Fixed · Other issues

2650 of 1,712

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-138049FixedAdaptive Performance: Clamped the adaptive-performance recomputed descriptor size to 1 to avoid errors in zero sized render texture.6000.4.5f1Apr 28, 20265
UUM-139011FixedScene/Game View: Fixed an issue that could crash the editor when using PlayModeWindow.SetViewType during playmode.6000.4.5f1Apr 28, 20265
UUM-139208FixedWebGL: Fixed WebGL console warnings when switching fullscreen state.6000.4.5f1Apr 28, 20263
UUM-132089FixedProfiler: Updated FrameTimingManager.GetLatestTimings API so background time isn't included in the next focused frame when the Player is unpaused.6000.5.0b5Apr 23, 20266
UUM-139927FixedText: Fix NullReferenceException when word wrapping sup and sub tag (UUM-139927) Fixed in 6000.5.0b7.6000.5.0b5Apr 23, 20266000.3.15f1May 8, 2026144
UUM-139152Fixed2D: Fixed a crash with the Tilemap where the Tilemap is using an invalid cached ITilemap.6000.4.4f1Apr 22, 20265
UUM-126552FixedAccessibility: Fixed player crash caused by UI Automation accessing invalid pointer on Windows 10.6000.6.0a3Apr 15, 20267
UUM-131391FixedGraph Toolkit: Fixed observer error that would sometimes occur when duplicating variables in the blackboard.6000.6.0a3Apr 15, 20265
UUM-134470FixedDocumentation: Fixed the Flare Layer help link to the User Manual.6000.6.0a3Apr 15, 20262
UUM-135948FixedUndo System: Cleared null components on redo before notifying object tracking.6000.6.0a3Apr 15, 20263
UUM-136392FixedProfiler: Fixed "Trying to access the DPI setting of a visual element that is not on a panel" warning spam when the Profiler window tab is in the background.6000.6.0a3Apr 15, 20262
UUM-136958FixedGraph Toolkit: Fixed NullReferenceException during asset import when a Graph has a sub-Graph node and no Graph Toolkit windows are open. (UUM-136958) First seen in 6000.6.0a1.6000.6.0a3Apr 15, 20262
UUM-137165Fixed2D: Fixed an exception when selecting a Tile in Play mode while the Tile Palette overlay is open in the Scene View in Edit mode.6000.6.0a3Apr 15, 20263
UUM-137192FixedGraph Toolkit: Fixed potential scriptable object leak when an exception is thrown during Graph's OnEnable.6000.6.0a3Apr 15, 20262
UUM-137227FixedLinux: Fixed a crash on older CPUs caused by SDK object files using feature beyond SSE2.6000.6.0a3Apr 15, 20267
UUM-137607Fixed2D: Fixed an issue where Sprite Atlas textures from all included build scenes persisted in Editor memory when building the Player.6000.6.0a3Apr 15, 20261
UUM-139715Fixed6000.5.0a8,6000.6.0a1,6000.4.0b12,6000.3.12f1: Crash on xatlas::internal::pack::Atlas::findChartLocation_bruteForce when generating the lighting6000.4.3f1Apr 15, 20266000.5.0b7May 7, 20262210
UUM-133552FixedAI: Fixed crash drawing debug visualisation for an agent with small radius and a far away destination.6000.0.73f1Apr 15, 20264
UUM-124940FixedPackage: Fixed: NativeBitArray and UnsafeBitArray now correctly find contiguous sequences of 0-bits up to 6 bits in length.6000.4.2f1Apr 9, 20261
UUM-138488FixedCrash on PolygonCollider2D::CreatePolygonShapes when painting multiple tiles from Tile Palette onto Tilemap6000.4.2f1Apr 9, 20266000.6.0a3Apr 15, 202659
UUM-138018FixedLinux: Fixed "Build and Run" Launching Linux Player twice (UUM-138018) Fixed in 6000.5.0b5.6000.5.0b3Apr 9, 20266000.6.0a3Apr 15, 202669
UUM-114407FixedWindows: When calling SetResolution to exit FullScreenMode.ExclusiveFullScreen, the requested resolution should always be set. Previously, if the requested resolution was higher than the current Resolution, Unity would not respect the passed reso…6000.6.0a2Apr 2, 20262
UUM-116890FixedProfiler: Fixed rendering artefacts in the Profiler window at the border of the Captures list and Timeline view.6000.6.0a2Apr 2, 202610
UUM-119156FixedProfiler: Fixed capitalization inconsistencies in Project Settings.6000.6.0a2Apr 2, 20262
UUM-120169FixedSerialization: Fixed a crash that occurred when saving a scene that contained MonoBehaviours whose OnBeforeSerialize callback called DestroyImmediate on other scene objects.6000.6.0a2Apr 2, 20262
Where the numbers come from
  • Editor releases ingested 11h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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