Fixed editor crash when baking a nav mesh that includes objects that result in an extremely large bounds.
Fixed a player hang or crash with heap corruption on application quit when Engine Diagnostics ("Build Diagnostics Data") is enabled and an AssetBundle has been loaded.
Asset BundlesFixUUM-147746
Fixed the Inspector help button (?) for model assets opening a missing documentation page. The link now navigates to the Models Importing manual page.
EditorFixUUM-140400
Fixed the Inspector help button (?) for plugin assets opening a missing documentation page. The link now navigates to the Plugin Inspector manual page.
EditorFixUUM-140341
Fixed an attempt to delete a non-existent asset during a copy operation.
EditorFixUUM-144993
Fixed crash on disconnection from accelerator during build.
EditorFixUUM-148391
Fixed error spanning at selection of Helpbox or Separator in AdvancedDropdown.
EditorFixUUM-144381
Fixed Windows editor crashing upon importing or transcoding a video with Crop and Offset.
EditorFixWindowsUUM-146426
Fixed "Recompile And Continue Playing" would trigger a second EnterEditMode scope attempt.
EditorFixUUM-148454
Logs warnings when an attempt is made to build Metal Binary Shaders on unsupported Editor platforms and/or when the Metal Toolchain is absent.
EditorFixUUM-139795
Project Auditor: ensure all anim clips are scanned/analyzed.
EditorFix
Scenario hang on with an Initial Scene from a read-only package.
EditorFixUUM-147441
ScreenCapture.CaptureScreenshotAsTexture() renders screen capture with borders.
EditorFixUUM-130878
Fixed for Screen.SetResolution produces a blank screen when used with FullScreenMode.MaximizedWindow.
EmbeddedLinuxFixUUM-143541
Fixed leaked world nodes in SchedulePacking_WithInitialChanges_LinearOperationMode.
EntitiesFixUUM-148849
Fixed crash when baking lighting for a scene placed in StreamingAssets.
Fixed the Windows Editor failing to start when the Microsoft Visual C++ 2010 runtime is not installed; the CPU Progressive Lightmapper now reports that it is unavailable instead.
GIFixWindowsUUM-149122
Changes to staticShadowCaster now update properly with GRD enabled.
GraphicsFixUUM-140724
Fixed a crash when baking occlusion culling for large scenes.
GraphicsFixUUM-143361
Fixed race condition during interface initialization on ARM64.
MonoFixUUM-144819
Fixed a NullReferenceException that occurred when activating an Additional Editor Instance for the first time from a custom Play Mode Scenario.
MultiplayerFixUUM-148037
Added safeties that disallow manual editor of the SimulationSingleton value for Unity.Physics. Physics simulation type should only be changed from the PhysicsSimulationStep component.
PhysicsFixUUM-148731
Fixed an issue where a mesh collider on a static body, would not have it's sub-aabbs recalculated when using incremental static broadphase. This lead to the collider being ignored by queries such as raycasts.
PhysicsFixUUM-138528
Fixed an issue where replacing a PhysicsCollider's BlobAsset reference in place would not get picked up when using the incremental static broadphase feature. Thus causing queries such as raycasts to report incorrect data.
PhysicsFixUUM-138528
Fixed .NET 1.x dll's not getting loaded into the domain.
ScriptingFixUUM-141092
Scripting: AutoStaticsCleanup didnt run if the value is set to null.
ScriptingFixUUM-149874
Fixed issue where the "Find References in Scene" component menu action would not work correctly in new Hierarchy.
SearchFixUUM-122332
Fixed AMDUnityPlugin to use statically linked CRT.
SRP CoreFixUUM-147060
Added glyph-to-character mapping to PostProcessTextVertices.
TextFixUUM-147627
Fixed an ArgumentException thrown during world-space UI rendering when the internal draw range list grew while partially full.
UI ToolkitFixUUM-149611
Fixed an issue where setting --unity-metrics-single_line-height on the :root selector through a USS file imported by a theme didn't affect ScrollView scroll speed.
UI ToolkitFixUUM-129742
Fixed items below the dragged item jumping when reordering a ListView in Animated reorder mode.
UI ToolkitFixUUM-140171
Fixed the ToggleButtonGroup value wrap when 8 or more buttons are present.
UI ToolkitFixUUM-149531
Fixed the UI Builder ListView rendering as a solid black rectangle after docking the window to another panel.
UI ToolkitFixUUM-130011
Fixed Painter2D and SVG strokes with a zero-length dash-pattern entry erroring instead of rendering, and made zero-length round-capped dashes render as dots.
UI ToolkitFixUUM-135766

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