Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed · Other issues
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-138049 | Fixed | Adaptive Performance: Clamped the adaptive-performance recomputed descriptor size to 1 to avoid errors in zero sized render texture. | — | 6000.4.5f1Apr 28, 2026 | — | 5 |
| UUM-139011 | Fixed | Scene/Game View: Fixed an issue that could crash the editor when using PlayModeWindow.SetViewType during playmode. | — | 6000.4.5f1Apr 28, 2026 | — | 5 |
| UUM-139208 | Fixed | WebGL: Fixed WebGL console warnings when switching fullscreen state. | — | 6000.4.5f1Apr 28, 2026 | — | 3 |
| UUM-132089 | Fixed | Profiler: Updated FrameTimingManager.GetLatestTimings API so background time isn't included in the next focused frame when the Player is unpaused. | — | 6000.5.0b5Apr 23, 2026 | — | 6 |
| UUM-139927 | Fixed | Text: Fix NullReferenceException when word wrapping sup and sub tag (UUM-139927) Fixed in 6000.5.0b7. | 6000.5.0b5Apr 23, 2026 | 6000.3.15f1May 8, 2026 | 14 | 4 |
| UUM-139152 | Fixed | 2D: Fixed a crash with the Tilemap where the Tilemap is using an invalid cached ITilemap. | — | 6000.4.4f1Apr 22, 2026 | — | 5 |
| UUM-126552 | Fixed | Accessibility: Fixed player crash caused by UI Automation accessing invalid pointer on Windows 10. | — | 6000.6.0a3Apr 15, 2026 | — | 7 |
| UUM-131391 | Fixed | Graph Toolkit: Fixed observer error that would sometimes occur when duplicating variables in the blackboard. | — | 6000.6.0a3Apr 15, 2026 | — | 5 |
| UUM-134470 | Fixed | Documentation: Fixed the Flare Layer help link to the User Manual. | — | 6000.6.0a3Apr 15, 2026 | — | 2 |
| UUM-135948 | Fixed | Undo System: Cleared null components on redo before notifying object tracking. | — | 6000.6.0a3Apr 15, 2026 | — | 3 |
| UUM-136392 | Fixed | Profiler: Fixed "Trying to access the DPI setting of a visual element that is not on a panel" warning spam when the Profiler window tab is in the background. | — | 6000.6.0a3Apr 15, 2026 | — | 2 |
| UUM-136958 | Fixed | Graph Toolkit: Fixed NullReferenceException during asset import when a Graph has a sub-Graph node and no Graph Toolkit windows are open. (UUM-136958) First seen in 6000.6.0a1. | — | 6000.6.0a3Apr 15, 2026 | — | 2 |
| UUM-137165 | Fixed | 2D: Fixed an exception when selecting a Tile in Play mode while the Tile Palette overlay is open in the Scene View in Edit mode. | — | 6000.6.0a3Apr 15, 2026 | — | 3 |
| UUM-137192 | Fixed | Graph Toolkit: Fixed potential scriptable object leak when an exception is thrown during Graph's OnEnable. | — | 6000.6.0a3Apr 15, 2026 | — | 2 |
| UUM-137227 | Fixed | Linux: Fixed a crash on older CPUs caused by SDK object files using feature beyond SSE2. | — | 6000.6.0a3Apr 15, 2026 | — | 7 |
| UUM-137607 | Fixed | 2D: Fixed an issue where Sprite Atlas textures from all included build scenes persisted in Editor memory when building the Player. | — | 6000.6.0a3Apr 15, 2026 | — | 1 |
| UUM-139715 | Fixed | 6000.5.0a8,6000.6.0a1,6000.4.0b12,6000.3.12f1: Crash on xatlas::internal::pack::Atlas::findChartLocation_bruteForce when generating the lighting | 6000.4.3f1Apr 15, 2026 | 6000.5.0b7May 7, 2026 | 22 | 10 |
| UUM-133552 | Fixed | AI: Fixed crash drawing debug visualisation for an agent with small radius and a far away destination. | — | 6000.0.73f1Apr 15, 2026 | — | 4 |
| UUM-124940 | Fixed | Package: Fixed: NativeBitArray and UnsafeBitArray now correctly find contiguous sequences of 0-bits up to 6 bits in length. | — | 6000.4.2f1Apr 9, 2026 | — | 1 |
| UUM-138488 | Fixed | Crash on PolygonCollider2D::CreatePolygonShapes when painting multiple tiles from Tile Palette onto Tilemap | 6000.4.2f1Apr 9, 2026 | 6000.6.0a3Apr 15, 2026 | 5 | 9 |
| UUM-138018 | Fixed | Linux: Fixed "Build and Run" Launching Linux Player twice (UUM-138018) Fixed in 6000.5.0b5. | 6000.5.0b3Apr 9, 2026 | 6000.6.0a3Apr 15, 2026 | 6 | 9 |
| UUM-114407 | Fixed | Windows: When calling SetResolution to exit FullScreenMode.ExclusiveFullScreen, the requested resolution should always be set. Previously, if the requested resolution was higher than the current Resolution, Unity would not respect the passed reso… | — | 6000.6.0a2Apr 2, 2026 | — | 2 |
| UUM-116890 | Fixed | Profiler: Fixed rendering artefacts in the Profiler window at the border of the Captures list and Timeline view. | — | 6000.6.0a2Apr 2, 2026 | — | 10 |
| UUM-119156 | Fixed | Profiler: Fixed capitalization inconsistencies in Project Settings. | — | 6000.6.0a2Apr 2, 2026 | — | 2 |
| UUM-120169 | Fixed | Serialization: Fixed a crash that occurred when saving a scene that contained MonoBehaviours whose OnBeforeSerialize callback called DestroyImmediate on other scene objects. | — | 6000.6.0a2Apr 2, 2026 | — | 2 |