Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed · Other issues
1,701–1,725 of 1,875
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-12397 | Fixed | Universal RP: Disabled depth priming when baking reflection probes. | — | 2021.3.18f1Feb 1, 2023 | — | 1 |
| UUM-14767 | Fixed | Profiler: Fixed saving and loading of Profiler Data when the frame range contains frames that have been gathered from different different targets (e.g. from Playmode and from a built Player). Previously saved .data files with such data are irrepar… | — | 2021.3.18f1Feb 1, 2023 | — | 1 |
| UUM-18553 | Fixed | Universal RP: Fixed ComplexLit mixed lighting by matching ComplexLit shader keywords with the Lit shader. | — | 2021.3.18f1Feb 1, 2023 | — | 1 |
| UUM-18939 | Fixed | Scene/Game View: Fixed overlapped UI elements not being picked based on the order they are rendered. | — | 2021.3.18f1Feb 1, 2023 | — | 2 |
| UUM-20194 | Fixed | GI: Fixed issue where baking a single reflection probe could result in the wrong cubemap being associated with the wrong probe. | — | 2021.3.18f1Feb 1, 2023 | — | 2 |
| UUM-6733 | Fixed | Serialization: Fixed issue where de-serializing Prefab containing a SerializeReference which has been refactored not handles MovedFrom. Improved AssetDatabase script type dependency so that if a missing SerializeReference instance type, re-appears impo… | — | 2021.3.18f1Feb 1, 2023 | — | 1 |
| UUM-11329 | Fixed | Profiler: Restore Defaults will now also re-enable all default modules and reset chart preferences. | — | 2021.3.17f1Jan 24, 2023 | — | 1 |
| UUM-1155 | Fixed | WebGL: Fixed a bug where Firefox would hang at 90% while loading. | — | 2021.3.17f1Jan 24, 2023 | — | 1 |
| UUM-11754 | Fixed | Terrain: Terrain is not affected by Environmental Lighting when Draw Instanced is turned on. | — | 2021.3.17f1Jan 24, 2023 | — | 1 |
| UUM-13634 | Fixed | Universal RP: Fixed projection flip inversion. | — | 2021.3.17f1Jan 24, 2023 | — | 1 |
| UUM-16465 | Fixed | Profiler: Fixed profiler connection allocations tracking under the ProfilerConnection entry in Memory Profiler. | — | 2021.3.17f1Jan 24, 2023 | — | 1 |
| UUM-1843 | Fixed | Video: Fixed Video Player crash/malfunction on Android versions less than 9. | — | 2021.3.17f1Jan 24, 2023 | — | 2 |
| UUM-18521 | Fixed | 2D: Fixed Case where there is Sprite Atlas warning in console when loading sprite in playmode. | — | 2021.3.17f1Jan 24, 2023 | — | 1 |
| UUM-18601 | Fixed | Universal RP: Fixed a missing keyword in ParticleLit for Lightmap shadow mixing. | — | 2021.3.17f1Jan 24, 2023 | — | 1 |
| UUM-1899 | Fixed | Video: VideoPlayer.width and height return 0 instead of expected values. | — | 2021.3.17f1Jan 24, 2023 | — | 2 |
| UUM-19092 | Fixed | Universal Windows Platform: Fixed mouse wheel events on UWP. | — | 2021.3.17f1Jan 24, 2023 | — | 1 |
| UUM-19330 | Fixed | 2D: Removed hiding tint in Sprites/Default shader. | — | 2021.3.17f1Jan 24, 2023 | — | 1 |
| UUM-20083 | Fixed | Profiler: GPU module's sample hierarchy no longer uses CPU data after a recompilation when there is an active selection. | — | 2021.3.17f1Jan 24, 2023 | — | 1 |
| UUM-20223 | Fixed | 2D: Added proper manual URL for GridSelection. | — | 2021.3.17f1Jan 24, 2023 | — | 2 |
| UUM-20661 | Fixed | Video: [Android] Application crashes when changing the source URL of a video player in Android | 2021.3.17f1Jan 24, 2023 | 2021.3.19f1Feb 17, 2023 | 23 | 3 |
| UUM-22035 | Fixed | 2D: Fixed rendering of GameObjects in a Tile Palette window when a Scriptable Render Pipeline is used. | — | 2021.3.17f1Jan 24, 2023 | — | 2 |
| UUM-8240 | Fixed | AI: Fixed a blocked passage due to seemingly valid polygons after an obstacle carved the NavMesh nearby. | — | 2021.3.17f1Jan 24, 2023 | — | 2 |
| UUM-1166 | Fixed | Web: Fixed a bug on Chrome on iOS where the WebGL canvas cannot regain focus after losing it. | — | 2020.3.44f1Jan 18, 2023 | — | 2 |
| UUM-16278 | Fixed | 2D: Fixed Sprite Mode field is empty upon changing Texture Type to Sprite in TextureImporter. | — | 2020.3.43f1Dec 15, 2022 | — | 2 |
| UUM-16513 | Fixed | Profiler: Fixed rendering of certain character sets in CPU Profiler Timeline view. | — | 2020.3.43f1Dec 15, 2022 | — | 2 |