Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed · Other issues
1,426–1,450 of 1,876
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
All subsystemsRenderingScriptingMobileXRPhysicsUINetworkingEditorAudioAnimationAsset PipelineInputOther
| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-53519 | Fixed | WebGL: Fixed a bug that caused for input to not be released when focus was removed from canvas on Windows Chrome. | — | 2021.3.33f1Nov 28, 2023 | — | 7 |
| UUM-53682 | Fixed | 2D: Fixed case where changes are not saved when entering the Play mode after editing Sprite Atlas Objects for Packing. | — | 2021.3.33f1Nov 28, 2023 | — | 1 |
| UUM-21980 | Fixed | Video: The video keeps playing in the background when Play Mode is paused. | — | 2022.3.14f1Nov 21, 2023 | — | 6 |
| UUM-34446 | Fixed | Profiler: Profiler preferences UI padding now matches other preferences. | — | 2022.3.14f1Nov 21, 2023 | — | 6 |
| UUM-35341 | Fixed | 2D: Fixed crash on GfxVersionList::Impl::GetVersion when opening project/scene/Game view. | — | 2022.3.14f1Nov 21, 2023 | — | 6 |
| UUM-48662 | Fixed | Serialization: Fixed players build checks when assembly is modified. | — | 2022.3.14f1Nov 21, 2023 | — | 7 |
| UUM-49331 | Fixed | WebGL: Fixed the bug that caused for an error to be thrown when passing a large string using SendMessage(...). | — | 2022.3.14f1Nov 21, 2023 | — | 7 |
| UUM-52677 | Fixed | Profiler: The default Memory module's details view is now scrollable. | — | 2022.3.14f1Nov 21, 2023 | — | 6 |
| UUM-53146 | Fixed | Universal RP: Use local random state for post-processing. | — | 2022.3.14f1Nov 21, 2023 | — | 6 |
| UUM-53157 | Fixed | Linux: Fixed Floating window does not stay on top of the Editor when clicking anywhere on the main Editor window. | — | 2022.3.14f1Nov 21, 2023 | — | 7 |
| UUM-55090 | Fixed | GI: Use the hash of the vertex stream instead of the taking per instance props into account for meta pass. | — | 2022.3.14f1Nov 21, 2023 | — | 7 |
| UUM-25204 | Fixed | Universal RP: Updated the documentation to mention that the Screen Space decal technique does not support blending of normals when using the Deferred rendering path with Accurate G-Buffer Normals enabled. The Automatic decal technique now prefers the… | — | 2022.3.13f1Nov 7, 2023 | — | 1 |
| UUM-35569 | Fixed | Universal RP: Fixed an issue causing decals to be culled erroneously when using the Screen Space technique. | — | 2022.3.13f1Nov 7, 2023 | — | 6 |
| UUM-42246 | Fixed | Search: Try to sync items selected when switching between group tabs. | — | 2022.3.13f1Nov 7, 2023 | — | 7 |
| UUM-42943 | Fixed | macOS: Fixed occasional crash when creating certain VFX Graph's. | — | 2022.3.13f1Nov 7, 2023 | — | 6 |
| UUM-43755 | Fixed | WebGL: Added separate build settings options for Master builds with LTO. This lets developers get faster Release builds (if iterating in Release mode is for some reason needed and iterating on Development builds cannot be used), and enables sid… | — | 2022.3.13f1Nov 7, 2023 | — | 6 |
| UUM-44741 | Fixed | Universal RP: Fixed an issue where Rendering Layers didn't work properly when opening a project. | — | 2022.3.13f1Nov 7, 2023 | — | 6 |
| UUM-45908 | Fixed | Search: When computing dependencies in SceneProvider we only add reference for root prefab instance. | — | 2022.3.13f1Nov 7, 2023 | — | 7 |
| UUM-49091 | Fixed | Windows: The window size is preserved when switching to Windowed mode using Alt+Enter. | — | 2022.3.13f1Nov 7, 2023 | — | 7 |
| UUM-49308 | Fixed | Search: Do not dig into managedReference when parsing for scene dependencies. | — | 2022.3.13f1Nov 7, 2023 | — | 7 |
| UUM-49568 | Fixed | Search: Fixed search not evaluating content of DontDestroyOnLoad scene. | — | 2022.3.13f1Nov 7, 2023 | — | 7 |
| UUM-54561 | Fixed | Particles: Fixed regression that was causing a crash in ParticleSystem Stop() when called outside of main thread. | — | 2022.3.13f1Nov 7, 2023 | — | 6 |
| UUM-2514 | Fixed | Universal RP: Fixed _WorldSpaceCameraPos is not set correctly in XR Multipass. | — | 2021.3.32f1Nov 1, 2023 | — | 2 |
| UUM-40326 | Fixed | Linux: Fixed perspective changes slower when quickly scrolling in the Scene View. | — | 2021.3.32f1Nov 1, 2023 | — | 7 |
| UUM-43739 | Fixed | Universal RP: Disabled Motion Blur effect in EditMode to keep the game view clear while editing. Motion Blur works as before in PlayMode and standalone builds. | — | 2021.3.32f1Nov 1, 2023 | — | 7 |