Fixed in last 30d issues

101125 of 253

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-147479FixedGI: Fixed a bug where "Refresh Virtual Offset Debug" throws an exception if the last bake didn't have Virtual Offset enabled.6000.7.0a4Aug 6, 20264
UUM-147543FixedPlayer: Fixed output destination for CoreCLR standalone support player on MacOS when installed from the Unity Hub. (UUM-147543) First seen in 6000.7.0a2.6000.7.0a4Aug 6, 20261
UUM-147560FixedScripting: Fixed assembly resolutions errors in IL post processors that referenced assemblies with names starting with "Mono.Cecil". (UUM-147560) Fixed in 6000.7.0a5.6000.7.0a4Aug 6, 20266000.6.0b9Aug 18, 2026123
UUM-147562FixedUI Toolkit: Fixed the UI Builder StyleSheets list not being scrollable after adding a new selector. (UUM-147562) First seen in 6000.7.0a3.6000.7.0a4Aug 6, 20261
UUM-147685FixedHDRP: Fixed the Game view flickering when changing HDRP settings while the Game view is focused. (UUM-147685) Fixed in 6000.7.0a5.6000.7.0a4Aug 6, 20266000.6.0b9Aug 18, 2026124
UUM-147805FixedUI Toolkit: Improved VisualElement.Add exception message when the element has no content container.6000.7.0a4Aug 6, 20261
UUM-147933FixediOS: Fixed shader warmup on older devices (AppleFamily3 and earlier).6000.7.0a4Aug 6, 20263
UUM-148124FixedUI Toolkit: Fixed data bindings targeting the base class property when a derived UxmlElement declares a UxmlAttribute that reuses an inherited attribute's name and marks it with CreateProperty.6000.7.0a4Aug 6, 20261
UUM-148154FixedUI Toolkit: Fixed VisualTreeAsset preview texture from appearing black.6000.7.0a4Aug 6, 20262
UUM-148884FixedEditor: Fixed an issue where Shift+clicking a prefab child in the Scene view selected the child object instead of the prefab instance root. (UUM-148884) Fixed in 6000.7.0a5.6000.7.0a4Aug 6, 20266000.6.0b9Aug 18, 2026124
UUM-68029FixedGraphics: [Android] Fixed the frame rate not matching the requested rate when OnDemandRendering.renderFrameInterval was greater than 1.6000.7.0a4Aug 6, 20261
UUM-134270FixedEntities: Fix WeakReference fields showing "None" when assigned by GUID from code.6000.6.0b7Aug 5, 20264
UUM-142982FixedEditor: The Build Analysis window's Assets tab now shows the asset breakdown for scripts-only and incremental Player builds by attributing them to the source build whose content they reused (previously empty for these builds) (UUM-142982) First…6000.6.0b7Aug 5, 20262
UUM-146225FixedEditor: Fixed Select All in the hierarchy not being reflected in the inspector (UUM-146225) First seen in 6000.6.0b2. Fixed in 6000.6.0b9.6000.6.0b7Aug 5, 20266000.6.0b9Aug 18, 2026134
UUM-146668FixedEntities: Fixed a NullReferenceException that occurred when pressing the "+" button in the Systems window search field with "Show All Worlds" enabled during Play Mode. (UUM-146668) First seen in 6000.6.0b3.6000.6.0b7Aug 5, 20262
UUM-146715FixedUI Toolkit: Fixed a NullReferenceException thrown when right-clicking the affordance button on list items in the UI Toolkit attributes inspector. (UUM-146715) First seen in 6000.6.0b3.6000.6.0b7Aug 5, 20262
UUM-146912FixedShadergraph: Fixed issue where errors would trigger when particle shader sample was imported. (UUM-146912) First seen in 6000.6.0b4.6000.6.0b7Aug 5, 20262
UUM-146914FixedShadergraph: Addressed issue where particle shader sample would complain about missing cullMode property. (UUM-146914) First seen in 6000.6.0b4.6000.6.0b7Aug 5, 20262
UUM-146983FixedEntities: Fixed an outdated deprecation warning in the Entities Hierarchy window that incorrectly referenced a Preferences toggle that no longer exists. (UUM-146983) First seen in 6000.6.0b6.6000.6.0b7Aug 5, 20262
UUM-147574FixedEditor: Added a reconnect handler for fast Play mode and RenderGraph viewer. (UUM-147574) First seen in 6000.6.0b5.6000.6.0b7Aug 5, 20262
UUM-147689FixedEditor: Disable advanced font features for UITK editor text6000.6.0b7Aug 5, 20266
UUM-147818FixedGI: Fixed an issue with punctual light sample index clamp in Surface Cache path tracing. (UUM-147818) First seen in 6000.6.0b4.6000.6.0b7Aug 5, 20262
UUM-147909FixedEditor: Fixed the Dictionary Drawers Remove button behavior so it is consistent with other collection drawers. When there is no selection the Remove button will now remove the last item. (UUM-147909) First seen in 6000.6.0b5.6000.6.0b7Aug 5, 20261
UUM-148099FixedUI Toolkit: Fixed an issue where exporting variables with a value of zero didn't preserve the unit.6000.6.0b7Aug 5, 20263
UUM-148849Fixed6000.5.0a7: Crash on void HierarchyStream::WriteAll when running tests with large Entity worlds and the new Hierarchy window open6000.6.0b7Aug 5, 20266000.6.0b9Aug 18, 2026135
Where the numbers come from
  • Editor releases ingested 3h ago · package versions ingested 3h ago.
  • Net-fix (the heat strip) = fixes − known_issues per release — a raw difference, no weighting. The 0–100 build score shown elsewhere is a separate, documented formula.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

Pick your Unity version

Unity Releases compares releases against the version your project is on. Picking it now keeps Compare versions focused on what changes between where you are and where you might be going.