6000.0.6f1: [RenderGraph][D3D12] Crash on D3D12SwapChain::Present when using AddComputePass with EnableAsyncCompute(true) and UseTexture
6000.4.4f1
Supported · Released Apr 22, 2026 · Changeset 360f97ecca93 · 13 release notes
62build score
Upgrade risk+32Net cleanup+19Live debt+11
cohort: Update/Supported (41)
6000.2.0a10: Crash on TexturesD3D12::CreateTextureInternal() when opening a project for the first time
Known IssuesKnown issueBlocker
6000.3.0a3: Crash on Umbra::QueryExt::queryStaticShadowCasters when baking a custom Reflection Probe with the minimum Near Clipping Planes value
6000.4.0a4: Crash on core::base_hash_set when building a specific project
Crash on xatlas::internal::pack::Atlas::findChartLocation_bruteForce when generating the lighting
Crash with multiple StackTraces when building lighting in a Specific Scene
Crash on "core::base_hash_set" when using nested [SerializeReference] fields in List<T> structures
Crash on PolygonCollider2D::CreatePolygonShapes when painting multiple tiles from Tile Palette onto Tilemap