Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed · Other issues
1,451–1,475 of 1,733
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
All subsystemsRenderingScriptingMobileXRPhysicsUINetworkingEditorAudioAnimationAsset PipelineInputOther
| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-28446 | Fixed | TextCore: Ensure <voffset> tag affects the preferred height values. | — | 2022.3.3f1Jun 21, 2023 | — | 1 |
| UUM-29274 | Fixed | WebGL: - Fixed webCamTexture.DidUpdateThisFrame not getting correctly updated. | — | 2022.3.3f1Jun 21, 2023 | — | 1 |
| UUM-29286 | Fixed | DX12: Fixed a crash caused by too early release of a texture. | — | 2022.3.3f1Jun 21, 2023 | — | 1 |
| UUM-30367 | Fixed | TextCore: Corrected the improper ratio between character spacing and word spacing for justified alignment. We intend to introduce an adjustable property to allow for fine-tuning of this ratio. | — | 2022.3.3f1Jun 21, 2023 | — | 1 |
| UUM-30797 | Fixed | TextCore: Fixed issue where sprites used incorrect indexes. | — | 2022.3.3f1Jun 21, 2023 | — | 2 |
| UUM-33950 | Fixed | As a safety, we set the color to black if alpha is 0. This results in better image quality when alpha is enabled. | — | 2022.3.3f1Jun 21, 2023 | — | 2 |
| UUM-34875 | Fixed | 2D: Fixed nullptr lens flare data driven 2d bis. | — | 2022.3.3f1Jun 21, 2023 | — | 1 |
| UUM-35527 | Fixed | Linux: Fixed Unity runtime printing stack trace more than once in Entities package + IL2CPP crashes. | — | 2022.3.3f1Jun 21, 2023 | — | 2 |
| UUM-36773 | Fixed | Particles: Fixed sub-emitter preview incorrectly pausing if parent particles are finished. | — | 2022.3.3f1Jun 21, 2023 | — | 1 |
| UUM-36820 | Fixed | Scene/Game View: Fixed PlayMode buttons' (Play/Pause/Step) icons appearing pixelated on higher PPI displays. | — | 2022.3.3f1Jun 21, 2023 | — | 1 |
| UUM-39831 | Fixed | Universal RP: Decal is not drawn when using Deferred Rendering, a Rendering Layer, and Screen Space Ambient Occlusion | 2022.3.3f1Jun 21, 2023 | 2022.3.6f1Jul 31, 2023 | 40 | 3 |
| UUM-39890 | Fixed | Package Manager: Fixed null Exception when manually installing com.unity.ui.builder. | — | 2022.3.3f1Jun 21, 2023 | — | 2 |
| UUM-4179 | Fixed | GI: Fixed Light Probe occlusion when using GPU Lightmapper and many light probe positions. | — | 2022.3.3f1Jun 21, 2023 | — | 2 |
| UUM-9701 | Fixed | Universal RP: Fixed using RenderTextureSubElement.Stencil in URP not binding properly. | — | 2022.3.3f1Jun 21, 2023 | — | 1 |
| UUM-15023 | Fixed | Windows: Numpad Equals can now be registered with the Input System. | — | 2022.3.2f1Jun 13, 2023 | — | 2 |
| UUM-28562 | Fixed | Universal RP: Changed the ScreenSpace Decals sorting criteria to None to fix flickering issues. | — | 2022.3.2f1Jun 13, 2023 | — | 1 |
| UUM-2873 | Fixed | DX12: Fixed VSync in the editor Game View and Scene View with Always Refresh -option on. | — | 2022.3.2f1Jun 13, 2023 | — | 1 |
| UUM-34323 | Fixed | 2D: Fixed case where sprite Packer does not re-pack folder when texture type is changed to sprite when inside a target folder. | — | 2022.3.2f1Jun 13, 2023 | — | 2 |
| UUM-34344 | Fixed | Serialization: Memory could get corrupted when attempting to deserialize a JSON to an Array. As this is not supported by JsonUtility, this will now throw an ArgumentException. | — | 2022.3.2f1Jun 13, 2023 | — | 2 |
| UUM-34851 | Fixed | Profiler: Fixed sample selection in the Timeline View of Profiler Window. | — | 2022.3.2f1Jun 13, 2023 | — | 1 |
| UUM-36100 | Fixed | WebGL: Fixed WebGL build when "Name Files As Hashes" is enabled. | — | 2022.3.2f1Jun 13, 2023 | — | 1 |
| UUM-36876 | Fixed | Package Manager: Fixed a bug where removing an invalid local package would delete your project folder. | — | 2022.3.2f1Jun 13, 2023 | — | 4 |
| UUM-39802 | Fixed | Prefab Asset FileIDs are changed after building player and using Save Project | 2022.3.2f1Jun 13, 2023 | 2022.3.3f1Jun 21, 2023 | 7 | 3 |
| UUM-39879 | Fixed | PhysX Integration: Wheel Colliders aren't detecting collision | 2022.3.2f1Jun 13, 2023 | 2022.3.4f1Jun 26, 2023 | 12 | 2 |
| UUM-32881 | Fixed | Particles: Corrected set particle remaining lifetime to zero if killed by the trigger module when using ringbuffer mode. | — | 2021.3.27f1Jun 7, 2023 | — | 1 |