6000.0.23f1: Crash on Animator::OnPlayableUnbind when exiting Play mode after RigBuilder rebinds during Animator evaluation
6000.6.0b4
Beta · Released Jul 16, 2026 · Changeset 2212ba80b59e · 13 release notes
46build score
Upgrade risk+20Net cleanup+7Live debt+19
cohort: beta (69)
6000.6.0a4: Crash on alloc_block(ushared_memory_pool*, unsigned long) when the shared memory pool reaches its physical size limit Linux and macOS
6000.6.0a7: [Android] Crash on "GetAndroidFallbackSystemFonts" when an error is logged into Console in the Player
Asset Import Workers no longer crash and Player builds no longer fail when building after deleting and recreating an active Build Profile. (UUM-141610) Fixed in 6000.6.0b5.
Fixed crash on startup with the deep profiling support enabled. (UUM-145576) First seen in 6000.6.0b1. Fixed in 6000.6.0b5.
Crash on mono_log_write_logfile when more than one copy of bee_backend is running