Fixed · Other issues

1,5261,550 of 1,875

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-38092FixedLinux: Prevent paused unity player from using excessive CPU when "run in the background" option is off.2022.3.8f1Aug 22, 20237
UUM-40973FixedVideo: \[iOS\] White screen is displayed instead of the video, and "Cannot read file" is logged after resuming the video if Video Player was paused and the app was minimized and opened.2022.3.8f1Aug 22, 20236
UUM-41806FixedCulling: [Mobile] Player freezes on "UnityClassic::Baselib_SystemFutex_Wait" or silently crashes2022.3.8f1Aug 22, 20232022.3.14f1Nov 21, 20239116
UUM-42170FixedScene/Game View: Fixed a slight pause in the Scene View's camera movement when rapidly changing between arrow keys of opposite directions.2022.3.8f1Aug 22, 20236
UUM-43175FixedBuild Pipeline: Fixed incorrect AssetBundle dependencies are generated.2022.3.8f1Aug 22, 20237
UUM-44061FixedHD RP: ArgumentException errors are thrown when selecting a Lens Flare (SRP) asset2022.3.8f1Aug 22, 20232022.3.11f1Oct 10, 2023482
UUM-44073FixedDX12: Fixed sub meshes not being visible sometimes in ray tracing effects on AMD GPUs.2022.3.8f1Aug 22, 20236
UUM-45532FixedCore: ForEach jobs no longer allocate internal data using the TempJob allocator, eliminating one source of 'possible leak' warnings for long-running jobs.2022.3.8f1Aug 22, 20236
UUM-45604FixedPackage Manager: Fixed the issue where packages in My Assets are loading forever.2022.3.8f1Aug 22, 20231
UUM-8692FixedWebGL: Fixed a bug where the application's background image wouldn't appear while loading if compression was enabled.2022.3.8f1Aug 22, 20237
UUM-20744FixedVideo: Improved VP8Encoder compression and encoding speed.2022.3.7f1Aug 8, 20237
UUM-32755FixedVideo: Video Player Component causes performance degradation in WebGL Player when using "Linear" Color Space.2022.3.7f1Aug 8, 20237
UUM-36463FixedLinux: Fixed Editor getting focused when saving script files with Jetbraines Rider.2022.3.7f1Aug 8, 20237
UUM-40888Fixed2D: Fixed Pixel Perfect Camera error when scale is set to 0.2022.3.7f1Aug 8, 20236
UUM-42689FixedUniversal Windows Platform: Fixed an issue where there was invalid characters at the start of the StoreManifest.xml file on UWP.2022.3.7f1Aug 8, 20236
UUM-14400Fixed2D: Fixed color texture not getting created in custom render passes.2022.3.6f1Jul 31, 20236
UUM-22443FixedLinux: Fixed Editor crash when quick searching through a large amount of asset files on Linux.2022.3.6f1Jul 31, 20232
UUM-30316FixedDX12: Fixed lack of swizzling from ARGB to RGBA textures.2022.3.6f1Jul 31, 20231
UUM-31662FixedUniversal RP: Fixed data-driven lens-flare occlusion and y-flip on opengl.2022.3.6f1Jul 31, 20237
UUM-33233FixedWebGL: Fixed an issue with multithreaded WebGL builds trapping on a function signature exception when switching between scenes.2022.3.6f1Jul 31, 20231
UUM-34052FixedVideo: Fixed crash when terminating the player during a video.2022.3.6f1Jul 31, 20231
UUM-34728FixedUniversal RP: Fixed Native RenderPass errors when using RenderingLayers.2022.3.6f1Jul 31, 20236
UUM-40643FixedWeb: Fixed bug in WebGL's FMOD implementation that caused the console to be spammed with errors when using the PlayOneShot API.2022.3.6f1Jul 31, 20237
UUM-40679FixedPlayer: Fixed memory regression in Player.2022.3.6f1Jul 31, 20236
UUM-41396Fixed2D: Fixed crash with TilemapCollider2D when a Tilemap with Tiles that have invalid Transform Matrices are loaded.2022.3.6f1Jul 31, 20237
Where the numbers come from
  • Editor releases ingested 6h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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