Disabled icons in the Tile Palette Active Targets dropdown when the target has HideFlags.HideInHierarchy.
Fixed an issue where Sprite Atlas textures from all included build scenes persisted in Editor memory when building the Player.
Fixed scene set as modified after using Select Tool from Tile Palette and switching to another tool such as Paint.
Fixed SpriteRenderer not rendering Sprite properly when the SpriteRenderer is previewing changes in the Sprite Editor and the changes are applied.
Fixed Tile flickering when scaled to negative values using GridSelectionTool changing Scale.
Unlock Tile Palette for edit when using Delete or Backspace key to delete a GridSelection.
Point Text asset importer to correct page in Docs.
Asset PipelineFixUUM-132090
Fixed Transform serialized values not being properly initialized when cloning GameObjects.
CoreFixUUM-131305
Added more context and detail to the UITK popup example code and steps.
DocumentationFix
Updated VFX Operator Reciprocal incorrect 'out' property.
DocumentationFixUUM-144446
Wrap colour VR texture the same way as depth texture.
DX12FixXRUUM-140997
Added explicit padding in DrawCommandSettings to avoid garbage data when calculating hash value.
EditorFixUUM-144036
Audio: Fixed an Editor crash when opening a project that contains a corrupted Audio Mixer asset.
EditorFixUUM-143706
Changes to float enums in sub graphs should update subgraph nodes properly now.
EditorFixUUM-143534
Fixed a crash (ProfilerMutexLock / assertion gPersistentManager \!= NULL) that occurred when a managed DomainUnload handler performed a UnityEngine.Object null-check during editor shutdown.
EditorFixUUM-144371
Fixed an issue where changing the type of a connected Expression node in Shader Graph threw an ArgumentException.
EditorFixUUM-143151
Fixed an LinuxEditor error that occurred while dragging files into the Editor when running on Wayland.
EditorFixLinuxUUM-111593
Fixed derived server platform guid can't be fetched from build target.
EditorFixServerUUM-145858
Fixed hang when deleting Sprites.
EditorFixUUM-143745
Fixed Undo/Redo clearing default parent after using CreateEmptyParent menu item.
EditorFixUUM-115213
Prevent the Object Selector from hanging when selection opens a native modal dialog.
EditorFixUUM-139847
Resolve minor LMDB memory leak.
EditorFixUUM-138144
Validated inputs for QuaternionEulerField so NaN and Infinite are no longer accepted as valid entries.
EditorFixUUM-142032
Fixed windowing async operation ref counting.
EmbeddedLinuxFixUUM-143710
Fixed an editor crash (SIGSEGV) that occurred when dragging a SubScene into another SubScene that references the same scene asset.
EntitiesFixUUM-142972
Fixed a crash when baking Reflection Probes after baking Adaptive Probe Volumes.
Fixed an issue where selecting the currently set APV baking set in the Lighting / Adaptive Probe Volume / Current Baking Set property did not function.
Fixed a crash in DirectX12 Split Graphics Jobs when using RayTracing.
GraphicsFixUUM-145956
Fixed crash on a null method pointer call when Faster (Smaller) Builds is enabled.
IL2CPPFixUUM-144008
Fixed generation of empty .usym files on Linux.
IL2CPPFixLinuxUUM-142527
Fixed issue when a stackalloc returns null on a methed that initializes locals.
IL2CPPFixUUM-125482
Fixed mouse input becoming unreliable on the macOS Standalone Player after the Player regained focus, where the first mouse press could be missed or a phantom button state could persist until the next physical click.
macOSFixUUM-140694
Fixed an issue in UnityWebRequest where an error 26 or 65 ("necessary data rewind was not possible") would sometimes be logged when resuming upload requests.
NetworkingFixUUM-144767
Fixed an issue where switching pages quickly after clearing the search bar results in an empty package list.
Package ManagerFixUUM-134027
Fixed PhysicsShapeAuthoring baking bug that was collapsing vertex and causing massive collision detection performance issues.
PhysicsFixUUM-144222
Fixed windowing async operation ref counting.
AutoStaticsCleanup should accept any declared type initializers.
ScriptingFixUUM-142742
Fixes missing EditMode scope during startup and inconsistent timing of EditMode and PlayMode scope.
ScriptingFixUUM-141834
Fixed editor shutdown crash on FT_Done_Face.
TextFixUUM-144575
Fixed a layout misalignment of the Layout Group properties in the Inspector.
uGUIFixUUM-144947
Clamp invalid stroke-miterlimit instead of failing SVG import.
UI ToolkitFixUUM-120825
Fixed a NullReferenceException thrown by the UXML asset preview's *Theme* dropdown when reopening a project whose runtime theme is provided by a package.
UI ToolkitFixUUM-133908
Fixed an issue causing and oval shape to show as a rectangle when outputting a constant color with a custom shader.
UI ToolkitFixUUM-145855
Fixed a memory leak issue in URP standalone player builds that generated leak warnings in the Player log.
Fixed wrong runtime shader variant selection for Bloom when Dirt Texture was enabled but null.
PerformanceTestReport.html displayed again correctly.
UTRFix
Fixed VideoPlayer.frameReady firing only once during playback when the Player Graphics API is set to WebGPU.
\[WebGPU\] Fix crash that can occur when destroying and creating shaders.
WebGLFixUUM-145390

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