11 documented changes.

Released
Mar 6, 2026
Product
Unity Asset Manager
Unity Asset Manager what's new

Unity Asset Manager — March 6, 2026

Official notes

Asset Manager for Unity

  1. Change

    New tracking file system: Tracking data now resides in `/uam/` and mirrors the `Assets/` folder structure. Each Unity asset file has a human-readable `.json` tracking file. This structure makes it easier to locate and review how imported cloud assets map to files on disk.

  2. Change

    New tracking file system: When you move assets inside `Assets/` , their tracking files move with them and cloud links are preserved automatically. Commit the `uam/` folder to version control so your team shares the same tracking state and import history. For more information, refer to the Tracking files documentation.

  3. Change

    Automatic migration from the legacy tracking format: Projects that upgrade from versions earlier than 1.10.0 are automatically migrated from the old `ProjectSettings/.../ImportedAssetInfo/` location to the new `uam/` structure. You can also run the migration manually from the Asset Manager window if older files appear after a version control update.

  4. Change

    Control automatic tag generation: A new toggle lets you disable automatic tag generation during uploads, including tags based on file types. This option gives you more control over asset metadata and helps maintain consistent tagging in structured pipelines.

  5. Change

    Responsive upload cancellation: You can now cancel uploads immediately. This change lets you stop uploads quickly if you need to cancel a batch or correct a mistake.

  6. Change

    Stable GUIDs across asset versions: Moving files between asset versions no longer regenerates Unity GUIDs. This change preserves the GUIDs and keeps scene and prefab references intact across asset updates.

  7. Fix

    Stable GUIDs across asset versions: For more information on other fixes and improvements in this release, refer to the full changelog.

Asset Manager Web

  1. Improvement

    Enhanced onboarding experience: The new Asset Manager Home page provides quick access to video resources and onboarding guidance. Use the Getting started section to set up your Asset Manager workflow and explore available features.

  2. Improvement

    Enhanced onboarding experience: Use the Latest assets section to view assets you recently used and filter them by uploader. The Recent threads section shows active discussions related to your assets.

  3. Improvement

    Enhanced onboarding experience: The page also displays all projects in your organization in an updated layout that improves browsing and discovery. Select Show all to open the assets in the library view.

  4. Change

    Environment, Lighting, and Background tools: You can now preview 3D assets in different environments with directional lighting and HDRI rotation. You can also change the background color, enable or disable the HDRI background, and blur the background. These controls help you evaluate materials more effectively by viewing them under different lighting conditions, environments, and backgrounds.

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