Fixed · Other issues

1,4511,475 of 1,733

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-28446FixedTextCore: Ensure <voffset> tag affects the preferred height values.2022.3.3f1Jun 21, 20231
UUM-29274FixedWebGL: - Fixed webCamTexture.DidUpdateThisFrame not getting correctly updated.2022.3.3f1Jun 21, 20231
UUM-29286FixedDX12: Fixed a crash caused by too early release of a texture.2022.3.3f1Jun 21, 20231
UUM-30367FixedTextCore: Corrected the improper ratio between character spacing and word spacing for justified alignment. We intend to introduce an adjustable property to allow for fine-tuning of this ratio.2022.3.3f1Jun 21, 20231
UUM-30797FixedTextCore: Fixed issue where sprites used incorrect indexes.2022.3.3f1Jun 21, 20232
UUM-33950FixedAs a safety, we set the color to black if alpha is 0. This results in better image quality when alpha is enabled.2022.3.3f1Jun 21, 20232
UUM-34875Fixed2D: Fixed nullptr lens flare data driven 2d bis.2022.3.3f1Jun 21, 20231
UUM-35527FixedLinux: Fixed Unity runtime printing stack trace more than once in Entities package + IL2CPP crashes.2022.3.3f1Jun 21, 20232
UUM-36773FixedParticles: Fixed sub-emitter preview incorrectly pausing if parent particles are finished.2022.3.3f1Jun 21, 20231
UUM-36820FixedScene/Game View: Fixed PlayMode buttons' (Play/Pause/Step) icons appearing pixelated on higher PPI displays.2022.3.3f1Jun 21, 20231
UUM-39831FixedUniversal RP: Decal is not drawn when using Deferred Rendering, a Rendering Layer, and Screen Space Ambient Occlusion2022.3.3f1Jun 21, 20232022.3.6f1Jul 31, 2023403
UUM-39890FixedPackage Manager: Fixed null Exception when manually installing com.unity.ui.builder.2022.3.3f1Jun 21, 20232
UUM-4179FixedGI: Fixed Light Probe occlusion when using GPU Lightmapper and many light probe positions.2022.3.3f1Jun 21, 20232
UUM-9701FixedUniversal RP: Fixed using RenderTextureSubElement.Stencil in URP not binding properly.2022.3.3f1Jun 21, 20231
UUM-15023FixedWindows: Numpad Equals can now be registered with the Input System.2022.3.2f1Jun 13, 20232
UUM-28562FixedUniversal RP: Changed the ScreenSpace Decals sorting criteria to None to fix flickering issues.2022.3.2f1Jun 13, 20231
UUM-2873FixedDX12: Fixed VSync in the editor Game View and Scene View with Always Refresh -option on.2022.3.2f1Jun 13, 20231
UUM-34323Fixed2D: Fixed case where sprite Packer does not re-pack folder when texture type is changed to sprite when inside a target folder.2022.3.2f1Jun 13, 20232
UUM-34344FixedSerialization: Memory could get corrupted when attempting to deserialize a JSON to an Array. As this is not supported by JsonUtility, this will now throw an ArgumentException.2022.3.2f1Jun 13, 20232
UUM-34851FixedProfiler: Fixed sample selection in the Timeline View of Profiler Window.2022.3.2f1Jun 13, 20231
UUM-36100FixedWebGL: Fixed WebGL build when "Name Files As Hashes" is enabled.2022.3.2f1Jun 13, 20231
UUM-36876FixedPackage Manager: Fixed a bug where removing an invalid local package would delete your project folder.2022.3.2f1Jun 13, 20234
UUM-39802FixedPrefab Asset FileIDs are changed after building player and using Save Project2022.3.2f1Jun 13, 20232022.3.3f1Jun 21, 202373
UUM-39879FixedPhysX Integration: Wheel Colliders aren't detecting collision2022.3.2f1Jun 13, 20232022.3.4f1Jun 26, 2023122
UUM-32881FixedParticles: Corrected set particle remaining lifetime to zero if killed by the trigger module when using ringbuffer mode.2021.3.27f1Jun 7, 20231
Where the numbers come from
  • Editor releases ingested 5h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

Pick your Unity version

Unity Releases compares releases against the version your project is on. Picking it now keeps Compare versions focused on what changes between where you are and where you might be going.