Added support for using Unity Recorder with the 2D renderer.
Fixed a crash with the Tilemap where the Tilemap is using an invalid cached ITilemap.
Fixed issue where RSUV is not supported in 2D Renderers.. Add ShaderUserVariable support for 2D Renderers.
Fixed Tilemap.tilemapTileChanged and Tilemap.tilemapPositionsChanged sending incorrect number of Tiles when buffered while painting Tiles.
2DFix
Fixed an issue where some ParticleSystem properties would be causing errors and warnings when added to AnimationClips and sampled in the AnimationWindow.
AnimationFixUUM-134950
Performed periodic full flushes when too many command buffers were pending.
DX12FixUUM-138597
Fixed a NullReferenceException when clicking Preview in some docked Build Profiles windows.
EditorFixWindowsUUM-134827
Fixed an exception thrown when changing default volume profiles in Graphics Settings.
EditorFixUUM-136748
Fixed an infinite frame-skipping loop that occurred when playing back a video file while the game's frame rate was much lower than the video's frame rate.
EditorFixUUM-131279
Fixed an issue where loading a VFX asset from an AssetBundle was causing a crash when Type Trees are disabled and a development player build.
EditorFixUUM-137538
Fixed inconsistent hashcode generation for Volume Profiles.
EditorFixUUM-130711
Fixed obsolete use of FindFirstObjectByType in samples common.
EditorFixUUM-136051
Revert startup time optimization so Graphics Device initialization can see native plugins again.
EditorFixUUM-134389
Substract waitfromlastpresentation time from cpuactivetime when no vsync is on.
EditorFixUUM-131842
Providing the wrong tuple ordering in a foreach statement when using .WithEntityAccess() now causes an appropriate error message to show.
EntitiesFixUUM-132674
Fixed a file handle memory leak in Unity DirectStorage.
Game CoreFixUUM-137908
Fixed a crash that would occur in Vulkan swapchain when it would acquire next image.
GraphicsFixUUM-138508
Fixed an incorrect thread-safety error check in the Vulkan Editor.
GraphicsFixUUM-90240
Fixed compute skinning artifacts or crashes when using Vulkan.
GraphicsFixUUM-135988
Fixed crash when using shaders with unused vertex attributes on some Adreno Vulkan drivers.
GraphicsFixUUM-137056
Fixed graphical corruption when using dynamic resolution with STP upscaling when using the Metal graphics API.
GraphicsFixUUM-136227
Fixed incorrect UVs on some Adreno 7xx driver versions when using Vulkan.
GraphicsFixAndroidUUM-126477
Fixed ReadPixels when using OpenGL for readbacks into destination texture that is wider than the readback rect.
GraphicsFixAndroidUUM-121817
Removed repeating log messages in release builds about GraphicsStateCollection.Warmup falling back to legacy shader variant loading when using unsupported graphics APIs.
GraphicsFixUUM-138841
Fixed a NullReferenceException when inspecting Custom Pass volumes with DRS enabled.
HDRPFixUUM-136075
Corrected C++ warnings in libil2cpp code.
IL2CPPFixUUM-138294
Fixed C++ pointer aliasing issue that could cause invalid code generation.
IL2CPPFixiOSUUM-132447
Fixed "Build and Run" Launching Linux Player twice.
LinuxFixUUM-138018
Fixed a crash on older CPUs caused by SDK object files using feature beyond SSE2.
LinuxFixUUM-137227
Add main-thread guard in ScriptingCoverage::FilterRecordedMethods for thread safety during script reload.
ScriptingFixUUM-137724
Fixed an issue where modifying a struct field in the OnAfterDeserialize when invoked on a boxed struct object corrupted the object's memory. The interface method invocation target now points to the struct data of the boxed object.
SerializationFixUUM-119163
Fixed an issue where Material.FindPass(...) returned -1 during Awake() or Start() for SRP shaders in Player builds.
SRP CoreFixUUM-101568
Utilities to ensure folders exist in Ubuntu were not splitting the file name properly.
SRP CoreFixUUM-134388
Added new attribute, UxmlCreateInstanceMethod. Specifies a method to use for creating instances instead of the default constructor when using UxmlElement
UI ToolkitFix
Added search functionality to the builder hierarchy.
UI ToolkitFix
Added search functionality to the builder stylesheets.
UI ToolkitFix
Fixed 9-slices with "Antialiased Arc Encoding" SVGs.
UI ToolkitFixUUM-133494
UI Toolkit Test Framework: Standardize panelSize for Editor test fixtures.
UI ToolkitFixUUM-133472
Prevent crash prone race condition in PrepareVFXRenderNodes.
VFX GraphFixUUM-136687
Updated WebGPU binding library for general improvements and memory fixes.
WebGLFixUUM-139098
Fixed incorrect resolve attachment being selected when MSAA camera color attachment is copied using frame buffer fetch.

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