6000.2.0a10: Crash on TexturesD3D12::CreateTextureInternal() when opening a project for the first time
6000.4.2f1
Supported · Released Apr 9, 2026 · Changeset 7a4c1aeef971 · 15 release notes
44build score
Upgrade risk+31Net cleanup+5Live debt+8
cohort: Update/Supported (41)
6000.2.0b1: Crash on "CachedReader::OutOfBoundsError" when loading VFX object from an Asset Bundle with DisableTypeTree
Known IssuesKnown issueBlocker
6000.3.0a3: Crash on Umbra::QueryExt::queryStaticShadowCasters when baking a custom Reflection Probe with the minimum Near Clipping Planes value
Crash with multiple StackTraces when building lighting in a Specific Scene
Crash in vk::OnscreenSwapChain::AcquireNextImage
Crash on CheckDeviceStatus when selecting GameObjects in the scene view while using DX12
Crash on ConstraintProjectionTree::projectionTreeBuildStep when ConfigurableJoint uses JointProjectionMode.PositionAndRotation and connected Rigidbody switches from kinematic to non-kinematic
Crash on PolygonCollider2D::CreatePolygonShapes when painting multiple tiles from Tile Palette onto Tilemap