Fixed · Other issues

1,6761,700 of 1,737

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-3959FixedWindows: Fixed mouse buttons do not get switched when the primary mouse button is changed.2020.3.40f1Sep 27, 20222
UUM-6390FixedWebGL: Improve shader compilation performance problems on MacOS when GPU instancing is used.2020.3.40f1Sep 27, 20222
UUM-7701FixedPackage Manager: HTML text cleaned up in details view.2020.3.40f1Sep 27, 20222
UUM-13617FixedKernel: \[2021.3\] Editor crashes on GetTransformAccess when undoing GameObject duplication2021.3.10f1Sep 16, 20222021.3.12f1Oct 25, 2022382
UUM-2158FixedGI: Fixed denoising issues with OIDN and OptiX denoisers on GPULM when using different values for direct lighting sample count and indirect lighting sample count.2021.3.10f1Sep 16, 20222
UUM-4103FixedSerialization: Properly track managed-only classes so they are not stripped by the il2cpp linker.2021.3.10f1Sep 16, 20222
UUM-8380Fixed2D: When a recursive depth from instantiating GameObjects using a Tilemap Tile reaches a threshold, an error message is logged and the recursive loop is stopped in the Editor or in Development Players.2021.3.10f1Sep 16, 20221
UUM-10370FixedWindows: UnityPlayer.dll properties sheet is now more complete.2020.3.39f1Sep 14, 20222
UUM-1136FixedWebGL: Fix WebGL build on macOS 12.3 by bundling Python 2.72020.3.39f1Sep 14, 20221
UUM-11380FixedVideo: "Can't play movie" error is thrown when setting VideoPlayer.url to an invalid url through a script2020.3.39f1Sep 14, 20222
UUM-1157FixedWebGL: Fixed changing AudioSource.time while audio source is paused.2020.3.39f1Sep 14, 20222
UUM-4946FixedTerrain: Backports a bugfix that reduces the time taken by trees on awake.2020.3.39f1Sep 14, 20221
UUM-6965Fixed2D: Fixed editor crash when calling SpriteAtlasUtility.PackAtlases2020.3.39f1Sep 14, 20222
UUM-835FixedGI: Fix for prefab assets showing in Light Explorer when Show Inactive Objects is checked.2020.3.39f1Sep 14, 20222
UUM-900FixedVideo: Videos fail to play on Standalone Windows players with some AMD GPUs.2020.3.39f1Sep 14, 20221
UUM-9351FixedVideo: Fixed crash when importing a file in play mode.2020.3.39f1Sep 14, 20221
UUM-9644FixedUniversal Windows Platform: Fixed IL2CPP failing to initialize when invoked in background task.2020.3.39f1Sep 14, 20221
UUM-4178FixedWindows: Fixed builds launching on the wrong display after upgrading the project from Unity 2020.3. If the project was previously upgraded to 2021.3, this may cause the builds to start up on a different display first. Use Win + Shift + Left/Right…2021.3.9f1Sep 1, 20221
UUM-7552FixedWindows: Fixed resolution misdetection on vertical displays, which caused APIs like Screen.currentResolution or Screen.GetDisplayLayout() return wrong data and the player contain letterboxing when it shouldn't.2021.3.9f1Sep 1, 20221
UUM-7654FixedUniversal: Fixed specular highlight edges on Android.2021.3.9f1Sep 1, 20221
UUM-819FixedVideo: Fixed an issue where the first video's frame was drawn out of order when the H.264 B-Frames video is used.2021.3.9f1Sep 1, 20222
UUM-832FixedParticles: Load MeshFilter Components before Particle Systems to ensure they can be used during prewarms.2021.3.9f1Sep 1, 20221
UUM-8381FixedUniversal: Fixed depth pre-pass being always executed on GLES devices.2021.3.9f1Sep 1, 20221
UUM-839FixedVideo: \[WIN 8 KN/N\] VideoPlayer inadequate error reporting on errorReceived callback when Media Player is not present.2021.3.9f1Sep 1, 20222
UUM-8786FixedWindows: Fixed crash on startup when Vjoy HID device is connected to a computer.2021.3.9f1Sep 1, 20222
Where the numbers come from
  • Editor releases ingested 5h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

Pick your Unity version

Unity Releases compares releases against the version your project is on. Picking it now keeps Compare versions focused on what changes between where you are and where you might be going.