Load assets in smaller groups

Content directories give teams finer control over local asset loading.

Unity 6.6
Update releaseSupported now
Introduction to content directories
Diagram of Unity content directories

What changed

Unity feature: Content directories

Content directories track dependencies per asset so local content can load in smaller pieces. Addressables can use them while retaining its existing loading API.

Use it

  1. In Addressables, select the local groups to migrate and use Convert Schema(s) to content directories.
  2. Build the content directory and distribute its output with the Player. The conversion guide covers the settings that change.

Requirements and limits

  • Local content only: remote content still needs an appropriate delivery system such as AssetBundles. Separate content builds can still duplicate shared assets.
All Unity 6.6 features

Launch guide · Reviewed Oct 24, 2026. Images and source material from Unity; rights remain with their owners.

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