27 documented changes.

Released
Dec 25, 2024
Product
Unity Asset Manager
Unity Asset Manager what's new

Unity Asset Manager — December 25, 2024

Official notes

Preview more image formats

  1. Change

    You can now preview the following image formats directly through Asset Manager Web:

  2. Change

    PSD

  3. Change

    PSB

  4. Change

    TGA

  5. Change

    TIFF

  6. Change

    EXR

  7. Change

    DDS

  8. Change

    HDR

  9. Change

    It works out of the box, so there is no action required from your end.

Optimize and Convert (Beta)

  1. Change

    You can now Optimize and Convert your 3D models directly from Asset Manager Web. Depending on your subscription, you can trigger this built-in pipeline to convert supported 3D formats into all known exchange formats . Additionally, you can perform automatic optimization using three parameters:

  2. Change

    Mesh cleaning

  3. Change

    Merge optimization

  4. Change

    Polygon target

  5. Change

    All output files are stored in the Optimize and Convert dataset of your asset. Any project consumer can download the output files.

Asset Store Integration

  1. Change

    We’ve just released our Asset Store integration for Asset Manager. Asset Store users can now save their purchased assets in the cloud on Asset Manager. You no longer have to download an entire asset pack into Package Manager to retrieve a single asset. With this integration, you can itemize your assets in the cloud and pull only the asset you need via the Editor package. Each file is saved as an individual asset and storage for Asset Store assets is free.

New folder hierarchy view

  1. Change

    You can now explore your assets in a manner similar to your local Mac or Windows machine. You can access the new folder hierarchy view next to the tile and list views in your asset gallery.

    • Windows
    • macOS
  2. Fix

    We’ve resolved a longstanding inconsistent UX pattern regarding which assets are visible at the Project or Collection level. You can now toggle the All Assets button on or off to view only the assets on your current level or all assets on and below that level. This is particularly helpful for ensuring all assets are moved into a collection when working in the Project root.

Dependency Viewer

  1. Change

    The new Dependency Viewer offers an interactive way to view upstream and downstream dependencies. Select the See dependencies button in the asset details panel to view a node graph of your asset’s dependencies. You can select Connected assets to load their dependencies from there.

Asset Manager for Unity V1.2.4

  1. Change

    Quicker updates for imported assets

  2. Feature

    You can now update all imported assets to their latest version with a single click. This is particularly useful if you have many outdated assets that need to be updated simultaneously. Additionally, we’ve added filters and sorting options based on import state, allowing you to easily identify and update outdated assets. You can also multi-select assets for batch updates.

  3. Change

    Custom metadata fields are now visible in the asset details panel.

  4. Change

    Detailed dependency state

  5. Feature

    During uploads, you can now see whether dependencies will create a new version, a new asset, or if they are already up to date. A new indicator system has been added:

  6. Change

    New version +: A new asset will be created.

  7. Improvement

    New version with an arrow up: An existing version will be updated.

  8. Change

    Version with a checkmark: The dependency is already up to date.

  9. Change

    For imported assets, you can also view the import state of their dependencies.

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