Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed · Other issues
1,426–1,450 of 1,736
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-33863 | Fixed | Universal RP: Fixed WebGL1 throwing errors when using depth copy texture. | — | 2022.3.5f1Jul 13, 2023 | — | 1 |
| UUM-34447 | Fixed | Serialization: Fixed Missing ScriptableObjects do not throw NullReferenceExceptions when accessing their properties in Play Mode. | — | 2022.3.5f1Jul 13, 2023 | — | 2 |
| UUM-35368 | Fixed | License: Fixed performance issue in IPC comms under heavy thread load. | — | 2022.3.5f1Jul 13, 2023 | — | 2 |
| UUM-35575 | Fixed | Windows: Fixed PlayerPrefs API in case registry keys has been manually deleted. | — | 2022.3.5f1Jul 13, 2023 | — | 2 |
| UUM-36919 | Fixed | 2D: Fixed Sprite previews of Sprites which have a side smaller than 64 pixels and have an aspect ratio of more than 2x in difference. | — | 2022.3.5f1Jul 13, 2023 | — | 1 |
| UUM-39471 | Fixed | Documentation: Fixed Renderer2DData docs link. | — | 2022.3.5f1Jul 13, 2023 | — | 1 |
| UUM-40101 | Fixed | Scene/Game View: Removed "Panel" option in the overlay menu when this is the only one available. | — | 2022.3.5f1Jul 13, 2023 | — | 1 |
| UUM-40231 | Fixed | Universal RP: Fixed typo in RenderSingleCamera obsolete message. | — | 2022.3.5f1Jul 13, 2023 | — | 1 |
| UUM-41704 | Fixed | Serialization: Crash on SerializedProperty_CUSTOM_GetStringValueInternal when renaming a ScriptableObject Asset | 2022.3.5f1Jul 13, 2023 | 2022.3.11f1Oct 10, 2023 | 88 | 12 |
| UUM-9218 | Fixed | Serialization: It is not possible to instantiate abstract class, which is happening in this case. The fix for editor crash is to make sure that the abstract StatusEffect class is not instantiated in SerializedReference fields. You can achieve this by e… | — | 2022.3.5f1Jul 13, 2023 | — | 2 |
| UUM-1370 | Fixed | GI: Fixed crash on Mac M1 when attempting to bake a reflection probe in URP. | — | 2021.3.28f1Jul 4, 2023 | — | 1 |
| UUM-18616 | Fixed | Universal RP: Fixed an issue where keywords used with SSAO and Decals were not stripped correctly when the features were disabled. | — | 2021.3.28f1Jul 4, 2023 | — | 1 |
| UUM-1916 | Fixed | Universal RP: Fixed rare iOS shader building failure due to URP Lit Forward Pass shader varyings struct variable mismatch. | — | 2021.3.28f1Jul 4, 2023 | — | 1 |
| UUM-20038 | Fixed | Build Pipeline: Fixed incorrect dependencies appear after building AssetBundles with Prefab Variants. | — | 2021.3.28f1Jul 4, 2023 | — | 1 |
| UUM-2259 | Fixed | Build Pipeline: Fixed Shader references are lost when building assets with BuildPipeline.BuildAssetBundles. | — | 2021.3.28f1Jul 4, 2023 | — | 1 |
| UUM-35959 | Fixed | Profiler: Fixed invalid time reported by ProlfierRecorder for Main Thread root marker. | — | 2021.3.28f1Jul 4, 2023 | — | 1 |
| UUM-36538 | Fixed | Universal RP: Fixed lens-flare post-process effect on overlay camera causing a black screen. | — | 2021.3.28f1Jul 4, 2023 | — | 1 |
| UUM-3768 | Fixed | macOS: Fixed editor freezes on Apple Silicon devices. | — | 2021.3.28f1Jul 4, 2023 | — | 1 |
| UUM-40721 | Fixed | GI: Fixed off-by-one error in version number used for margin method upgrade path. | — | 2021.3.28f1Jul 4, 2023 | — | 2 |
| UUM-639 | Fixed | Build Pipeline: Fixed renaming Prefab Objects leads to wrong Asset Bundle dependency when the Prefab is nested. | — | 2021.3.28f1Jul 4, 2023 | — | 1 |
| UUM-21992 | Fixed | Universal RP: Fixed error message in filtered view when decals are enabled. | — | 2022.3.4f1Jun 26, 2023 | — | 1 |
| UUM-28034 | Fixed | WebGL: Fixed an issue where C++ function names would not be properly generated in the output symbols.json file. | — | 2022.3.4f1Jun 26, 2023 | — | 2 |
| UUM-33278 | Fixed | Scene/Game View: Fixed issue where during MonoBehaviour.Update method, Camera.current would return SceneCamera if SceneView is ever interacted with during playmode. | — | 2022.3.4f1Jun 26, 2023 | — | 1 |
| UUM-39725 | Fixed | Universal Windows Platform: Fixed an issue that the Capabilities are not changed when rebuilding the project. | — | 2022.3.4f1Jun 26, 2023 | — | 2 |
| UUM-41464 | Fixed | Scene Tooling: Just the “Add Key” option is available when opening the Context Menu of the curve keyframe and keyframe selection with left click is not working | 2022.3.4f1Jun 26, 2023 | 2022.3.6f1Jul 31, 2023 | 35 | 7 |