Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed · Other issues
1,401–1,425 of 1,735
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-14400 | Fixed | 2D: Fixed color texture not getting created in custom render passes. | — | 2022.3.6f1Jul 31, 2023 | — | 6 |
| UUM-22443 | Fixed | Linux: Fixed Editor crash when quick searching through a large amount of asset files on Linux. | — | 2022.3.6f1Jul 31, 2023 | — | 2 |
| UUM-30316 | Fixed | DX12: Fixed lack of swizzling from ARGB to RGBA textures. | — | 2022.3.6f1Jul 31, 2023 | — | 1 |
| UUM-31662 | Fixed | Universal RP: Fixed data-driven lens-flare occlusion and y-flip on opengl. | — | 2022.3.6f1Jul 31, 2023 | — | 7 |
| UUM-33233 | Fixed | WebGL: Fixed an issue with multithreaded WebGL builds trapping on a function signature exception when switching between scenes. | — | 2022.3.6f1Jul 31, 2023 | — | 1 |
| UUM-34052 | Fixed | Video: Fixed crash when terminating the player during a video. | — | 2022.3.6f1Jul 31, 2023 | — | 1 |
| UUM-34728 | Fixed | Universal RP: Fixed Native RenderPass errors when using RenderingLayers. | — | 2022.3.6f1Jul 31, 2023 | — | 6 |
| UUM-40643 | Fixed | Web: Fixed bug in WebGL's FMOD implementation that caused the console to be spammed with errors when using the PlayOneShot API. | — | 2022.3.6f1Jul 31, 2023 | — | 7 |
| UUM-40679 | Fixed | Player: Fixed memory regression in Player. | — | 2022.3.6f1Jul 31, 2023 | — | 6 |
| UUM-41396 | Fixed | 2D: Fixed crash with TilemapCollider2D when a Tilemap with Tiles that have invalid Transform Matrices are loaded. | — | 2022.3.6f1Jul 31, 2023 | — | 7 |
| UUM-42508 | Fixed | Windows: Fixed "Restart Unity as a standard user" button not working when Unity editor gets run as administrator due to Unity Hub running as administrator or due to Unity's executable compatibility flags being configured to be run as administrator. | — | 2022.3.6f1Jul 31, 2023 | — | 6 |
| UUM-18880 | Fixed | 2D: Fixed Crash on RasterizeTri when clicking "Pack Preview" after packing an Asset into Sprite Atlas. | — | 2021.3.29f1Jul 25, 2023 | — | 1 |
| UUM-19166 | Fixed | Serialization: Make sure double-s are parsed correctly in MiniJSON ParseNumber. | — | 2021.3.29f1Jul 25, 2023 | — | 2 |
| UUM-2258 | Fixed | Serialization: When serializing empty managed object reference we are not adding the data node in the YAML, which is causing problems after some fields are added to the script and the YAML is being de-serialized. In this case, as there still is not any… | — | 2021.3.29f1Jul 25, 2023 | — | 2 |
| UUM-29788 | Fixed | GI: EnlightenRuntimeManager methods are visible in the profiler in Play mode. | — | 2021.3.29f1Jul 25, 2023 | — | 2 |
| UUM-39921 | Fixed | Universal Windows Platform: Fixed use of ReadOnlyAttribute in certain managed plugin scenario. | — | 2021.3.29f1Jul 25, 2023 | — | 2 |
| UUM-42368 | Fixed | Build System: Fixed pigz-mac-aarch64 artifact (previously was a linux binary instead). | — | 2021.3.29f1Jul 25, 2023 | — | 7 |
| UUM-18546 | Fixed | Documentation: Updated docs to reflect how the engine works. | — | 2022.3.5f1Jul 13, 2023 | — | 2 |
| UUM-20350 | Fixed | Build Pipeline: Improved build time when preparing the splash screen. The first build will still be the same, however subsequent will be reduced significantly. | — | 2022.3.5f1Jul 13, 2023 | — | 1 |
| UUM-21184 | Fixed | Universal RP: Fixed removal of renderer features if a renderer feature is missing. | — | 2022.3.5f1Jul 13, 2023 | — | 1 |
| UUM-25481 | Fixed | 2D: Fixed Crash on GenerateTextureAndSpriteRectDataFromAtlasMask when clicking "Pack Preview" after packing an Asset into Sprite Atlas. | — | 2022.3.5f1Jul 13, 2023 | — | 1 |
| UUM-31317 | Fixed | Video: Video has a delay, random freezing, and speeding up when using VideoPlayer. | — | 2022.3.5f1Jul 13, 2023 | — | 3 |
| UUM-3214 | Fixed | Video: \[WebPlatform\] Forwarding video, moves to start on Mac OS Chrome browser when "Build and Run". | — | 2022.3.5f1Jul 13, 2023 | — | 2 |
| UUM-32448 | Fixed | Video: Video from Video Player is not updated immediately in the Edit Mode when changing its time in the Inspector window. | — | 2022.3.5f1Jul 13, 2023 | — | 2 |
| UUM-32751 | Fixed | Video: Fixed WebCamTexture throws error when asking a different configuration than the one specified in NVIDIA Broadcast. | — | 2022.3.5f1Jul 13, 2023 | — | 2 |