6000.2.0a10: Crash on TexturesD3D12::CreateTextureInternal() when opening a project for the first time
6000.4.3f1
Supported · Released Apr 15, 2026 · Changeset 39d1a88d4dd1 · 18 release notes
24build score
Upgrade risk+17Net cleanup+4Live debt+3
cohort: Update/Supported (41)
6000.3.0a3: Crash on Umbra::QueryExt::queryStaticShadowCasters when baking a custom Reflection Probe with the minimum Near Clipping Planes value
Known IssuesKnown issueBlocker
6000.4.0a4: Crash on core::base_hash_set when building a specific project
Crash on xatlas::internal::pack::Atlas::findChartLocation_bruteForce when generating the lighting
Crash with multiple StackTraces when building lighting in a Specific Scene
Crash in vk::OnscreenSwapChain::AcquireNextImage
Crash on "core::base_hash_set" when using nested [SerializeReference] fields in List<T> structures
Crash on CheckDeviceStatus when selecting GameObjects in the scene view while using DX12
Crash on ConstraintProjectionTree::projectionTreeBuildStep when ConfigurableJoint uses JointProjectionMode.PositionAndRotation and connected Rigidbody switches from kinematic to non-kinematic
Crash on PolygonCollider2D::CreatePolygonShapes when painting multiple tiles from Tile Palette onto Tilemap