Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed · Other issues
1,776–1,800 of 1,878
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-11325 | Fixed | Universal RP: Fixed artifacts on mobile targets by changing some halfs to floats in Normals logic. | — | 2021.3.13f1Nov 4, 2022 | — | 1 |
| UUM-1137 | Fixed | WebGL: Fixed bug where the old input system wasn't recognizing stationary touch input. | — | 2021.3.13f1Nov 4, 2022 | — | 2 |
| UUM-11989 | Fixed | Windows: Fixed Input.mousePosition not updated when using a tablet. | — | 2021.3.13f1Nov 4, 2022 | — | 2 |
| UUM-13795 | Fixed | 2D: Updated API docs to reflect the behaviour of setting SpriteRenderer.size property. | — | 2021.3.13f1Nov 4, 2022 | — | 2 |
| UUM-14581 | Fixed | Particles: Ensured GetTriggerParticles always returns the correct results. | — | 2021.3.13f1Nov 4, 2022 | — | 1 |
| UUM-14751 | Fixed | Universal RP: Fixed disappearing UI when changing Render Scale. | — | 2021.3.13f1Nov 4, 2022 | — | 1 |
| UUM-15081 | Fixed | Package Manager: Fixed an issue where .unitypackage dependencies exported from an older editor were not updated when importing in a newer editor. | — | 2021.3.13f1Nov 4, 2022 | — | 2 |
| UUM-15330 | Fixed | Windows: Windows player executable no longer contains "Unity playback engine" text in its property sheets. | — | 2021.3.13f1Nov 4, 2022 | — | 2 |
| UUM-16503 | Fixed | Scene/Game View: Fixed HandleUtility.WorldPointToSizedRect incorrectly calculating contents rect when applying TextAnchor. | — | 2021.3.13f1Nov 4, 2022 | — | 1 |
| UUM-1837 | Fixed | Package Manager: Confusing package type in the inspector must be removed. | — | 2021.3.13f1Nov 4, 2022 | — | 2 |
| UUM-2787 | Fixed | GI: Fixed failing assert by relaxing precision requirement in Ray's IsNormalized check. | — | 2021.3.13f1Nov 4, 2022 | — | 2 |
| UUM-3457 | Fixed | AI: Patches of the generated NavMesh were sometimes getting the area type from distant objects below due to their connection through a sloped wall. | — | 2021.3.13f1Nov 4, 2022 | — | 1 |
| UUM-5888 | Fixed | Linux: Fixed "ExternalProcess::OnExitedMainThread" logged in the Console window when closing Profiler (Standalone Process) window. | — | 2021.3.13f1Nov 4, 2022 | — | 1 |
| UUM-7962 | Fixed | WebGL: Fixed a bug where WebGL would run in low power mode in some browsers. | — | 2021.3.13f1Nov 4, 2022 | — | 1 |
| UUM-1133 | Fixed | Web: Allow Name Files As Hashes option for Development WebGL builds as well as Non-Development builds. | — | 2021.3.12f1Oct 25, 2022 | — | 2 |
| UUM-14293 | Fixed | 2D: Fixed regression where GameObjects are not instantiated by Tiles when the Tilemap is not active. | — | 2021.3.12f1Oct 25, 2022 | — | 2 |
| UUM-14845 | Fixed | Progress Window: \[2021.3\]\[MacOS\] Crash when calling "Progress.Pause" from a script | 2021.3.12f1Oct 25, 2022 | 2021.3.14f1Nov 17, 2022 | 23 | 2 |
| UUM-17405 | Fixed | Universal RP: Shader compilation time is higher in 2021.3 than in 2020.3 | 2021.3.12f1Oct 25, 2022 | 2021.3.16f1Dec 15, 2022 | 51 | 4 |
| UUM-1888 | Fixed | Video: VideoPlayer throws errors when VideoClip loaded from AssetBundle nears the end. | — | 2021.3.12f1Oct 25, 2022 | — | 2 |
| UUM-2116 | Fixed | Serialization: Prevent "Objects are trying to be loaded during a domain backup. This is not allowed as it will lead to undefined behaviour!" from occuring on DomainReload when SerializeReference instance contained a Unity.Object reference to an already… | — | 2021.3.12f1Oct 25, 2022 | — | 1 |
| UUM-2302 | Fixed | WebGL: Fixed division by zero error when calling AudioSource.time. | — | 2021.3.12f1Oct 25, 2022 | — | 1 |
| UUM-2771 | Fixed | GI: Fixed an issue where emission color was erroneously reused for different renderers using the same material when they have similar lightmap UVs. | — | 2021.3.12f1Oct 25, 2022 | — | 2 |
| UUM-6801 | Fixed | WebGL: Fixed playback of audio clips on timeline. | — | 2021.3.12f1Oct 25, 2022 | — | 1 |
| UUM-861 | Fixed | Video: Editor crashes when playing a video file with 14 audio tracks in Play mode. | — | 2021.3.12f1Oct 25, 2022 | — | 2 |
| UUM-878 | Fixed | Video: Removed spike on the main thread when changing the video clip. | — | 2021.3.12f1Oct 25, 2022 | — | 2 |