Search results for "Hierarchy"

1–25 of 261

Matches UUM-id substrings and the body of the issue's first Known-Issues mention.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-152708FixedUI Toolkit: Fixed "TwoPaneSplitView needs exactly 2 children" errors in the Console when dragging an element into a Two Pane Split View in the Hierarchy window.—7000.0.0a12Oct 22, 2026—1
UUM-156827FixedUI Toolkit: Fixed Player builds failing with "You can't modify a VisualElement after its resources are released" errors when a UI Toolkit element was selected in the Hierarchy. (UUM-156827) First seen in 6000.7.0b5. Fixed in 6000.7.0b7.6000.7.0b6Oct 21, 20267000.0.0a11Oct 20, 2026—3
UUM-152712FixedUI Toolkit: Fixed the UI Builder Hierarchy and UXML Preview showing "<unsaved file>.uxml" instead of the preview document name when a style sheet is open in StyleSheet Editing Mode.—7000.0.0a11Oct 20, 2026—2
UUM-156841FixedUI Toolkit: Fixed UI Builder Save not writing elements added in the Hierarchy before the UI Builder window opened.—7000.0.0a11Oct 20, 2026—2
UUM-150981FixedEditor: Fixed Hierarchy and Scene View search synchronisation.—7000.0.0a9Oct 13, 2026—4
UUM-153387FixedProfiler: Fixed an issue where selecting a sample in the CPU Usage module's New Timeline view did not select it in the Timeline and Hierarchy views, and vice versa.—7000.0.0a9Oct 13, 2026—5
UUM-155728FixedUI Toolkit: Fixed an Editor crash when exiting Play mode with the Hierarchy window open and a UIDocument whose list items are cloned from the document's own UXML.—7000.0.0a9Oct 13, 2026—5
UUM-156413FixedUI Toolkit: Fixed the UI Toolkit editing stage opening while the legacy Hierarchy was in use, which left the Hierarchy window empty or showing the wrong scene.—7000.0.0a9Oct 13, 2026—5
UUM-147837FixedEntities: Fixed the entity list foldout under a SubScene in the Hierarchy collapsing after an undo of reordering or reparenting SubScenes.—6000.7.0b4Oct 8, 2026—4
UUM-141529FixedEditor: Fixed a NullReferenceException thrown when selecting a GameObject in the Hierarchy while the Tool Contexts overlay was displayed but collapsed.—7000.0.0a7Oct 6, 2026—10
UUM-147873FixedUI Toolkit: Fixed a transient GameObject Hierarchy entry appearing during a ListView drag (Simple reorder mode) with UI Toolkit Hierarchy Integration enabled.—7000.0.0a7Oct 6, 2026—9
UUM-150345FixedEditor: Fixed GameObjects with HideAndDontSave hide flags not disappearing immediately from the Hierarchy window when the flag was changed through an Inspector property edit.—7000.0.0a7Oct 6, 2026—10
UUM-151284FixedUI Toolkit: Fixed deleting an element's name in the Hierarchy leaving the old name in place.—7000.0.0a7Oct 6, 2026—9
UUM-153256FixedUI Toolkit: Fixed the Inspector help button opening a missing documentation page when multiple UI Toolkit elements were selected in the Hierarchy.—7000.0.0a7Oct 6, 2026—10
UUM-153396FixedMultiplayer: Fixed the multiplayer role indicator not appearing in the Hierarchy window when the legacy Hierarchy was disabled.—7000.0.0a7Oct 6, 2026—6
UUM-153684FixedUI Toolkit: Fixed an issue where elements dragged onto a Scroll View in the Hierarchy window were not selected or shown at their new location inside the Scroll View's content container.—7000.0.0a7Oct 6, 2026—7
UUM-154347FixedEditor: Hierarchy no longer shows as empty when returning from editing a nested prefab to it's parent, after the parent prefab was edited on disk.—7000.0.0a7Oct 6, 2026—10
UUM-154731FixedEntities: Fixed GameObjects in an open SubScene disappearing from the Hierarchy window after the SubScene GameObject was disabled and enabled.—7000.0.0a7Oct 6, 2026—10
UUM-155015FixedUI Toolkit: Fixed an ArgumentException when pasting a cut element with one of its children selected in the UI Viewport or the Hierarchy.—7000.0.0a7Oct 6, 2026—9
UUM-148223FixedMultiplayer: Removed the Tree creation option from the hierarchy menu to prevent asset creation in Multiplayer Playmode Virtual Players, as asset authoring is forbidden.—6000.7.0b3Oct 5, 2026—10
UUM-152665FixedEntities: Fixed an issue where the authoring representation of an object would be shown instead of the runtime representation, when selecting the object through Entities Hierarchy. (UUM-152665) Fixed in 6000.7.0b4.6000.7.0b3Oct 5, 20267000.0.0a7Oct 6, 2026—11
UUM-139551FixedUI Toolkit: Fixed the UXML file being marked as having unsaved changes after canceling a rename in the UI Builder Hierarchy.—6000.6.4f1Oct 1, 2026—11
UUM-142749FixedEntities: Fixed an InvalidOperationException when searching by component type in the Hierarchy window while a SubScene is loading.—6000.6.4f1Oct 1, 2026—11
UUM-148713FixedEntities: Fixed a bug where a scene's GameObjects would disappear from the Hierarchy window after exiting Play mode when a SubScene referenced the same scene.—6000.6.4f1Oct 1, 2026—11
UUM-151369FixedUI Toolkit: Templates created from the Hierarchy with "Create Template" could not be opened in the UI Stage after being selected. (UUM-151369) First seen in 6000.7.0a6.—6000.7.0b2Sep 23, 2026—7
Where the numbers come from
  • Editor releases ingested 7h ago · package versions ingested 7h ago.
  • Net-fix (the heat strip) = fixes − known_issues per release — a raw difference, no weighting. The 0–100 build score shown elsewhere is a separate, documented formula.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

Pick your Unity version

Unity Releases compares releases against the version your project is on. Picking it now keeps Compare versions focused on what changes between where you are and where you might be going.