VersionSectionRiskImpactNote
6000.0.0b16Fixes
Physics
FixFixed an issue that caused data slicing for batch query jobs to incorrectly split the results array, eventually corrupting memory because it was writing out of bounds.
6000.0.0b15Fixes
Physics
FixFixed an issue that caused data slicing for batch query jobs to incorrectly split the results array, eventually corrupting memory because it was writing out of bounds.
6000.0.0b13Fixes
Physics
FixFixed an issue where data slicing for batch query jobs would incorrectly split the results array, eventually corrupting memory due to writing out of bounds.
6000.0.0b12Fixes
Physics
FixFixed an issue where data slicing for batch query jobs would incorrectly split the results array, eventually corrupting memory due to writing out of bounds.
6000.0.0b11Fixes
Physics
FixFixed an issue where data slicing for batch query jobs would incorrectly split the results array, eventually corrupting memory due to writing out of bounds.
6000.0.0b11Fixes
Physics
FixFixed an issue where data slicing for batch query jobs would incorrectly split the results array, eventually corrupting memory due to writing out of bounds.

Pick your Unity version

Unity Releases compares releases against the version your project is on. Picking it now keeps Compare versions focused on what changes between where you are and where you might be going.