Fixed in last 30d · Animation issues

117 of 17

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-144456FixedAnimation: Fixed function name changing on Animation Event inspector on multi selection when editing another field.6000.5.2f1Jul 1, 20262
UUM-131528FixedAnimation: Improve performance when dragging many (30+) states at once in the animator window.6000.6.0b1Jun 23, 20262
UUM-131801FixedAnimation: Fixed an issue in the Animation Window where changing the interpolation type of a rotation property would collapse the property group if it was expanded.6000.6.0b1Jun 23, 20262
UUM-132406FixedAnimation: Fixed flickering loop calculation in Transition Preview.6000.6.0b1Jun 23, 20263
UUM-134931FixedAnimation: Fixed an issue where float properties whose value is NaN or Infinity cannot be added to the AnimationWindow because these values cannot be represented on a curve, handles them by adding a keyframe with value zero instead.6000.6.0b1Jun 23, 20262
UUM-138170FixedAnimation: Fixed an error thrown when applying changed avatar settings on Linux.6000.6.0b1Jun 23, 20262
UUM-141891FixedAnimation: Fixed selection highlight popping in a second instance of the Animation Window.6000.6.0b1Jun 23, 20263
UUM-142166FixedAnimation: Fixed labelRect calculations to avoid hover being cut by object field on object curves.6000.6.0b1Jun 23, 20262
UUM-142427FixedAnimation: Fixed MecanimDataWasBuilt assertion when switching ModelImporter rig type to legacy.6000.6.0b1Jun 23, 20262
UUM-143958FixedAnimation: Added padding in animation onboarding screen. (UUM-143958) First seen in 6000.6.0a7.6000.6.0b1Jun 23, 20261
UUM-144597FixedTimeline: Fixed an issue where Timeline context menus would not handle '/' characters correctly when they were present in DisplayName attributes on tracks. (UUM-144597) First seen in 6000.6.0a8.6000.6.0b1Jun 23, 20261
UUM-144599FixedTimeline: Fixed an issue where Timeline context menus would not handle DisplayName attributes that started with a '/' correctly. (UUM-144599) First seen in 6000.6.0a8.6000.6.0b1Jun 23, 20261
UUM-127701FixedAnimation: Fixed an issue where the display of trigger parameters in the Animator Window's Parameter View would not update correctly when triggers were reset during gameplay.6000.6.0a7Jun 11, 20263
UUM-137616FixedAnimation: Fixed misaligned UI in State editor.6000.6.0a7Jun 11, 20264
UUM-140730FixedAnimation: Fixed an issue with text wrapping in the animation window missing clip panel so that long game object names are displayed properly.6000.6.0a7Jun 11, 20263
UUM-141833FixedAnimation: Fixed an issue with the TimeArea display range and overlaps not updating during geometry changes. (UUM-141833) First seen in 6000.6.0a5.6000.6.0a7Jun 11, 20261
UUM-142312FixedAnimation: Fixed an issue where dopesheet keyframes were incorrectly initialized after a domain reload.6000.6.0a7Jun 11, 20264
Where the numbers come from
  • Editor releases ingested 4h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

Pick your Unity version

Unity Releases compares releases against the version your project is on. Picking it now keeps Compare versions focused on what changes between where you are and where you might be going.