierarchy modified after going out of preview | |
| 6000.2.0b7 | Fixes Animation | Fix | Fixed an issue where sampling nested humanoid characters in the AnimationWindow could leave the hierarchy modified after going out of preview | |
| 6000.2.0b6 | Fixes Animation | Fix | Fixed an issue where sampling nested humanoid characters in the AnimationWindow could leave the hierarchy modified after going out of preview | |
| 6000.2.0b6 | Fixes Animation | Fix | Fixed an issue where sampling nested humanoid characters in the AnimationWindow could leave the hierarchy modified after going out of preview |