Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed · Other issues
1,451–1,475 of 1,876
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
All subsystemsRenderingScriptingMobileXRPhysicsUINetworkingEditorAudioAnimationAsset PipelineInputOther
| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-9776 | Fixed | Terrain: \[Linux\] Dedicated server build crashes with "Segmentation fault" when the build project's scene contains terrains with "Draw Instanced" setting enabled. | — | 2021.3.32f1Nov 1, 2023 | — | 1 |
| UUM-2731 | Fixed | GI: Signify that light-baking api are editor only. | — | 2022.3.12f1Oct 26, 2023 | — | 7 |
| UUM-3364 | Fixed | Video: \[Android\] Player often crashes when playing the Video Player Seek frame that's more than a minute away from the current frame | — | 2022.3.12f1Oct 26, 2023 | — | 7 |
| UUM-40764 | Fixed | Build Pipeline: Log error in editor rather than closing the editor if building a player failed due to invalid inputs. | — | 2022.3.12f1Oct 26, 2023 | — | 7 |
| UUM-49389 | Fixed | UnityTLS: UnityWebRequest performance drop when running multiple requests at once | 2022.3.12f1Oct 26, 2023 | 2022.3.14f1Nov 21, 2023 | 26 | 9 |
| UUM-53124 | Fixed | 2D: Fixed issue where the RendererColor property from the SpriteShapeRenderer persists over to the next TilemapRenderer. | — | 2022.3.12f1Oct 26, 2023 | — | 2 |
| UUM-53411 | Fixed | 2D: Improved performance of TilemapRenderer when user changes Material properties that does not require a BuildChunkJob. | — | 2022.3.12f1Oct 26, 2023 | — | 7 |
| UUM-26399 | Fixed | Universal RP: Make FullScreenPassRendererFeature work with depth and stencil operations (users can still opt-out of depth-stencil being bound per feature in the "Additional Properties" section). | — | 2022.3.11f1Oct 10, 2023 | — | 6 |
| UUM-29041 | Fixed | Scene/Game View: Fixed drag and drop action of Skybox material in the SceneView not added to the Undo stack and not dirtying the scene. | — | 2022.3.11f1Oct 10, 2023 | — | 7 |
| UUM-30970 | Fixed | Universal RP: Fixed FullScreenPassRendererFeature only using the material of the last full screen feature in a frame (now multiple passes work correctly in one frame). | — | 2022.3.11f1Oct 10, 2023 | — | 6 |
| UUM-33747 | Fixed | Video: Video Player Component has irregular playback speed in Player when using WebGL. | — | 2022.3.11f1Oct 10, 2023 | — | 7 |
| UUM-34852 | Fixed | 2D: Fixed FullScreenRenderPass when using with Pixel Perfect Camera. | — | 2022.3.11f1Oct 10, 2023 | — | 6 |
| UUM-35591 | Fixed | Universal RP: Fixed missing "_BlitScaleBias" upload for text shaders using the CoreRP Blit.hlsl header. | — | 2022.3.11f1Oct 10, 2023 | — | 6 |
| UUM-36761 | Fixed | WebGL: Move compression tests out of weekly suite, and add missing test cases. | — | 2022.3.11f1Oct 10, 2023 | — | 1 |
| UUM-37582 | Fixed | Universal RP: Fixed TAA Very High option flicker. | — | 2022.3.11f1Oct 10, 2023 | — | 6 |
| UUM-40225 | Fixed | WebGL: Fixed rendering issues on Apple M1 GPUs when Depth Priming is enabled for URP. | — | 2022.3.11f1Oct 10, 2023 | — | 6 |
| UUM-40770 | Fixed | 2D: Fixed Post Processing and Anti-aliasing during camera stacking when using Renderer2D. | — | 2022.3.11f1Oct 10, 2023 | — | 6 |
| UUM-41478 | Fixed | Serialization: Fixed a condition that can cause long or near-infinite loop after insertion from BaseListView. | — | 2022.3.11f1Oct 10, 2023 | — | 6 |
| UUM-44750 | Fixed | Video: Fixed crash when editor using ShareX \[screen-capture-recorder-to-video\](https://github.com/rdp/screen-capture-recorder-to-video-windows-free) webcam. | — | 2022.3.11f1Oct 10, 2023 | — | 7 |
| UUM-45752 | Fixed | Universal RP: Fixed transparent materials getting marked as dirty during material UI updates and project saving. | — | 2022.3.11f1Oct 10, 2023 | — | 7 |
| UUM-46118 | Fixed | Web: Fixed typo in the Decompression Fallback player setting. | — | 2022.3.11f1Oct 10, 2023 | — | 2 |
| UUM-49234 | Fixed | Universal RP: Fixed an issue where selecting a stacked camera caused the editor to freeze and sometimes crash. | — | 2022.3.11f1Oct 10, 2023 | — | 6 |
| UUM-49240 | Fixed | GLES: [Linux][URP] Crash on GfxFramebufferGLES::Clear when entering the Play Mode when all Renderer Features are disabled, Native RenderPass and MainCamera's Depth Texture is enabled | 2022.3.11f1Oct 10, 2023 | 6000.0.0b11Mar 13, 2024 | 155 | 15 |
| UUM-51429 | Fixed | Linux: Fixed Progress modal window stays on top of every other window and cannot be moved. | — | 2022.3.11f1Oct 10, 2023 | — | 7 |
| UUM-15644 | Fixed | Scene/Game View: Fixed an exception when using a shortcut to set the Shading Mode to Shaded. | — | 2021.3.31f1Oct 3, 2023 | — | 1 |