Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed · Other issues
1,526–1,550 of 1,875
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-38092 | Fixed | Linux: Prevent paused unity player from using excessive CPU when "run in the background" option is off. | — | 2022.3.8f1Aug 22, 2023 | — | 7 |
| UUM-40973 | Fixed | Video: \[iOS\] White screen is displayed instead of the video, and "Cannot read file" is logged after resuming the video if Video Player was paused and the app was minimized and opened. | — | 2022.3.8f1Aug 22, 2023 | — | 6 |
| UUM-41806 | Fixed | Culling: [Mobile] Player freezes on "UnityClassic::Baselib_SystemFutex_Wait" or silently crashes | 2022.3.8f1Aug 22, 2023 | 2022.3.14f1Nov 21, 2023 | 91 | 16 |
| UUM-42170 | Fixed | Scene/Game View: Fixed a slight pause in the Scene View's camera movement when rapidly changing between arrow keys of opposite directions. | — | 2022.3.8f1Aug 22, 2023 | — | 6 |
| UUM-43175 | Fixed | Build Pipeline: Fixed incorrect AssetBundle dependencies are generated. | — | 2022.3.8f1Aug 22, 2023 | — | 7 |
| UUM-44061 | Fixed | HD RP: ArgumentException errors are thrown when selecting a Lens Flare (SRP) asset | 2022.3.8f1Aug 22, 2023 | 2022.3.11f1Oct 10, 2023 | 48 | 2 |
| UUM-44073 | Fixed | DX12: Fixed sub meshes not being visible sometimes in ray tracing effects on AMD GPUs. | — | 2022.3.8f1Aug 22, 2023 | — | 6 |
| UUM-45532 | Fixed | Core: ForEach jobs no longer allocate internal data using the TempJob allocator, eliminating one source of 'possible leak' warnings for long-running jobs. | — | 2022.3.8f1Aug 22, 2023 | — | 6 |
| UUM-45604 | Fixed | Package Manager: Fixed the issue where packages in My Assets are loading forever. | — | 2022.3.8f1Aug 22, 2023 | — | 1 |
| UUM-8692 | Fixed | WebGL: Fixed a bug where the application's background image wouldn't appear while loading if compression was enabled. | — | 2022.3.8f1Aug 22, 2023 | — | 7 |
| UUM-20744 | Fixed | Video: Improved VP8Encoder compression and encoding speed. | — | 2022.3.7f1Aug 8, 2023 | — | 7 |
| UUM-32755 | Fixed | Video: Video Player Component causes performance degradation in WebGL Player when using "Linear" Color Space. | — | 2022.3.7f1Aug 8, 2023 | — | 7 |
| UUM-36463 | Fixed | Linux: Fixed Editor getting focused when saving script files with Jetbraines Rider. | — | 2022.3.7f1Aug 8, 2023 | — | 7 |
| UUM-40888 | Fixed | 2D: Fixed Pixel Perfect Camera error when scale is set to 0. | — | 2022.3.7f1Aug 8, 2023 | — | 6 |
| UUM-42689 | Fixed | Universal Windows Platform: Fixed an issue where there was invalid characters at the start of the StoreManifest.xml file on UWP. | — | 2022.3.7f1Aug 8, 2023 | — | 6 |
| UUM-14400 | Fixed | 2D: Fixed color texture not getting created in custom render passes. | — | 2022.3.6f1Jul 31, 2023 | — | 6 |
| UUM-22443 | Fixed | Linux: Fixed Editor crash when quick searching through a large amount of asset files on Linux. | — | 2022.3.6f1Jul 31, 2023 | — | 2 |
| UUM-30316 | Fixed | DX12: Fixed lack of swizzling from ARGB to RGBA textures. | — | 2022.3.6f1Jul 31, 2023 | — | 1 |
| UUM-31662 | Fixed | Universal RP: Fixed data-driven lens-flare occlusion and y-flip on opengl. | — | 2022.3.6f1Jul 31, 2023 | — | 7 |
| UUM-33233 | Fixed | WebGL: Fixed an issue with multithreaded WebGL builds trapping on a function signature exception when switching between scenes. | — | 2022.3.6f1Jul 31, 2023 | — | 1 |
| UUM-34052 | Fixed | Video: Fixed crash when terminating the player during a video. | — | 2022.3.6f1Jul 31, 2023 | — | 1 |
| UUM-34728 | Fixed | Universal RP: Fixed Native RenderPass errors when using RenderingLayers. | — | 2022.3.6f1Jul 31, 2023 | — | 6 |
| UUM-40643 | Fixed | Web: Fixed bug in WebGL's FMOD implementation that caused the console to be spammed with errors when using the PlayOneShot API. | — | 2022.3.6f1Jul 31, 2023 | — | 7 |
| UUM-40679 | Fixed | Player: Fixed memory regression in Player. | — | 2022.3.6f1Jul 31, 2023 | — | 6 |
| UUM-41396 | Fixed | 2D: Fixed crash with TilemapCollider2D when a Tilemap with Tiles that have invalid Transform Matrices are loaded. | — | 2022.3.6f1Jul 31, 2023 | — | 7 |