Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed in last 30d · Other issues
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-143704 | Fixed | Profiler: Fixed an issue where opening the profiler window with the physics CPU module open would throw a InvalidOperationException. | — | 6000.6.0b2Jul 1, 2026 | — | 1 |
| UUM-144575 | Fixed | Text: Fixed editor shutdown crash on FT_Done_Face. | — | 6000.6.0b2Jul 1, 2026 | — | 1 |
| UUM-139959 | Fixed | Terrain: Avoid buffer overflow when generating the buffers for the detail meshes. | — | 6000.5.2f1Jul 1, 2026 | — | 2 |
| UUM-138595 | Fixed | Windows: Fixed UI Toolkit buttons becoming unresponsive to touch after performing a pinch gesture on Windows touchscreen devices. | — | 6000.3.19f1Jul 1, 2026 | — | 2 |
| UUM-140737 | Fixed | Windows: Fixed an issue where Windows pen input did not generate mouse pointer events (Input.GetMouseButtonDown) when using the Input Manager in standalone Player builds. | — | 6000.3.19f1Jul 1, 2026 | — | 2 |
| UUM-144095 | Fixed | Text: Fixed invisible CJK glyphs in editor text fields on macOS. | — | 6000.3.19f1Jul 1, 2026 | — | 3 |
| UUM-135174 | Fixed | Scene/Game View: Fixed an issue where the GameView scale slider could sometimes behave incorrectly when using multiple monitors. | — | 6000.0.78f1Jun 25, 2026 | — | 2 |
| UUM-140187 | Fixed | Linux: Fixed bugs when building Windows Players and creating Visual Studio Solutions from Linux Editors. | — | 6000.5.1f1Jun 24, 2026 | — | 2 |
| UUM-143044 | Fixed | Bug Reporter: Fixed an issue where crash reports could include an outdated Editor.log attachment when Bug Reporter was opened by the Crash Handler. | — | 6000.5.1f1Jun 24, 2026 | — | 1 |
| UUM-104763 | Fixed | DX12: Do not reuse constant buffer scratch space outside of command buffer scope. | — | 6000.6.0b1Jun 23, 2026 | — | 2 |
| UUM-107986 | Fixed | Test Framework: Fixed an issue where parameterized tests with long names that get truncated by NUnit could produce duplicate unique IDs, causing "An item with the same key has already been added" errors in the Test Runner UI | — | 6000.6.0b1Jun 23, 2026 | — | 2 |
| UUM-126569 | Fixed | Accessibility: Fixed accessibility frames being reset when the application window is moved or resized on desktop platforms. | — | 6000.6.0b1Jun 23, 2026 | — | 4 |
| UUM-133702 | Fixed | Graph Toolkit: Ensured that the label Graph Processing Pending displays in the light Editor theme. | — | 6000.6.0b1Jun 23, 2026 | — | 3 |
| UUM-136581 | Fixed | Web: Fixed setSelectionRange error on Web email input fields. | — | 6000.6.0b1Jun 23, 2026 | — | 3 |
| UUM-137672 | Fixed | Package Manager: Fixed NullReferenceException when the sample is missing the path property. | — | 6000.6.0b1Jun 23, 2026 | — | 2 |
| UUM-139929 | Fixed | Windows: Fixed Windows IL2CPP build failing with LNK1104. | — | 6000.6.0b1Jun 23, 2026 | — | 4 |
| UUM-141037 | Fixed | Search: Fixed an issue where the Saved Searches filter was cleared after docking or undocking the Search window. | — | 6000.6.0b1Jun 23, 2026 | — | 3 |
| UUM-141115 | Fixed | Package Manager: Fixed DirectoryNotFoundException thrown when the sample path is invalid. | — | 6000.6.0b1Jun 23, 2026 | — | 2 |
| UUM-141782 | Fixed | 2D: Fixed Tile flickering when scaled to negative values using GridSelectionTool changing Scale. | — | 6000.6.0b1Jun 23, 2026 | — | 2 |
| UUM-141979 | Fixed | Search: Fixed issue where hitting Enter key on selected result item would cause its action to execute twice. | — | 6000.6.0b1Jun 23, 2026 | — | 2 |
| UUM-142269 | Fixed | Windows: Fixed pen position appearing constrained to a limited area in Game View when using <Pointer>/position bindings with the New Input System on Windows. | — | 6000.6.0b1Jun 23, 2026 | — | 2 |
| UUM-142414 | Fixed | Linux: Added a input text check to prevent AltGr text composition to avoid event shortcut path. | — | 6000.6.0b1Jun 23, 2026 | — | 5 |
| UUM-142567 | Fixed | GI: Auto lightmap filtering should prefer OpenImage denoiser over the deprecated Optix denoiser. | — | 6000.6.0b1Jun 23, 2026 | — | 2 |
| UUM-143041 | Fixed | 2D: Fixed SpriteRenderer not rendering Sprite properly when the SpriteRenderer is previewing changes in the Sprite Editor and the changes are applied. | — | 6000.6.0b1Jun 23, 2026 | — | 2 |
| UUM-143147 | Fixed | Services: Fixed the "Will this app be targeted to children as defined by applicable laws?" dropdown showing a transient "Please select" placeholder after unlinking and re-linking a project. | — | 6000.6.0b1Jun 23, 2026 | — | 3 |