Fixed an issue that caused lag in the Unity preferences text fields when Android support is installed.
AndroidFixUUM-147435
Fixed hover feedback on curve label and curve dropdown in the Animation Window.
AnimationFixUUM-136071
Fixed MecanimDataWasBuilt assertion when building blend tree with a legacy AnimationClip.
AnimationFixUUM-142427
Added some valid search terms/keywords for Indexing settings in "Preferences" window.
EditorFixUUM-146350
Applications no longer hang when calling SplashScreen.Stop(FadeOut) while the splash screen is disabled.
EditorFixUUM-143481
Fixed a crash that occurred when using multiline ellipsis with ATG.
EditorFixUUM-147865
Fixed an issue where the 2D Tile Pallet window closed immediately after opening on the Linux Editor.
EditorFixLinuxUUM-146416
Fixed crash caused by tabwidth in ATG.
EditorFixUUM-147528
Fixed errors being thrown and parts of the Build Profiles window failing to render when building an iOS Build Profile with additional player settings multiple times.
EditorFixiOSUUM-146455
Fixed the object picker not scrolling to the currently assigned object when opened.
EditorFixUUM-143327
Fixed warning message with wrong range in 'resolutionPerPatch'.
EditorFixUUM-144191
Support for the SpeedTreeWindAsset created in the 2022 Editor.
EditorFixUUM-147077
Updated WinEditor's warning dialog text when running Unity with elevated privileges.
EditorFixUUM-146796
Fixed the help box under "Preferred Graphics Jobs Filters" in the D3D12 Device Filter Inspector being too small and cutting off its text.
GraphicsFixUUM-134259
ShadowCaster objects using the Renderer Shader User Value now render correct shadows when the value changes at runtime. Previously the shadow caster reused the rendering layer value from the last non-shadow draw unless the SRP Batcher path was active.
GraphicsFixUUM-137149
Fixed a bug where pulling down the iOS Control Center could cause a Unity app to stop playing back audio.
Fixed an issue where D-Pad inputs mapped to the wrong directions when using a wireless Xbox 360 controller on newer Kernel versions.
LinuxFixUUM-136083
Fixed some Xbox controller inputs are mapped to different buttons than they should be in Unity Input System when the controller is connected through Bluetooth on Linux.
LinuxFixUUM-144216
Fixed libMonoPosixHelper.dylib not being found in macOS server builds.
macOSFixServerUUM-141263
Editor window layouts loads a broken "Failed to load" Multiplayer Play Mode window and throws a NullReferenceException when docking around it in projects where Multiplayer Play Mode is not enabled or its package is not installed.
MultiplayerFixUUM-146870
Fixed the issue where a customized UPM Package on Asset Store show up as uninstalled.
Package ManagerFixUUM-131282
New event triggered on sample import, before Asset Database refresh.
Package ManagerFixUUM-142221
Fixed an issue where clicking a disabled Tab in a TabView still selected it.
UI ToolkitFixUUM-148036
Fixed PanelRenderer not inserted in hierarchy when enabled after a disable in Awake().
UI ToolkitFixUUM-147875
Added a check for the MostRecentFixedTime entity in the physics GraphicsIntegration code to remove the entity if its DynamicBuffer is zero. The CameraSmoothTrack system now has an dependency on MostRecentFixedTime.
Unity PhysicsFixUUM-145828

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